after viewing all the posts related to cockpit building I notice a large gap in what technology will be used to make all the panels "work" with DCS. I have been experimenting with Opencockpits.org's IOcards and while they were very flexible the lack of current docs and the cost importing to the US became a large hindrance. Being an enthusiast of micro controllers (uC) I started looking into how difficult it would be to replace the IOCards gear with my own home grown solution.
In order to make real components work you really only need to implement a few basic things:
multiple switches
multiple 7 segment displays
multiple encoders
multiple character based displays
how to get data from the uC to the sim
how to get data from the sim to the uC.
I figured for an initial proof of concept i would start with the Tacan display as it has displays (outputs) and encoders(inputs)
I have implemented a single rotary encoder with two 7 segment displays to interface with the tacan 10s digit control and display in the sim. After a few days of working on this in my spare time i got it to work. A schematic of the poc hardware follows.
I have attached a schematic of the diagram that shows the hardware side of things. I will post a video of it working and more details. Sorry if it appears that I am rambling as i have so much info to convey and not sure how much interest people may have and how detailed to get.
My plans are to get all the basic components to work and then to go down two paths.
1. go the opencockpits like route and produce specs and hardware for "primitive" types (e.g a display controller, a switch controller,etc)
2. create unique specs and hardware for "plug and play" types of components (e.g. a tacan,a cdu,etc)
please let me know if anybody is interested in this as i can go a detailed as you like, just ask
Will