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Everything posted by Qazplm
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JPF page gives the same options regardless of FMU fuse
Qazplm replied to Gomez919's topic in Bugs and Problems
thank you .I understand GBU12/16/24,There are two options for the laser bomb EFUZ, DLY1 and DLY2, but there is only one delay setting in the 143 or 152 fuse, so what is the value of DLY2? Where can I see its value, or where can I set it -
JPF page gives the same options regardless of FMU fuse
Qazplm replied to Gomez919's topic in Bugs and Problems
The FMU-152 does not work well on the FA18 now, is there a requirement for bombs? Can only be used on BLU-109 ammunition? -
FA18GPS the issue of the coordinates of the guided bomb
Qazplm replied to Qazplm's topic in Bugs and Problems
Thanks, I understand -
FA18GPS the issue of the coordinates of the guided bomb
Qazplm replied to Qazplm's topic in Bugs and Problems
Well, it's just that I'm wondering, how can two units be used on an airplane, and besides, the United States doesn't use meters as a unit, right -
The map shown in SCL/40 is too simple, right? It's hard to find where you want to go by comparing F10 maps, only in SCL/20 you can basically match F10 maps
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I found them, but the MK20 has only one fuse option - MK399Mode1, which can only be set at the time of installation, the drop of submunitions begins a few seconds after the drop, the altitude limit cannot be set, and it cannot be set while flying。
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Well, I admit that I haven't flown in a long time, is this something in a recent update? I remember that it used to be directly usable by default. Also AGM154A everything works fine。 I'll try again tomorrow,thank you
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mk20 MFUZ not have VT,the HT 1500 It cannot be set
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thanks.I understand
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FA18GPS the issue of the coordinates of the guided bomb
Qazplm replied to Qazplm's topic in Bugs and Problems
I just don't quite understand why these two values are not the same, although it doesn't affect bombing right now -
Thank you, I opened Unrestricted SATNAV, and the accuracy has really improved, and the error is about 2 meters
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FA18GPS the issue of the coordinates of the guided bomb
Qazplm replied to Qazplm's topic in Bugs and Problems
Thank you, I opened Unrestricted SATNAV, and the accuracy has really improved, and the error is about 2 meters -
FA18GPS the issue of the coordinates of the guided bomb
Qazplm replied to Qazplm's topic in Bugs and Problems
How do you use two altitude units on an airplane? One is a foot and the other is a meter, is it true? -
GBU38 still can't hit the target, let's put it so far, it still can't hit the coordinate point specified by the TGP, tried many times, not once, I adjusted the coordinate format to precise coordinates is the same, is this GPS-guided bomb only able to attack large targets? Objects over 100 meters? FA18 is the Red Alliance
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thank you,I would say, shouldn't it have POP and SKIM options
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FA18GPS the issue of the coordinates of the guided bomb
Qazplm replied to Qazplm's topic in Bugs and Problems
Thank you, the problem of coordinate display is solved perfectly. But GBU38 can't hit the specified coordinate point every time, is this closer to reality。 Also, when TDC is depressed, it automatically converts coordinates internally, right? -
Why does it always climb in the final stages to attack targets? Shouldn't it be the same as the Harpoon, where it can be artificially set to attack directly or after climbing
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FA18GPS the issue of the coordinates of the guided bomb
Qazplm replied to Qazplm's topic in Bugs and Problems
I can understand what you mean, I also tried the method you said, however, after specifying the location coordinates on the pod page, after pressing the specified button down, the coordinates of the bomb TOO page are not consistent with the coordinates specified just now. For example, the specified coordinates are, N45.05.05E38.56.85 but this is not shown on the TOO page, and the height is not correct. It doesn't correctly transcribe the coordinates to the TOO page -
Why are the coordinates specified on the DDI pod page on the right inconsistent with the coordinates of the TOO mode on the DDI bomb page on the left? That is to say, after pressing the specified button, the coordinates are not correctly copied into the TOO mode coordinates of the bomb, I don't know if I didn't set it correctly or the game is a bug。 Manually enter the coordinates in PP mode, and illuminate the laser after specifying the target with the pod, both of which can accurately hit the specified coordinate point. Only the TOO mode of the bomb specified a target with a pod, the coordinates were inconsistent and the deviation was too large
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I'm learning the moose script, but the planes that perform bai and cas takeoffs have no target, fly everywhere, and only a few work fine. Defensive coordinates don't seem to work, they are dispensable. As tested, the radius of defense is based on the base and not on the coordinates of the defense. I don't understand why CAS and BAI don't work properly? The tactical display panel shows that the command center didn't give them target designation, and I don't know why. Can someone tell me what's wrong? CAS Airplanes.lua CAS Jiaoben Moose.miz
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Thank you, I tried to express it in English. Hi guys, I would like to write an AI_A2G_DISPATCHER script as follows: DetectionGroup = SET_GROUP:New():FilterPrefixes( {"ZhenChaji", "HQ BLUE", "Reccc"} ):FilterCoalitions("blue"):FilterStart() Groundetection = DETECTION_AREAS:New( DetectionGroup, 2000 ) :CalculateIntercept(DetectedItem) :SetFriendliesRange( 60000 ) :SetRefreshTimeInterval( 5 ) :SetIntercept(true, 5) :DetectedReportDetailed(AttackGroup) Groundetection:Start() --- A2GDispatcher = AI_A2G_DISPATCHER:New( Groundetection ) A2GDispatcher:SetCommandCenter( CC ) -- A2GDispatcher:AddDefenseCoordinate( "HQ", GROUP:FindByName( "HQ BLUE #006" ):GetCoordinate() ) A2GDispatcher:AddDefenseCoordinate( "HQone", GROUP:FindByName( "HQ BLUE #005" ):GetCoordinate() ) CCCPBorderZone = ZONE_POLYGON:New( "zone one", GROUP:FindByName( "HFDMBianjie" ) ) A2GDispatcher:SetBorderZone(CCCPBorderZone) A2GDispatcher:SetDefenseReactivityHigh() A2GDispatcher:SetDefenseRadius(100000 ) A2GDispatcher:SetIntercept(180) ---- DetectedItem is required. But my first contact with this thing, I don't know how to write, or how to get DetectedItem. I've tried several methods, but none of them are right, can someone help me?