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About Akula
- Birthday 04/13/1971
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Flight Simulators
DCS and 6 modules, many maps.
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Location
Ontario, Canada
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reported Cannot Lock Anything with TDC Depress After Update
Akula replied to percivaldanvers's topic in Bugs and Problems
THIS IS WHAT I USED TO DO BUT NO LONGER WORKS In a mission with three bandits and me with 6 aim120c I can usually target all three jets and fire on them consecutively. This is how I used to do it select TWS mode set to AUTO let the lead jet get automatically locked in TWS and let the track file populate. At 80 miles i back out of radar and select “ANZEL” and the “AUTO” Back to radar select EXP to expand the view. select RAID from there I can press “S” to toggle through the targets in TWS and fire at will. That method no longer works. When I set it all up similarly, pressing “S” doesn’t toggle to the other contacts. Just stays locked on the lead jet. with the way it is now I manually have to fire on the lead, break lock, lock up no. 2 and repeat for the third jet. I’m pretty sure this is broken unless the procedure has changed. -
Long start times from desktop to main menu
Akula replied to Simicro's topic in Game Performance Bugs
Disable hyper threading and try it again. ED broke hyperthreading support (again) a few updates ago. -
Admins, apologies if this is in the wrong section so please feel free to move it if you need to. _____________________ if you are running an RTX 3090 and on the latest Nvidia driver (580.97 as of August 16, 2025) and CANNOT get into safe mode, this might help you. problem: cannot get into safe mode what is happening: - In windows 11. - press start > select power icon to restart > hover mouse over restart > hold down left-shift and click restart to bring up troubleshooting window - trouble shooting window comes up, no problem so far. - Select Troubleshoot > select Advanced Options > select Startup Settings > select Restart. No problem so far……. BUT! The system boots to a black screen and there is no blue screen that allows you to select option 4 or 5 to boot into safe mode. Here is how I fixed it. - pressed Enter > Rebooted back into windows 11 - Used “Direct Driver Uninstaller” to uninstall the latest Nvidia driver (580.97) - tried booting into safe mode again and this time it worked. I got into safe mode and used DDU again as a failsafe to remove every single trace of that POS driver. - Now back to windows 11 - installed driver version 576.52 - Tested again and I was able to boot into safe mode. fixed! Nvidia seems to have crapped the bed with their latest drivers. I don’t care what anyone says, to me it looks like they are so into trying to revive the 50 series cards that their latest drivers are absolute shiiite for 3090 users. anyways, hope this helps someone.
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[SLOW PERFORMANCE] Unusually long load times and close times
Akula replied to SOLIDKREATE's topic in Game Performance Bugs
For poops and giggles I tried the shader cache fix….. I’d don’t really help but at least I wasn’t getting insane stuttering in the game. for now I’m just going to leave hyperthreading disabled as that seems to be the only tried and true fix for all the symptoms described in this thread. -
[SLOW PERFORMANCE] Unusually long load times and close times
Akula replied to SOLIDKREATE's topic in Game Performance Bugs
Just confirmed HAGS has been off since I last disabled it a year ago but I guess windows re-enabled “Game mode” after a few updates. I just disabled it again. Might be re-enabled when I play steam games but I’ll test that later. For now it’s all disabled thanks for your help. -
[SLOW PERFORMANCE] Unusually long load times and close times
Akula replied to SOLIDKREATE's topic in Game Performance Bugs
Thanks Mainstay. Here is my latest log file as requested. - I unparked my cores as soon as I installed Windows. Just checked again and they remain unparked - I also delete my FXO and metashader folders from time to time - As well, main DCS folder along with my DCS saved game and Simapp Pro Folder are excluded. The flagged solution is one i have yet to try so I'll give that a shot as well. === Log opened UTC 2025-07-31 19:51:59 2025-07-31 19:51:59.570 WARNING EDCORE (Main): hypervisor is active 2025-07-31 19:52:01.033 INFO EDCORE (Main): Platform Timer Resolution: 15.83ms 2025-07-31 19:52:01.522 INFO EDCORE (Main): Created boot pool: n:24 2025-07-31 19:52:01.522 INFO APP (Main): Command line: "D:\Program Files\Eagle Dynamics\DCS World\bin/DCS.exe" 2025-07-31 19:52:01.522 INFO APP (Main): DCS/2.9.18.12899 (x86_64; MT; Windows NT 10.0.26100) 2025-07-31 19:52:01.522 INFO APP (Main): Application revision: 252899 2025-07-31 19:52:01.522 INFO APP (Main): Renderer revision: 26305 2025-07-31 19:52:01.522 INFO APP (Main): Terrain revision: 26363 2025-07-31 19:52:01.522 INFO APP (Main): Build number: 365 2025-07-31 19:52:01.522 INFO APP (Main): CPU cores: 24, threads: 24, System RAM: 130766 MB, Pagefile: 8192 MB 2025-07-31 19:52:01.522 INFO APP (Main): CPU info: system affinity mask: 111111111111111111111111 process affinity mask: 111111111111111111111111 CPU: Intel(R) Core(TM) i9-14900K [1x L3 caches] CPU has uniform cache size 36 MB (per cache) CPU cores have different efficiency classes: [0-1] logical cores with efficiency class 1: {0, 1, 2, 3, 4, 5, 6, 7} logical cores with efficiency class 0: {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23} CPU cores have different performance classes: [0-1] logical cores with performance class 1: {0, 1, 2, 3, 4, 5, 6, 7} logical cores with performance class 0: {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23} common cores: {4, 5, 6, 7} render cores: {0, 1, 2, 3} IO cores: {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23} unavailable cores: {} pause10: 0.030879 us (std dev: 0.021198) pause10: 973 cycles (std dev: 652.9) Cheers and thanks -
