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operatorzerotwo

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  1. The problem is that the ejection seat is unrealistic. As DCS is aiming to be (one of the, at least) most realistic flight simulators, the lack of a realistic ejection seat is a serious issue. If fall damage was correct, both pilots would have been marked as dead, which is a serious issue on multiplayer servers and campaigns that track pilot ejections and survivals and deaths. Do not argue about this. If you want a realistic sim, it must be fixed.
  2. The F15E ejects the pilot and WSO a very small distance vertically. Not sure why it's this underpowered. This occurs during single WSO ejection, single pilot ejection, and dual ejection (as seen in the video). It ejects the same distance vertically during flight, too. This is incredibly unrealistic. In the video, a comparison between the F-16's ejection system and the F-15E's ejection system is shown. The F-16 has a high ejection, going several hundred feet into the sky. The F-15E goes maybe... ~40 to ~60 feet at its apex. Video flashing lights warning, by the way. Streagle trackfile attached. Untitled video - Made with Clipchamp (68).mp4 ejection weird.trk
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