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About mkel2010
- Birthday February 5
Personal Information
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Flight Simulators
DCS World
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Location
Winchester, CA
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Interests
3d Printing
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Occupation
Retired
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Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
See the edit on my previous post. It's working correctly now. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
Quad view targets and Target region are set to all or all views in both places. Edit: For whatever reason, HDR started working without the box. Still have to play with it some more. Any suggestions on addressing the harsh white of clouds and haze without over-darkening everything else? -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I tried the reshaders from the github page and it generated a bunch of errors in Reshade which caused it to not work. I then then uninstalled Reshade and your add on and installed Open XR toolkit since it has a sunglasses feature. That crashed DCS so I uninstalled it and reinstalled Reshade and your add on. I found the the HDR for VREM gave me the correct effect, but for some reeson, it is limited to a square box in the center of the field of view (see the photo.) Any ideas why it's limited to the square box? I played around with the settings in mirror view and confirmed that the effect is set to full screen in all views. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
The second check box was Techniques Only For VR Views. With both of them checked, Reshade didn't work for me, although it could also be that I wasn't running in Mirrored mode. I found a user who had created a preset for Reshade in the 2D mode that created the visor effect using Shadows, Midtones, Highlights and Contrast, Brightness and Saturation effects. I don't see those listed on the Home tab. Here is the preset file from his mod in case you're interested. Edit: I found the link to the Reshade shaders used in the mod. https://github.com/prod80/prod80-ReShade-Repository Could the two mentioned be modifed to work in VR? PLASMA_PRESET.ini -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I've got everything working correctly. The problem was a setting issue in the DCS add on. I had both boxes checked in the Reshade technique For VR. The text is confusing and leads you to believe both need to be checked (at lest it did for me.) At any rate it's working, including turning on and off with Alt-F5. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I think I did everything correctly. Here are the files you requested. The reshade.log was split so I included all fo them options.lua ReShade.log5 ReShade.log1 ReShade.log6 ReShade.log3 DCS_VREM_techniques.ini ReShadePreset.ini DCS_VREM.ini ReShade.log2 ReShade.log4 ReShade.log -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I will attempt what you suggest, but I have a few questions: How do I "click on Capture Frame in Debug options of VREM" while in VR? Or should this be done in 2D? Also, are you using Steam VR to load the game? I'm using Virtual Desktop with Quest 3 and I'm wondering if that is causing the issue. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I've tired to do this several times. The first photo shows where I start. The second photo shows the initial setting and the third shows the final setting in 2D. The last photo shows what i end up with in VR with these settings. For some reason Reshade does not appear to be working. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
The first image below is with DCS in 2d from VR, with the settings the way I want them. The second image without the overlay is the same place in the same mission in full VR. To me, the image seems lighter, like there's not as much contrast being applied. I'm pretty sure the overlay is working other than the overall brightness of the image. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
The Alt-F5 still has no effect. I also noticed last night that the effects don't seem to carry over from session to session or to different maps. I'll need to play around with it some more. I'm using Virtual Desktop and still waiting an answer from them on how it's Gamma setting works with the Gamma setting in DCS. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
After a complete re-install of Reshade and the add on, I think I've got it working correctly. One question thow: Does using Technicolor 2 VREM override the color correction in the add on? -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I think I've got Reshade set up correctly. That said, Alt-F5 does nothing in-game. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I understand about accessing the overlay in VR. As for the Haze, after much experimenting and changing settings in a number of places, I've discovered that if a mission is set with "no clouds" I get the fog ring/haze. But if I set some clouds in the mission the fog/haze is pretty much gone. The super white clouds in DCS really mess with the HUD, hence my next question. Question: Are there any of the parts of ReShade that could be configured to as as a sun visor or sun glasses? Similar to a polorizing filter. I know there is one for the F-16/F-18 in 2D but apparently there isn't one for VR. -
Reshade VR Enhancer Mod (VREM)
mkel2010 replied to lefuneste01's topic in Utility/Program Mods for DCS World
I'm trying to use Reshade with Quest 3 and virtual desktop. How can I bring the Reshade overlay up in VR? Trying to figure out why every map has a thick, circular haze ring when I have Haze set to Zero in Reshade.