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Repvez

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  1. When will be upgrade the damage model? It looks so arcad and poor beside the almost real looking 3d models? Always there is the same animation for the AC 3 pieces each time the main fuselage and the 2 wing tips. And what about the FM ? how can be to fly without wings if the FM so good?
  2. So If I understood well, this open the door that they make more red side AC and upgrade the FC3 AC? Because until now ED said that they don't do anything until they don''t have a good and legal documentations for the AC. This was the claim to refuse to do the red side . But the F35 doesn't have all documentation which is describe all aspect of subsystems and characteristics for make a realistic version in DCS. They can try to figure out something similar. such as RCS, avionics symbolic, FM. In addition they make an upgrade MIG-29 which was part of the FC3 and they clamed earlier that they don't do any upgrade on it because of the Russian law, and here we are now a full fidelity MIG29 will be done. And they upgrade an another FC3 AC the F15C, so why not do for the all FC3 modul to upgrade on the same level ? Thus All modul would be clickable cockpit and better handling and visualization. There are the Su27 family, the su25 and T, and also the P51D. Those are don't got any upgrade since FC3 came out, nor PBR texture upgrade nor 3d outside upgrade or cabin. They also can mimic the function like the real one like the F35 will later on. Almost all red AC use the same gauges and system so not so difficult to put in an another type and mimic the function for it. But at least all modul would be the same level , same game mechanics. Because now the FC modul user can make easier to engage the target than somebody who use a full fidelity modul with full clickable cockpit. Also I am very disappointed about the damage model. every year they show us the nicer and nicer modul and maps became more realistic looking, but the damage model remain the same since the FC3 era. All AC break up the same way, doesn't matter what was the weapon which cause the damage and where was the impact on the AC. Can we expect that ED make an improved version for the damage modell in the near future? and also the physics because now if they lost a big portion of the fuselage they can fly without it also. I also would like to see a better ejection seat sequences from the AC. now It doesn't matter the AC position , speed and altitude , the seat can shoot out straight no behave like the real one, also doesn't matter that the seat is early version like the mig15/19, or single zero or duple zero capable of. If somebody asking why so important this? Because it can be determined that the pilot survive or not, and after the dynamic campagne ther will be counting the pilot KIA or rescued. if the pilot will survive the ejection then the dynamic engine can create a rescue mission for the pilot with one of the helicopter modul to pick up . And after that can fly another mission to the campagne.
  3. And this high detailed Mig-29A will damage and break same <profanity>y arcade way like now? it brokes on 3 pieaces, 2 wing tips and the fusealage and those wingtips are burning longer and heavier, than the whole fusealage? When will be improve this part of the game? almost realistic looking environment and aircraft but the damage model is very bad like it was in 20 years ago during the lockon times.
  4. Ihave some questions which come in my mind . I don`t understand well maybe somebody can clerify it .If somebody has already the FC3 ($49.99) and buy the FC2024 for $9.90 they get only the 3 extra aircraft or they will have twice the FC aircraft . If somebody buy now the FC2024 they get only 3 aircraft $9.99 or they get the full FCpackage for this price? If somebody already has the full fidelity modul from those which will be part of the FC2024 they how can select which version modul will be use in the missions or they also get twice those moduls? This way will became more difficult later on if the moduls have two differendt version in the same time and we can use it the same area. Because the FC moduls can be handle esier than the FF moduls and it couse advantages agains who need push more buttons for weapons or manage the AC. In my opinion ,It could be better if the FC3 moduls convert to FF moduls time by time like the MIG29 and later on every modul become FF and there won`t be different among the moduls handlings.
  5. and the big question is that the mig29A will be payed modul or an upgrade the exist modul? because the MIG-29A is already exist in two different shape. one FC3 bundle and one separate modul. both of them the same and their have already new accurate 3d model and cockpit. So the "new" release only contain the clickable cockpits and the backsystems or plus more improved 3d model? it will be upgrade automatically for everybody who already has the modul? Will the future plan be that the non full fidelity modules upgrade to be the dcs more consistent level?
  6. yes agree, that's why writhe the damage model upgrade. Because the AC's have all system realiszicly modelled, but almost never use it for emergency case. I never experienced that I have only minor failure, fuel leaking or hydraulic problem to manage the emergency landing procedures. Nor I had to use the fire extinguisher system for engine fire ,airstart because of engine stall or stops or that I need to make the belly landing due to the landing gear failure. When I got shot, every time got instant explosion or such failure that I had to eject . I never used the trim to compensate the instabilities of the damage to reach the nearest airfield
  7. The whole video is like a movie with real AC. I like to watch it every time . But what it is disappoint me a lot is that the damage model looks like. Since DCS1.5 isch every jet have a similar visual damage. break 3 pieces and burning like a hell, but the most annoying thing with this that the 2 wingtip which are most of the time not contain any fuel or just some quantity, burning longer and stronger than the whole fuselage where is located the majority of fuel and other burnable stuffs. The second thing the ejection sequences. There is a hyper realistic 3d modell and the whole AC acting like the real one but when the pilot need to escape from in it they get a arcade style ejection . Even the newest modul the F4 has the same .There is no any differences the high speed and low altitude , low speed low altitude, or high speed high altitude and low speed high altitude scenario. not mentioned to eject from the difficult position zero-zero or differences between the types of seats. every time it just repeat the same scenario, maybe it calculate with the momentum of the seat and some time delay open the parachute and if the pilot has enough room from the ground he survive, in the other case not. If the dynamic campagn will be introduce sometime. this event will cause a big difference the result of battle. Because it does matter that the pilot survive of the ejection and need to generate a rescue mission to them to pick up and fly another mission later on or lost the pilots and there won't enough remain to fight longer.
