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Sknusk

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  1. Yes that was the problem, I'm not sure how I missed that.
  2. I don't think I did, but will double check! Thank you for the suggestion.
  3. I did have the chat window open, although after looking at the keybindings it seems unlikely that I would have pressed the right combination unless the jettison button works without opening the cover when using the keyboard commands.
  4. I don't know if this has changed, but I noticed today in the EE the velocity vector doesn't appear when the sight selector switch is set to APP.
  5. I've had this happen several times in the EE, MT MP today. I've not pinned down which switch is causing the jettison, but its definitely on the weapons panel, possibly the pylon select switch which was the last thing I selected before I noticed the rocket pods had fallen off on my run-in. Will try to replicate in SP and the other variants when I have some time.
  6. That is odd. Let me check if I have the same issue.
  7. The only thing I can think of is to check your bindings because the EE and BE do not share these. Otherwise I believe the radios are the same. Are you using SRS or Voice Chat? Maybe SRS needs an update if you are using that.
  8. Hello, Is it possible to add the ability to load GBU12/16 on the outer wing pylons? Seeing that their dumb bomb equivalents can, it seems there is no weight restriction prohibiting this. Would be nice for longer flights when the inner pylons are used for fuel tanks, among other things. Thank you for your consideration.
  9. Could not reproduce the problem so this must be correct. The area didn't appear damaged but I don't have a better explanation
  10. Unfortunately, I don't use that mod and am not familiar with it. I have the "issue," without using any mods. Honestly it could be expected given the situation where it happens.
  11. I have found the autopilot broken after an intense dog-fight where I let the positive g-forces exceed the 7.5g limit, also. Not sure if that is a cause or maybe its unnoticed weapons fire damage. Unrelated, I have issues with the autopilot button engaging through my HOTAS, where the button on the panel moves but doesn't light up. Except for the previously mentioned situation, clicking the buttons always works.
  12. Hello, I'll try to do some more specific testing. I was on MP, I forgot to mention that earlier if that has any importance. Had a similar issue with a bent wing yesterday same map. I don't believe the surface was damaged in any way, but will look out for more detail in the future. Thank you for your time.
  13. I'm not sure if this is module specific or a DCS issue, but I've noticed that I cannot repair the F1 while on the ground in a friendly base. The process starts, and counts down, then the plane lifts up as usual, but then crashes to the ground without any damage being repaired. Tried this a few times without success. I have the latest OB, and this was on the Marianas map. Will try some different aircraft/maps later on but wanted to see if this was a known issue or if I should post elsewhere. Thank you.
  14. Yes, such severe pitch that I'm pressing the stick full forward, and in AB as to avoid stall, until I can get the trim back to 0. I don't think there is a reset switch (although I'm not sure), but there is a gauge to reference.
  15. I noticed severe pitch-up sometimes on multiplayer servers, usually on the second load of the f-14. Like 60 degrees pitch up, almost stall, very unexpected. The default pitch was trimmed way too high, so I always check that before taking off (left console below the gear handle) and its worked well for me. Make sure to bind your trim hat. Hope that helps.
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