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Everything posted by Flying_Osprey
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bump for sea eagle f10 mode
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Lunar Sale | Su-25A Announced | MiG-29 Pilot Helmet
Flying_Osprey replied to Graphics's topic in Official Newsletters
So the fc mig29 gets a graphical update and a few months later they anounce a ff mig 29A. The su 25A was introduced into service 2 years prior to the mig 29A so they won't fall fowl of the same laws that restrict more modern red jets. their is hope for a ff frogfoot! -
Yep Same Here Adi Still not functional Pan.trk Adi Still not functional.trk
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I don't know if this is delibrate or not but the bombing table has no option for several bombs including the bl755. The Durandal is pretty simple to use since it's not really a precision weapon but the bl755 is alway chalenging to get onto a smaller target since it has no setting i can find to give jester the drag coefficent. Is this intentional or just it being early access?
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Unless my zoom is really far in the road thins out streches and dissapears. I was trying to setup a road farp for t/o and landing practice nevada map N 37'54'06 W 113'18'43 Zoom bug.trk
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The fuel auto balance switch is now a momentary switch it doesn't stay toggled. I couldn't find this in any patch notes so im asuming it's a bug. f5 fuel balance bug.trk
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I wanted to use either the tpod or the tv to send out a ripple of unguided bombs. I can't get the bombs to drop using the tv or tpod using the same settings bar Hud designate target and tv/tpod designate target. Can anyone tell me what's going on please is it a bug or a feature? Harrier Ripple CCRP Point Blank.trk Harrier Ripple TV.trk
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F1 Not able to pass mach ~1.45 without a dive
Flying_Osprey replied to Flying_Osprey's topic in Bugs and Problems
I Just discovered the shock cone automatic switch. the startup procedures i've seen on youtube don't mention it. I don't know if its on chucks guides but i saw anothr starup procedure where they use it so im going to give it a go. -
I've been trying to get the mirage f1 past mach 1.4 in strait and level flight at 40'000ft. I keep running into 2 event either the plane starts to shake and the engine flames out or it just stops accelerating. the only way i've been able to achieve mach 1.6+ is to dive 5000ft+ and then climb back up again.is this supposed to happen or is this just the module being in development? F1 supersonic run.trk
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Hind multiple weapons not firing.
Flying_Osprey replied to Flying_Osprey's topic in Bugs and Problems
Thanks! -
Helicopter gunners not shooting
Flying_Osprey replied to Flying_Osprey's topic in Aircraft AI Bugs (Non-Combined Arms)
Track file hot air start left kord gunner I jump into the seat after the fly past to make sure the gun works. Hind not shooting.trk -
Hind multiple weapons not firing.
Flying_Osprey replied to Flying_Osprey's topic in Bugs and Problems
Thanks without a proper manual I've been relying on chucks guide but those charts aren't on it! -
I've tried Quite a few loadouts on the hind from a cold start. I can't fire s24 rockets on the outer pylons if i have dispensers on the inner pylons. I can fire the dispensers but not the rockets. (using petrovitch not multicrew.) I also can't drop the 500kg fab bombs from a cold start. even if they are the only weapon loaded
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Helicopter gunners not shooting
Flying_Osprey posted a topic in Aircraft AI Bugs (Non-Combined Arms)
Whenever I try to use helo door gunners on either the huey or the hind they don't shoot or aim at all.