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Not sure what you mean. I set the tanker's radio on 298.000 MHz in the mission editor, and I gave my plane the same frequency on channel 1, on both Comm 1 and Comm 2, also on ME, so I don't bother setting the radio all the time on every flight. If you're talking about some game option, I'd have to recheck, but I set my options as realistic as I can, minus turbulence, if I recall correctly.
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Thank you, but it didn't seem to change anything. I switched the channel to 9Y, even changed the radio frequency to 298.000. I can still get the tanker's bearing and range without activating A/A.
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Hello. I've created for myself a small mission, so I could practice AAR. I picked a KC-130, and I gave her a random 55X TACAN channel. It works all nice. But, since I can't really do AAR yet, I've kept watching different videos on the matter. And in some of these videos I noticed that I'm supposed to hit the A/A button while setting my TACAN to find the tanker. But in my scenario, I don't have to do this, in fact if I choose A/A, I lose the tanker's signal. So this made me wonder. Is my 55X randomly picked channel inappropriate for a tanker? Would a tanker's TACAN channel be assigned by a special rule? What would be an appropriate channel for me to assign to the tanker in the mission editor, for a more realistic setting? I'd kinda prefer to have to pick A/A because that would seem more appropriate, since the tanker is indeed in the air. Thank you.
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resolved F18 suddendly starts rolling to the LEFT
Drevin replied to Skip365's topic in Controller Questions and Bugs
Then as long as you don’t have an unbalanced load (and you don’t seem to), it could be your stick. In the game’s controller settings put a stupid deadzone, like 10 or 20, and try another flight. If it solves the problem, then lower it to maybe 4 or 5. Also maybe post a screenshot of your roll axis tune. -
resolved F18 suddendly starts rolling to the LEFT
Drevin replied to Skip365's topic in Controller Questions and Bugs
I'm a newbie, so I'm just throwing random ideas around: 1. Next time maybe raise the flaps and then do the FCS reset. Also, do an FCS BIT test after the reset. And only afterwards set flaps to half and do the T/O trim. Maybe it makes a difference, maybe it doesn't. 2. Does this happen on any other flight? Just start another mission and see if anything changes. Also, other thoughts: 1. You should disengage the NWS after your plane reaches 70-80kts on the runway. Otherwise, your steering at that speed will be too sensitive. Also, if I align my plane correctly on a runway, I usually don't need to touch the rudder at all. 2. You can press STG HDG while doing the alignment, to speed up the process to ~90secs. Then put the INS switch to IFA, not NAV. -
I didn't think to mention, but I actually came to DCS after spending some time with FSX and MSFS. The thing is, I never got good at flying the Cessna 172, and the Airbus A320 was on autopilot 99% of the time. This is my first experience with fighter jets. And it seems some stuff might be common to other aircraft, but some not so much. For example, it took me a few days to realize that if I want to turn, I don't have to hold the stick left all the way through the turn, but choose a bank angle and then center the stick, then move the stick right when rolling out. It's simple/basic stuff like this that I'm looking for. If there's no such thing, I'll go through trial and error.
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Hello. In the few weeks since I've started flying the F/A-18C, I've found tutorials on cold starts, takeoffs, landings, waypoint navigation, autopilot, and also on various ways one can engage in military operations (although I didn't look at any of the military stuff yet). But what I seem to be lacking is something in the middle, namely the proper way of flying this bird. I have yet to fully figure out basic stuff such as how to properly bank, how to properly roll, which altitude to climb to for various missions, how to best get out of a roll to hit a particular heading, better ways to setup the cockpit view, to help later in combat missions, etc. Maybe I'm supposed to learn all these by myself through trial and error, but maybe there are tutorials out there which you remember helped you. Something with tips and tricks which seem obvious after you learn them, but might not be so obvious when you're only learning. Preferably in video guide format, as it would be easier to see the things shown. Maybe some of these answers could be found in the ingame training missions, but I honestly can't stand them, and I continue to learn stuff from outside sources. Maybe some answers could be found in some dogfighting videos, but since I don't intend to dog fight in the near future, I haven't looked at any combat videos, so I don't know if any of them start with introductory stuff. So, from memory, maybe you know some videos which would cover some basics. Thank you.
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Ohh, yeah, maybe. That could make sense.
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Best way to start landing procedure? Plus the ballooning issue
Drevin replied to Drevin's topic in DCS: F/A-18C
Hmm, you might have a point here. I've already done quite a few straight in landings. I might as well give it a shot and start learning the pattern landings, rather than refine something I'll stop doing at some point. Thanks. -
Oh, I didn't spot the difference. Thanks. But, then, in which situations is rudder trim needed? What's it's purpose in the cockpit?
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BTW, I've been using a keyboard key to set the T/O trim, so I totally forgot there is a rotary in the cockpit for left/right trim. What's that all about? What's the difference between trimming left/right with the trim hat switch on the stick, and that rotary on the left console? Thanks.
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Best way to start landing procedure? Plus the ballooning issue
Drevin replied to Drevin's topic in DCS: F/A-18C
So basically, if I get this right, I could lower the gear, add a bit of power to counter the drag, then trim to 8 degrees, put down flaps and add again some power, and maybe the balance is already good enough? -
Best way to start landing procedure? Plus the ballooning issue
Drevin replied to Drevin's topic in DCS: F/A-18C
No. I'm too green to try any of this. My current plan is to get better at long and straight landings, then try to enter a pattern and land on a runway from short final. Then I'll look into carrier ops. But at least I can backtrack to this post later and check on that video. And indeed my last try was better, after I dropped the gear only after 250KIAS and the flaps under 200KIAS. -
Best way to start landing procedure? Plus the ballooning issue
Drevin replied to Drevin's topic in DCS: F/A-18C
Oh lol, I knew that as Velocity Vector, and was expecting find something like an ILS line, or something. Cheers, though. -
Best way to start landing procedure? Plus the ballooning issue
Drevin replied to Drevin's topic in DCS: F/A-18C
I thought gear limit was 300KIAS, based on a video tutorial I saw. You obviously seem to know your stuff, so I'll drop it at 250KIAS from now on. What's the FPV? About the flaring, since there will be a point in the future when I'll try carrier landings, I thought to not get in the habit of flaring, even on ground. Plus, I might end up floating from time to time and screwing the landing more or less.