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Papamiraculi

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  1. Seconded! And while at it, add DED for Viper, please: dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") try_find_assigned_viewport("F_16C_DED") Since the arrival of Winwing F-16 ICP with integrated DED, this seems more than overdue now.
  2. Nah, I'm no genius. I just like to tinker with things Thank YOU for the 3D file. I don't have access to a 3D printer so I will have to try an online 3D printing service I guess. For the time being, I'll stick to the cheap option: cardboard and paper slips.
  3. Don't mention it. Glad I could help. Wow, I like your 3D-printed piece. I need to check out 3d-printing services to get my own. In the meantime I just sqeezed in so many slips of cardboard and paper until the force mode became usable.
  4. Pictures of the curve without any deadzone in transition and the cardboard piece installed. I tried to pull as steady as possible (still getting used to the MFSSB). I also managed to dial center deadzone down to 3%. Amazing feel now. It is a lot of fiddling and at these low center deadzone settings, even the tightness of the screws of the base has an impact. This is quite weird...
  5. I bought the MFSSB recently and am trying to find good settings. This seems like a good thread. About the deadzone when transitioning: What I found out is that if you squeeze a thin piece of cardboard in between the axis head (the round "mini wheel") and the actual force sensing sensor (there really is just a very small gap) you can eliminate the deadzone for the transition between the displacement and the force sensing part. Perfectly sine waves are possible. I use two blade springs on pitch, on roll one is enough. (Will post pictures asap) I played around with different blade spring combinations and it is a bit of a chore because you have to dial in the axis i.e. calibrate back to the center afterwards using the two screws at the side. I also played around with custom axis curves in DCS, most notably the very first slider which helps to minimize the deadzone. Still not completed happy with it but it is promising and the cardboard mod seems to have helped a lot. I also have to get used to the forces needed here, currently I use values of about 20 on pitch and roll. If I turn it up my arm fatigues quickly (and I would consider myself quite fit I have to say). Coming from a full deflection stick with soft springs this is lot to handle.
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