

gillouf1
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Hello, I have a problem with "cold and dark" start in cold weather : I have the alarm C.AERO during the INS alignment. It happens only in cold weather (-10°C)... Any solution to turn it off ? Is it a bug ? Or it's because the Mirage can't operate in very cold climate ? Thk. @+ C.AERO.trk
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In S-530 mode, radar unlocked : no informations for the time of flight of the missile. @+
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In french manuals, it is called: - Mirage F1C/B: Viseur (sight). - Mirage F1CR/CT: Collimateur Tête Haute (Head Up Collimator) since it is not certified as primary instrument for flight. - Mirage 2000: Visualisation Tête Haute (Head Up Display) since it is certified as primary instrument for flight. @+
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Hi, I made some tests of fuel consumption and I find something strange: Mirage F1EE, map Kola, QNH 29.92, Temp = 0°. - RPL201 filled + AUF 2 + 4 BLG-66 + Barax + 2 R550: At 500ft / 550KTS, engine RPM = 7900 tr/min: needs 1060L / 100NM At 25000ft / M0.85, engine RPM = 7750 tr/min: needs 520L / 100NM - RPL201 empty + AUF 2 (without BLG+66) + Barax + 2 R550 At 500ft / 550KTS, engine RPM = 7900 tr/min: needs 1060L / 100 NM (same as with 4 BLG-66 and RPL201 filled) At 25000ft / M0.85, engine RPM = 7600 tr/min: needs 470L / 100NM The fuel consumption is the same at low level, even if my aircraft is lighter and has less drag. OK at 25000ft... @+
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The F1C-200 (with refuelling probe) and the possibility to remove the cockpit's chaff and flare dispenser panel. @+
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OK, this time the AI F-4E managed to destroy his target. The F-4E approached at very low level (150 ft AGL) and the attack waypoint was inside the domain where the SA-2 is ineficient (+/- 2 NM): the F-4E fired 2 Shrike and destroyed the Fan Song radar. @+
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- ai
- paveway ii
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Ok, thx. So, unfortunately, the AI doesn't manage to get the good position to fire everytime... @+
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- paveway ii
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Tried it 4 times = 4 different results: 1 to 4 F-4E shot down, but 0 Shrike fired and 0 radar destroyed... I hope a future update will resolve this problem. @+
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Could someone share a SEAD mission file in wich an AI F-4E manage to fire a Shrike missile vs a Flat Face radar? I tried dozens missions with different setting, but they all failed: the F-4 never fire a single Shrike and they where shot down every time... I don't understand witch setting I miss in the Mission Editor or witch one is wrong. Thx @+
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no bug Stick in game is slowed down compared to my phisical stick.
gillouf1 replied to Scrub's topic in Bugs and Problems
No, ARTHUR is only for pitch: in roll, you have only the "SRA" (the spring box)with 3 springs to give this "curve":