Jump to content

Critter

Members
  • Posts

    64
  • Joined

  • Last visited

1 Follower

About Critter

  • Birthday 11/30/1973

Personal Information

  • Flight Simulators
    DCS, War Thunder
  • Location
    United States
  • Interests
    Golf

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thank you for the response. I might have screwed up some files thinking that I could print the kneeboards. I just did a clean install and will fly it again.
  2. First thank you for making this campaign and a free one at that. I flew mission one (don't want to give out any spoilers) I did the requirement, landed back where I started, got the option to auto shutdown (which I did) I got the "mission accomplished" exited out to start the next mission and then upon exit got "mission failed" and had to start the campaign over. Not sure what I did wrong? Any help is appreciated. Thanks.
  3. Great thank you, you are correct it is the tone that is confusing me. Thanks for the help, appreciate it.
  4. I'm not sure if I am missing something or not understanding something. This is in regards to dive toss with the Mk-82's. From watching the tutorials and reading it is my understanding that when you start your run (I have DT selected, fuses set, etc) you put the pipper on the target area, short-forward for Jester to "focus" on the target, hold the pickle button and once you get the tone slowly pull up and the computer releases the bombs according to its calculation. The problem I am having is that no matter what altitude I start my dive (again everything is set correctly) I immediately get the release tone. I could be at 13000' I could be at 10,000', 5000' etc. It doesn't matter I get the tone. So I if I continue the dive and don't pull up eventually the bombs release and they go short, if I pull up and the bombs release they go long. I was under the impression that the drop tone is only supposed to sound when its time to pull up out of the dive. I hope that makes sense. Any help is appreciated.
  5. Totally forgot about the B position. Thank you!
  6. First off, the F-4 is absolutely my favorite module on DCS. Apologies if already asked. If it has already been asked I did not see it on here. I am having an issue with getting Jester to change the radar range. I don't know if it matters that this is happening in a campaign. When I do the weapons check, cage button, HUD switches to A2A, test sidewinder tone, etc its not switching to A2A, that's a different issue. The main issue is the radar goes to 5nm. I cannot get Jester to change the radar range, whether its 10, 25, or 50nm, via the Jester wheel. Bullseye and the rest of the flight are calling out bogeys at 40+nm and Jester will not change the radar on his own or if I use the wheel. I've looked at the manual and watched tutorials and cannot find the answer. What am I missing here? Thanks for any help.
  7. I'm not asking HB because the issue didn't start until I started the campaign. Its ENTIRELY possible that I have been flying the F-4,for many hours, prior to your campaign and didn't have the issue. I got it figured out. Mellow out, I enjoy your campaigns, have been eagerly awaiting this campaigns release. I will ask questions as I am a paying customer. Thanks!
  8. Just started the campaign. Upon engine start you can hear the engines at idle in the background but you also hear the engines at power? So one sound channel is idle and the other is at power. Hope that makes sense.
  9. Oh okay that makes sense. I have completed Raven One, then started on Dominant Fury but saw that Artic Thunder was out and found it intriguing especially with the road bases and the Kola map so I had to jump on that one immediately. I will go back and work on Dominant Fury. Looking forward to whatever you put out next!
  10. Yeah just thought it was odd doing credits for voice acting as I was RTB. Made me think the campaign was over. Maybe move that sequence to after you park? Oh yes I know real life landings Professional pilot for 25 years so far Really liked the campaign, any chance of a sequel?
  11. So I take out the nukes, head to BIKINI, per script, as I am RTB the campaign starts playing credits, and seems to end and i get a DRAW. What am I missing? After the credits am I supposed to continue and land?
  12. Was Kim Jung an Easter Egg on the knee boards for mission 5? Funny stuff.
  13. Thank you. For me at least its easier for me to use a real knee board with the printouts attached, much easier for me to quick reference and take notes during a mission. Looking forward to the campaign. Looks great! I will try that, thanks!
  14. Hope this is the correct place to post. Downloaded the campaign today. I am not able to find the printable kneeboards. I can find the mission briefs ...mods/campaigns/docs. Am I looking in the wrong place? Thanks for any help.
×
×
  • Create New...