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Flying_Osprey

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Everything posted by Flying_Osprey

  1. bump for sea eagle f10 mode
  2. So the fc mig29 gets a graphical update and a few months later they anounce a ff mig 29A. The su 25A was introduced into service 2 years prior to the mig 29A so they won't fall fowl of the same laws that restrict more modern red jets. their is hope for a ff frogfoot!
  3. Yep Same Here Adi Still not functional Pan.trk Adi Still not functional.trk
  4. I don't know if this is delibrate or not but the bombing table has no option for several bombs including the bl755. The Durandal is pretty simple to use since it's not really a precision weapon but the bl755 is alway chalenging to get onto a smaller target since it has no setting i can find to give jester the drag coefficent. Is this intentional or just it being early access?
  5. Unless my zoom is really far in the road thins out streches and dissapears. I was trying to setup a road farp for t/o and landing practice nevada map N 37'54'06 W 113'18'43 Zoom bug.trk
  6. The fuel auto balance switch is now a momentary switch it doesn't stay toggled. I couldn't find this in any patch notes so im asuming it's a bug. f5 fuel balance bug.trk
  7. Can you add an indicator to the jester menu showing the ins is aligning please. Just a simple indicator saying ins aligning, as without the f14 progress bar and only an audio indication from jester i keep losing track of whether or not the ins is ready on a cold start.
  8. I wanted to use either the tpod or the tv to send out a ripple of unguided bombs. I can't get the bombs to drop using the tv or tpod using the same settings bar Hud designate target and tv/tpod designate target. Can anyone tell me what's going on please is it a bug or a feature? Harrier Ripple CCRP Point Blank.trk Harrier Ripple TV.trk
  9. I Just discovered the shock cone automatic switch. the startup procedures i've seen on youtube don't mention it. I don't know if its on chucks guides but i saw anothr starup procedure where they use it so im going to give it a go.
  10. I've been trying to get the mirage f1 past mach 1.4 in strait and level flight at 40'000ft. I keep running into 2 event either the plane starts to shake and the engine flames out or it just stops accelerating. the only way i've been able to achieve mach 1.6+ is to dive 5000ft+ and then climb back up again.is this supposed to happen or is this just the module being in development? F1 supersonic run.trk
  11. Track file hot air start left kord gunner I jump into the seat after the fly past to make sure the gun works. Hind not shooting.trk
  12. Thanks without a proper manual I've been relying on chucks guide but those charts aren't on it!
  13. I've tried Quite a few loadouts on the hind from a cold start. I can't fire s24 rockets on the outer pylons if i have dispensers on the inner pylons. I can fire the dispensers but not the rockets. (using petrovitch not multicrew.) I also can't drop the 500kg fab bombs from a cold start. even if they are the only weapon loaded
  14. Whenever I try to use helo door gunners on either the huey or the hind they don't shoot or aim at all.
  15. No matter what procedure i follow I can't get the engine to windmill. below 20'000ft at 300+ knots ias I waited 30 seconds and attempted relight procedures without the windmilling but the engine just catches fire. Why is the engine not windmilling?
  16. the engine spools to zero and doesn't climb no matter what i do
  17. I can esily repete it by either throttling to mil power or by manouvering slightly at speed over mach 1.4 and altitudes over 35'000ft Track file I've tried but the engine just won't windmill
  18. I've been testing the speed of the f1ce in 2.9 beta when the engine stalls i can never manage to get it to windmill. Even at 500 knots diving through 20'000ft. Is this supposed to happen and if so how can you slow down from such high speeds. the airbrake had little to no effect.
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