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tacoman802

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Everything posted by tacoman802

  1. Can confirm it’s fixed with the latest update. Mission 2 ran smoothly without issue, very well done Apache mission. Thank you everyone, enjoy the campaign!
  2. Hey Fight's On, Picked up The Four Horsemen with the Apache in the sale, really enjoyed the first couple of missions, but I've been consistently having a very odd issue in the campaign. DCS crashes when telling the CPG to slave the TADS to a specific location during an engagement. The game doesn't freeze, as when playing in VR, if I reset the view it is clear the mission is still running, but any input is blocked by the window stating it has crashed. In mission 2, it happens during the first engagement when telling George to slave the Hellfires to the APC next to the technical. The same happened in missions 1 and 3, when slaving the missile to an enemy unit (pressing George AI hat switch up). I'm not sure if this is campaign specific, a core issue with DCS or the Apache, or something to do with the recent Syria update, but the campaign has crashed 6 times now in the first 3 missions, and it's making it impossible to progress. I have attached the latest crash log from mission 2, hopefully there's a fix, the campaign has been awesome. dcs.log-20241229-084231.zip
  3. Thank you for the quick response! Yes, it says in the debrief that the scuds were hit each time, but never killed: }, [67] = { ["event_id"] = 2398, ["initiatorMissionID"] = "2270", ["initiatorPilotName"] = "Tacoman", ["initiator_coalition"] = 2, ["initiator_object_id"] = 17074688, ["initiator_unit_type"] = "AV8BNA", ["initiator_ws_type1"] = 1, ["linked_event_id"] = 0, ["t"] = 2549.82, ["type"] = "shot", ["weapon"] = "Hydra 70 M282 MPP APKWS", ["weapon_type"] = 19204164, }, [68] = { ["event_id"] = 2399, ["initiatorMissionID"] = "2270", ["initiatorPilotName"] = "Tacoman", ["initiator_coalition"] = 2, ["initiator_object_id"] = 17074688, ["initiator_unit_type"] = "AV8BNA", ["initiator_ws_type1"] = 1, ["linked_event_id"] = 2398, ["t"] = 2576.27, ["target"] = "Uragan_BM-27", ["targetMissionID"] = "4467", ["targetPilotName"] = "Uragan_BM-27", ["target_coalition"] = 1, ["target_object_id"] = 17054464, ["target_unit_type"] = "Uragan_BM-27", ["target_ws_type1"] = 2, ["type"] = "hit", ["weapon"] = "Hydra 70 M282 MPP APKWS", ["weapon_type"] = 19204164, }, So yeah the APKWS must be the issue. It also took me 2 rockets to destroy the SAM and Shilkas every run, where I have seen in previous playthroughs of the mission they only needed one.
  4. Hey Chris, I am having some problems with mission 5 of the Kerman Campaign. In the ground attack section of this mission, Chief acknowledges when I destroy the SAM, command post and tanks, but nothing happens when damaging the scuds. They don't drive away after killing the first 4, as I have seen in some videos of the mission. All 8 just stay put for the entirety of the mission, and after contacting Chief to RTB, it plays the voiceline saying we failed to destroy the launchers. Since I did hit every scud with a rocket, the problem may be that the APKWS rockets' damage has been changed, in which case it is now impossible to achieve full score in the mission. I have flown this mission several times with similar results, and attached this debrief where I destroyed the SAM, command post, and tanks, and hit every scud. The score I got was 84 (-2 x 8 scuds). I hope you can find a workaround for this mission, as the rest of the campaign has been outstanding. Thank you so much for your work on these missions, I enjoyed Kerman so much that I also purchased Persian Freedom and FIWOS! Kerman Mission 5.log
  5. tacoman802 "Tanking Troubles" Click on the image for the full resolution
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