  8. The biggest problem for me, that there is no any AC for multirole or at least precision attack in eastern side. unfortunately in real life neither. very limited of capability for self targeting for laser guided bombs. no targeting pod for MIG29 or Szu-35 or even laser, TV or radar guided weapons. Yes,I know there is some, but they are not use very often. So even if we get a full fidelity Mig 29 we don't have any multirole AC compare with the west side .There are multiple AC are capable ti carry and use those systems.
  9. on one point I agree with the government. because even if the MIG29 is old , but through the DCS sombody (mainly terrorists) maybe learn, how can they start and operate them . Without DCS they never get this information and practice for them underground. The other hand I also agree someone who say there isn't any hide detail about the MIG29 because lot of plane were used by NATO country for so many years so the opposite side well known every details about them. So every aspect have a sttong argument
  10. yes it totally understand that some system stil classified and not put in the game, but what about the unclassified systems or common used one ? The MIG 15/17/19/21 modul also use some similar or identical system like the mig 29 and the RAZBAM mig 23 also has some and already exist in game. So why can't put those in the MIG29 3d model? they don't need to work realistically only act like that. the hydraulic, electric and radio etc. have a similar job on the aircraft.
  11. yes you are right not always only 80% of cases. and the result is the same 3 pieces of aircraft part I know that WW2 has a new DM that is why ask what about the jets?
  12. I totally agree that the eastern type aircraft should go to high fidelity version , at least clickable cockpits. I don't understand that why only the MIG29 and szu 27 are not upgraded in the game properly. The opposite site the KA50 is a advanced attack helikopter which was the base of the KA52 and it has already 3 iteration of high fidelity version , not just 3d but system level. The Mig 29 special the A version I think it isn't use anymore so its outdated and most of the system fully identical like the MIG21 and 19 which are also implemented in the game fully. But let agree that the government is not allowing to do the realistic way, but why not to do that only kind of realistic? I mean if we switch a button for the battery then we can figure out what should happen without any manual. If we just see the input and the output, but we don't know what the realistic way for it in behind the scene it doesn't matter but at least it seems to work like the real one. And also strange that most of the eastern weapons are developed fully and use on the other aircraft. All in all, if they say that the government not allowed to do Russian aircraft then why are them there in game right now too? And the other hand I don't think the west gave the all technical manual for every aircraft and even put also such a system in game which are not so advance in the eastern part. but they did figour out how can they implement in game .
  13. Any update about the DM for jets ? I saw the 2023 and beyond video and I saw that the jets explode exact the same way like earlier. and I also didn't read in the news letter that the DM will be upgraded in this year. It is very sad to see that when the other visuals are almost look like the real , but the explosions and the DM is result the same damage always . ( 3 broken pieces of plane , 1 fuselage and 2 wingtips) The another piece of thing the ejection. Is there any plan that it will be upgraded ? sometime the ejection could be survivable if the ejection could acting more realistically. Especially at low and high speed. It will be more crucial in dynamic campang, if it counting at all that the pilot is ejected safely in enemy territory. And the DC engine will generate a rescue mission or not. we will have a lot of KIA MIA or POW pilots instead of the rescued ones. And these two factors are combined also. Because the DM are acting like this as now. We can't able to reach to the base or even the friendly territory with the damage plane. IF the DM just blow up the plane at every missile hit we can't eject . Both cases we lost the pilots and the planes.
  14. Yes, The explosions need some love. Not so bad, but every explosions are similar. there is no different between how big the bombs are or which direction can arrived from. the explosions' smoke and dusts go always vertically. there is no counting the inertia of the moved ground by bomb. Or there is no effect if something block the ways of smoke or dusts and they can move only sideways as the example video is showed above. And not only the ground explosions. the air explosions are also always the same . it doesn't matter where can hit the aircraft always boke 3 pieces one fuselage and 2 wing tips, and also the two wingtips are burning much longer and stronger than the fuselage one , but I don't know why, because most of the time the wingtips are not carry any fuel .at least not much than the fuselage. There can be modifying some vary in these damage. sometime it is very funny to see when there are some update which are fixed something not so visible or not big problem but there are some which are high visible and never touched to fix it or update for ages .
  15. Hi, Can you explain , how can we use the new RSR or FSR features within DCS or is it supported at all? with Normal monitor az VR environment also. If it works , how can we enabled it what criteria need for? If not can you planning to be supported this feature in the close future ?
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