

Papamiraculi
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Ok, thanks, this worked. I find the original much better than the PP QV. mbucchia QV allows for turbo mode and to reduce the border size. I think the PP version doesn't do this.
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Hi, I have updated to the latest hotfix. How do I now use the original Mbucchia QV? Do I need to uncheck Quadviews in Pimax Play for DCS but enable it in DCS to use the original? I have tried that but it didn't work, but I haven't de- and reinstalled Mbucchia QV yet (I have just read I am supposed to do that). Does enabling quad views in Pimax Play generally override Mbucchia QV? I get jittering in DCS. Generally the whole experience is far from smooth. DCS frame counter gives me constant 90fps and constant frametimes, but I get jittering all the time which makes it very much unplayable, it at least not enjoyable.
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One or more cores reaching 100%
Papamiraculi replied to 104th_Money's topic in Game Performance Bugs
I sometimes get 100% on a single core too. Not Always, and I haven't found a reason why it's not always the case. I suspect DCS just puts too much stuff on the main thread. Running 9800x3d. But I will definitely try this. Thanks for bringing this up. An observation when looking at your screens: it looks like both are actually maxing out a core. Core 9 seems rather maxed out here in this screenshot with your mod engaged, very similar to your second screenshot, which maxes out core 0 with the mod disengaged. Are you sure it doesn't just move the main thread from core 0 to another core? This is what happens if I deactivate the maxed out core while DCS is running. The main thread will just move to a different core and max out that one. -
Hi I love the mod, this actually looks much more like summer in Germany. But I think I have found a bug: I get blue cobblestones, like for example at the Hercules Bergpark in Kassel (the castle on the hill). How can you do this?
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Idk if styrofoam is enough. There isn't much room, the "neck" part of the grip is really narrow. I wish they had at least partly used metal. Seems I need to open the grips to see how it looks inside. I was just wondering if anybody had already tried that.
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No, I'm talking about the grip itself. The plastic bends a little. I got the counterbalance kit and installed a damper. That feels really great, apart from the bend when using the upper grip. It's not unusable. Far from it. But a bit annoying.
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Has anyone found a way to make the grip sturdier? I'm thinking about reinforcing the grip somehow so it doesn't bed anymore, maybe by screwing/glueing metal parts on the inside, especially at the "neck" where the lower and upper grip meet. This seems like the most bendy part. I haven't opened the grip yet, so I don't know if this is feasible. Has anyone had a look at the insides? Using the lower grip is ok, but using the upper grip has some bend which makes fine adjustments harder. I find myself using mostly the lower grip for flying, which is good, but you do need to operate the cursor/FCR from time to time.
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Canopy reflections almost totally removed after last patch
Papamiraculi replied to db349's topic in Wish List
This is good news. The reflections are there, but even at the highest setting barely visible. The only exception is the nasty knee board reflections in the F-16. It often shows as an orange or opaque white blob in the fwd right part of the canopy. This isn't dynamic either, as switching knee board pages does not change it. The slider is actually a great idea, but the range should be higher. Right now it is basically a on off switch between off and the slightest of reflections at max level. We need full blown reflections at max level, so everyone can adjust to their liking. -
[performance] Trees - huge performance hit especially up close
Papamiraculi replied to Bucic's topic in Game Performance Bugs
For me this has been a problem since forever. ED, you REALLY need to change something about the trees!!! It's especially bad in helicopters. It is the single most impactful factor when it comes to frame times. Trees suck up too much performance, even more so if shadows are involved. For me, too, switching off shadows results in more than 20% more frames and better frame times. It's more impactful than lowering resolution or DLSS settings,or setting view distance to extreme levels. It's crazy. It is NOT a VRAM issue. I'm running 4090 and 24GB VRAM. I've had the same issues with my 3080 and 10GB VRAM. Using tree mods (Taz better trees) helps a bit, but does not solve the problem entirely. -
Same. Microstutters after last patch. Ryzen 7800x3d 4090 64GB 6000, separate NVME.
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I have no experience with the Q4Rigs stuff, but get rid of the twist axis maybe? You don't really need yaw for the F-16.I 've used the analogue stick on the shaker kit for NWS and rudder for some time. It was fine. The flight computer does almost all the yaw controls for you.
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reported earlier Windscreen wipers have no effect on precipitation
Papamiraculi replied to Woody81's topic in Bugs and Problems
Please make wipers work. Some Paradise Lost missions are barely playable -
Please make the wipers work. I'm playing through Paradise Lost atm and while the weather effects and rain droplets are amazing, visibility is really poor (which is crucial for some missions).
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Papamiraculi started following DCS Optimized Textures Powershell Script and UH-1H Revamp by Massun92
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Canopy reflections almost totally removed after last patch
Papamiraculi replied to db349's topic in Wish List
Sadly, it doesn't work. It did take an awful long time to compile the shaders, but I'm still stuck with the new dynamic reflections. I tried adjusting the slider and the canopy reflections settings in the f-16 special settings tab but no dice (actually, these settings don't seem to do anything at all. The most I managed was to switch reflections off entirely, also the dynamic ones). -
The cheap and easy solution is to cut some plastic strips and squeeze them in the gap. I've been using mine for months now and it still works flawlessly. Cost: 0$ (used some transparent plastic of a package of batteries I would have thrown away). As long as it is thin enough, flexible and does not give in it will work. You can layer them, as most plastic packaging is too thin for the gap. You just have to really squeeze it tight in there. The metal solution by @101Feel above is the ultra durable version of it