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gcask

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  1. Looks fixed as of 2.9.9.2280! Patch note: Added L118_Unit Field Artillery Gun Default Green and Desert Livery Available I checked in the mission editor and it's there.null
  2. Yes, we realized that too. Others also mentioned in this thread that client aircraft to other aircrafts was working fine, and that AI JTAC was working fine. I can only strongly recommend you read what people take the time to write first. None of these are really 'solution' when trying to do squadron level ops with human ground JTACs (plural) handling several human pilots, on a dedicated server. Bugs happen, that's fine. (in the end we adapted our scenario to the current state and kept the human JTAC with a bomb-on-coordinate delivery)
  3. Thank you. Looking forward to a resolution!
  4. Forgot to mention, may be relevant: we tested this on Syria.
  5. Few notes: I do not have reshade, never had, and people weren't seeing my laser nor my IR pointer. I did a slow repair in the past few weeks. My shader cache has been cleared when I did the last Nvidia drivers update (around January 25th). I outlined two specific conditions under which we hit the issue, you ran two tests outside these conditions. From your last message: if the JTAC player is the host, players will see their laser. You need a second JTAC player in those circumstances.
  6. Double checking this: were you the host when also acting as JTAC? As stated above the issue does not occur if the human JTAC is also the host (players will fail to see the laser from a second human JTAC though)
  7. Hi, the problem raised is specific to human-controlled JTAC lasing for human-controlled aircrafts. As mentioned before by others, lasing from an aircraft for another aircraft has no issue. To reproduce the issue you need at least two person, you cannot validate by yourself. First issue, with a dedicated server (at least two people needed): Create a miz with a human-controlled JTAC and a Hornet. Run the miz on a dedicated server. Try to lase for the other aircraft, notice you won't be able to pick up the laser, no matter the distance. Second issue on a listen server (hosted by a player) (at least three people needed): Create a miz with two human-controlled JTAC and a Hornet. Have one player host the miz. Have the two human JTACs (host playing as one), on separate codes, lase for the aircraft. Notice the player pilot will be able to pick up the laser from the host but not from the other player. You can also reproduce the same issue with IR pointer at night.
  8. nullnullSee attached screenshots. To reproduce: Download attached miz Change the mission date to either January or June. Notice the radar returns will be very different despite the terrain being the same. As far as I can tell, this only affects PG. The issue occurs in both ST and MT. persian-gulf-hornet-ag-radar-affected-by-miz-date.miz
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