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Posts
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About oCMANo
- Birthday 09/03/1973
Personal Information
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Flight Simulators
DCS World, MS Flight Simulator, Star Citizen, Warbirds
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Location
Seattle, WA
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Interests
501st Legion, Camping, Hiking, Travel, Painting
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Not sure what it is, but for some reason I feel the sound in the F4U is a little 'weak' sounding. I was expecting the engine to be a bit more like the P47, but the F4U's engine sounds 'smaller'. Guns also could use a bit more bass when firing. Might be just me, but compared to the other Warbirds the F4U's sound feels subdued.
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Yeah, I doubt it'll happen at all. But cannot hurt to ask with the Pacific WW2 stuff coming out. Would be a good time to revisit a lot of things around naval engagements.
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Please review the WW2 assets pack damage model, especially for the Samuel Chase. Some ships seem reasonable to sink with dive bombing, but the Sam Chase seems invulnerable to 500kg bombs. Have ship AA guns destroyable. Currently they are invincible until the ship is dead. Maybe separate out the AA guns as objects linked to the ship object instead apart of the single object? Additionally would like to see sinking animations that line up where damage happens. Ships always sink the same no matter where they get hit. Would be nice to have a few new sinking and damage animations. Listing to aft, bow, port, starboard, etc. Add some oil slicks,etc around the ship when damaged. Example, Rollovers in old WW1 and WW2 footage are pretty terrifying.
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Nope, no mods.
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During a rainy day, the rain drops don't appear on the canopy at all. In the past they used to, but a few updates ago they disappeared.
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Hmm, I have the OG Pimax Crystal not a Crystal Light. The PimaxXR Runtime was a version from about two years ago. Removing that line. I think there's a version that gets installed with newer Pimax Play, that one is fine.
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Thanks. Actually with DLSS 4.0 a bunch has changed so updated the first post. Give those a shot. Been VERY happy with DLSS 4.0 now and getting much steadier FPS.
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Oh and one more thing to try:
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Are you using Quad Views with Fixed Foveated Rendering? Even though you don't have eye tracking on the Crystal Light, you can still use Fixed rendering to help with FPS. Also, ensure you have SSLR turned off. It kills FPS and as far as I can see doesn't really add much graphically.
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I need to update the screen shots but the Quad Views in the Pimax Play should be unchecked. You'll want to install Quad Views from https://github.com/mbucchia/Quad-Views-Foveated/releases Been using it for a couple days and works good so far with https://github.com/TallyMouse/QuadViewsCompanion/releases/tag/quadviews 1.0.12
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Figured out a app to measure your IPD on your phone. Used a app "PD Meter" and was able to finally get a good measurement. Thanks to Refracted Simulations on YouTube for the idea!
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What'd be the main reason to update to a OLED set when that comes out? Is it just the darker blacks and better colors?
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Updated and able to get 120 fps now with Anti Aliasing off. Seems to help spotting with it off. Items are more recognizable at a distance and not all 'muddy' due to the smoothing.
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Main download page going to get updated? https://pimax.com/pages/downloads-manuals Still shows v1.33.02.01
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Updated the original post for the new Pimax Play version 1.33.01.01 that has the OpenXR built in. You will need to remove a couple of the stand alone apps, but keep QuadViews Companion.