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Mayo79

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  1. Increase the brightness of the gunsight. Sometimes it is set to zero. Look in the control settings for key bindings.
  2. No need to save. Just change the frequency right before flight, exit ME and fly mission. Works for me.
  3. Hi. You can go to ME before the mission and set the correct frequency for your plane/airfield. Works until there is an update.
  4. One last questtion: is there an eta for the wrong airfield frequencies on Normandy 2.0? Right now I go to ME before every mission and change them. Could this break something?
  5. Quick Update: after a repair of the installation everything is working! I think it was the switch from stable to open beta... will stay there from now on Annoying: the P-51 fuel bug with drop tanks (from 2014???) is still present, at least in Blue Nose on Normandy 2.0.
  6. Ah okay. But my flight lead in mission 5 (P-47) get's a headshot and instant death from the flak
  7. Thanks for your reply! No other mods besides kneeboard checklist for P-47 & P-51. I switched from stable to open beta during the campaigns (via Steam). Maybe that screwed something up. I will run a repair and also try ST and let you know! ...and one question: is it correct, that my flight is immortal to my gun fire (Blue Nose campaign, mission 3)? I was bored because no enemys showed up and tried some shooting.
  8. Hey Reflected, thanks for your wonderful campaigns! I really enjoyed them so far. But I have a problem with mission 5: The bombers appear ca. 5 minutes before they should. I can see their trails but no script triggers. Ca. 5 minutes later I got the scripted audio and the hole flight turns back to england. No bombers, no enemys. Nothing. We're at the right time at the R/V. Also my flight lead gets shot by flak - instand kill... Btw. I have the same problem with the P-51 Blue Nose campaign mission 3. No bombers appear (as well no enemys), but I got the scripted audio that we can see them. Right time at R/V. I'm on open beta (MT) and only mod is kneeboard maps for P-47 & P-51.
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