Jump to content

TonnyArno

Members
  • Posts

    3
  • Joined

  • Last visited

  1. The issue is still there. What made a fix for me - is shutting down left engine. Do the BIT test with only right engine turned on. After test finishes - turn on left engine. Looks like a bug.
  2. @WWSmith, I noticed that after reboot I need to activate my underclocked profile again in Afterburner. Also, the underclocking is reset after drivers update. BTW, even after it, sometimes in game I can notice sort of a black screen appeared for a split second with a micro-freeze, but game just doesn't crash. Anyway, in my opinion this is a dirty hack. I mean, let say, all your other games dont crash, and system stability tests pass fine, so no reason to think that the problem is with your hardware. This "device removed" problem shows that your GPU was physically removed or your driver stopped working. But believe me - there is a bunch of ways to drop the driver from the application. I had this issue writing a simple program in CUDA. You can drop a driver or receive a BSOD by writing to non-allocated memory of your GPU (in my case it was so-called unified memory), and such problem may appear on one GPU and be completely hidden on another. So, to summarize - developers should debug it and find a problem in a source code. First of all - they should eliminate the messages that we see in log file that some model wasn't found or some texture is missing. I guess this is not normal in a campaign which was released already some time ago and should work smoothly.
  3. Well, really if it helps to anyone... I had the same issue but with Gigabyte RTX 3080 Ti Gaming OC. I tried something: changing RAM, removing XMP profile. I launched several stress tests like AIDA64 and OCCT. All stress test passed fine for a couple of hours with GPU and CPU don't reaching higher temp. than 73 C. But the game was crashing like in 10 minutes after entering the mission. I solved it by downclocking the GPU. The thing is - factory OC for my RTX 3080 Ti was 1710 MHz in boost. I downclocked it to 1665 MHz (which is a base clock for 3080 Ti in boost) and now it works perfectly. On your side - if all other hardware-consuming games don't crash for you, I don't think this is a hardware issue. Please, check whether you have some factory OC using GPU-Z. Clocks for your GPU should be 1605 MHz and 1905 MHz in boost. If it is higher - downclock your GPU using MSI Afterburner. Hope it helps.
×
×
  • Create New...