Possible radar issues for 1.1
a) New in 1.1: In v1.02 the flying -or deepdiving- destroyed planes were detected by radar and EOS and were able to be shot till complete destruction. In 1.1, a kill shot of single missile makes the target "disapear" from radar and eos sensors, and trashes the other missiles that are flying against the same target, no mather if IR -even being a flameball- , ARH, and SARH. :confused: :confused: That is not real, isn't it? Painting a destroyed plane should be possible.
b) In CAC modes using Radar and/or EOS, target data (speed, altitude and heading) doesn't apears on HUD or MFD, but same info is avaiable in BVR in eos and radar mode. :confused:
c) A target that enables-disables ECM several times trashes SARH and ARH weaponry, and radar always looses lock, even in lesser than 10 nm range (burntrough bug?). Very annoying.
d) Cy-25T laser misiles or bombs doesn't home to a target painted by another Cy-25T's Prichal. External lasing would be extremely fun! Safe painting with other's storm-approach to target, under heavy AAA and SAM. :rolleyes: :rolleyes:
e) Chaff does'nt tricks radar in WVR. In CAC mode it doesn't create false contacts. Don't know if that is accurate, but I bet that it should. Same with flares and EOS.
f) Sometimes, BVR-EOS is able to detect and range a rear facing plane. When I turn on radar to IFF, it doesn't detect nothing. I tried HI, MED, ILV -target doesn't ECM-, panning the cone and else. I was at 6000 m and target was flying at 10200, range 12 km. Only in MP plays.
g) Sparrow effectiveness too high? And AIM-120 can SARH if launched with STT, making it more difficult to evade (Beryoza active missile green lights method). Adressing this and making the 7 lesser would be nice.
h) Can AAM be fired against large missiles like C-300 or Patriot? EM can be fired against Harpoon and SLAM in 1.02 and 1.1...
Cheers. :) :)