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Hofftari

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Everything posted by Hofftari

  1. The point still stands, that the way the F-16 has been changed concerning the JDAM deployment has been with this thesis: So if I understand this correctly; currently in the game no GPS guidance can affect the JDAM until after it has had a 30 second TOF, while the .edu links above state that GPS guidance is activated 3 seconds after a drop, blending it in with the INS data, and instead after 28 seconds does it fully rely on GPS data with INS data being no factor anymore. With the Litening pod shuffling around on the F-16 in its current state, not being able to stay on one fixed point anymore, the F-16 in its current state is broken when it comes to guided munitions.
  2. An excerpt from the source that @Sinclair_76 posted: Where does the 30 second activation come into play here @Lord Vader?
  3. I'm sorry, but how is this "working as intended"? The JDAMs are basically broken on the F-16 now. Is this really how the F-16 should work with GPS weapons?
  4. As it wasn't on-topic on the other thread about the TGP slew and HAD, I'll create a thread of my own instead. After the latest patch I've noticed that the TGP sometimes can't stay stationary on one coordinate (i.e even the coordinates in the top left corner of the TGP are slowly changing). I have double-checked that my slew controls are perfectly centered, and even so, I can observe this while the TGP is locked in point-track. From my observations this "drift" always happens in the same direction as the aircraft is moving, so if I am moving straight against the target, the TGP will drift further away on the ground, and if I am traveling towards the left in relation to where my TGP is pointing, the TGP will drift in the same direction. I have even tried saving markpoints with the TGP, flown around a bit and then cycled through the markpoints and making sure I'm doing Cursor Zero on the TGP, and I can observe that the TGP suddenly points way off the markpoints that I had placed. I have noticed this complaint from other players on multiplayer servers, so I'm not the only one experiencing this. Attaching a track-file to this post demonstrating this. F-16C TGP-bug 2.trk
  5. Hi, I can share a track of this behaviour since I noticed it too and thought to save it for a bug report, but seeing as there is a topic about this I can attach it in here. From what I've noticed, the TGP drifts in some way related to the aspect between your aircraft and the markpoint/steerpoint. I.e if your nose is pointing towards the right of the steerpoint, the TGP drifts towards the right; If your nose is pointing upwards, then the TGP drifts upwards, etc. I have demonstrated that too in my saved track. It seems also like the saved markpoints suffer from this too, so if you save a markpoint, do some maneuvers and then do a CZ on your saved markpoint, the TGP suddenly points to another coordinate, sometimes 10-20 meters off from your markpoint. F-16C TGP-bug 2.trk
  6. This is currently broken from what I can tell. If I have an AIM-120 (B or C) I can't select BORE on the SMS page for AIM-120. The OSB button for Slave/Bore doesn't toggle between these modes and only Slave is selected. I've even tried doing the training mission for AIM-120C on the F-16 and the part where it teaches you about this mode isn't possible to do anymore. I've double-checked with the stable version, and the Bore-mode is selectable on that version.
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