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cronch

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About cronch

  • Birthday February 19

Personal Information

  • Flight Simulators
    DCS
    Tiny Combat Arena
    War Thunder
  • Location
    Eastern coast USA

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  1. Tiny Tim rocket should have a delay in the rocket motor firing in order to clear the propeller of the Corsair. However it currently fires straight away, passing through the propeller. Example of an IRL Tiny Tim launch showing the delay (timestamped): https://youtu.be/kHp7OZXrtC0?si=990B0RY7bZ-r_fOw&t=98 I did make a post about this earlier today, but I thought it would be reasonable to make one here as well because, well, its a weapon. Thank You
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  2. Tiny Tim rockets should fall freely upon release for a moment in order to clear the propeller. However in-game the rocket fires immediately and they go through said propeller. image.png Video (timestamped) of Tiny Tim launches from a Corsair: https://youtu.be/kHp7OZXrtC0?si=990B0RY7bZ-r_fOw&t=98
  3. saw previous threads about this, apparently it was discovered by some other guy how to fix it last month. Thank you Toriy
  4. Also experiencing this issue, gear will not extend in missions where it starts retracted as well.yak_gear_no_extend_example.trk Attached a track showcasing each. yak_gear_no_retract_example.trk forgot to attach track of gear not extending. yak_gear_no_extend_example.trk
  5. Before the recent patch improving the starter parameters (awesome btw) the turning portion of the turn and slip indicator would not function, only the second slip ball and the climb rate portions. After this patch, I've noticed the yellow turn portion of the instrument now works? (clip attached to showcase) I would like changes like this to be itemised in patch notes, but otherwise this stealth change is VERY welcome. There was also a stealth change in a previous recent update that added a warning horn to the over-G light (I made a hoggit post about it). Thank you Yak-52 dev(s?)! Keep up the good work. Digital Combat Simulator 2025-03-21 20-58-00.mp4
  6. update: using a template with the check box on for flares works
  7. There is no option to give the I-16 its landing torches in dynamic slots. Are there plans to fix this in the future?
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