[SLOW PERFORMANCE] Unusually long load times and close times
Akula replied to SOLIDKREATE's topic in Game Performance Bugs
If you have a 13th or 14th gen CPU or any CPU with 32 threaded cores or more, disabling hyperthreading will help as you will have lots of solid cores left to play with. For example, I used to run an i9-9900k and I never had to disable hyperthreading because it used 8 solid cores/16 threaded cores. So it didn’t make sense to disable it and I never had any load time issues or performance hits vs disabling the cores but that was due to the low *overall* core count. As an aside, I re-enabled HT and am getting super long load times so I’ll disable it for now. It’s so annoying that ED refuses to fix this. If they have the manpower to make clouds prettier they have the man power to fix the hyperthreading and memory leak issues. Don’t let anyone gas light you into thinking you need “more power” when really this is on ED to fix vs the community dumping more money into their rigs not knowing if it’s gonna fix anything. -
[SLOW PERFORMANCE] Unusually long load times and close times
Akula replied to SOLIDKREATE's topic in Game Performance Bugs
Foreword; Used both executables (bin and Bin MT folders). Tested in the Caucasus map, single player on a windows 11 rig. As of July 23rd, 2025 The latest update (DCS 2.9.18.12722) I did a little experiment as I Also experience significantly long load times. If you're running a 13900k or 14900k you'll find this interesting. - Two updates ago I got super long load times and stuttering in DCS... Disabled Hyper-threading in the BIOS, POOF! Problem solved, no issues and everything was butter smooth - Today, out of curiosity, I updated to the latest DCS, ENABLED hyper-threading in the BIOS and tried DCS again. Stuttering gone but Stupid long load times to the point where I get the windows blue circle thingy on the mouse and asked to close the program or wait. If I wait, DCS works but I have to wait a long time. Sooooo I - DISABLED hyper-threading again and checked... All back to smooth, regular short load times, no lagging, no stuttering. All good. BTW, Windows 11 is fully up to date but I think that fixed the stuttering but not the long load times and lagging. I don't know why this is hapenning but it seems to be the new norm for me. Hyperthreading on, games run like crap. Hyperthreading off, games run smooth as butter with no issues. Has anyone noticed this as well? -
May 24, 2025 and this bug still hasn't been fixed? I'm also experiencing rain inside hangar on the Kola map. How much coding is involved in fixing this? WTF ED?
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Found it. Here is the direct link to the CJS Super Hornet MOD as of May, 2025 Silly that this isn't front and center on page one of this thread. (the link currently shown is outdated and missing) https://www.mediafire.com/file/2wh3gy686q7au46/CJS_Super_Hornet_Mod_v2.4.2.zip/file
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Surprised that there is no mention of a clear and easy to get at link to the -UPDATED- CJS Super Hornet Mod as of May 02, 2025 Can someone please provide one?
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Check this out if you are constantly crashing on a 14900K BUILD.
Akula replied to Akula's topic in Game Crash
@Chacal_IX The latest BIOS didn’t fix the issue for me. What did fix the issue was DCS finally fixing the hyper-threading problem in a patch way back in December 2024 BUT; that said every update is a coin toss since DCS has a habit of fixing the stuff in the changelog and breaking other core functions. It happens with almost every update and sometimes it breaks hyperthread compatibility on 13/14th gen chips, sometimes it doesn’t. Either way if another update causes instability with your 13/14th gen CPU then just try disabling it as a first step vs going crazy trying to fix it. That’s basically what I do now and so far it has worked. Since December, all DCS updates have run smoothly with hyperthreading enabled but nothing is written in stone so we will see what happens. From this point on, it seems DCS may have fixed the 13/14th gen CPU nightmare on their end. Don’t forget to keep your BIOS firmware up to date. It’s the best way to ensure everything is running as it should and your CPU isn’t overvolted by default. -
(Slow Speed Practice) Onspeed AOA Video - Getting ready for Case 1 Landings
Akula replied to David OC's topic in DCS: F/A-18C
I landed. That’s all I care about. -
Check this out if you are constantly crashing on a 14900K BUILD.
Akula replied to Akula's topic in Game Crash
If you're running a 14900k try disabling Multithread support in the BIOS. I finally did and DCS runs better than it ever has before. You still have 16 physical cores to play with so don't worry about it. With MT disabled in the BIOS DCS will not crash and believe me, I tried lol. Nothing I do will cause it to crash. All because I disabled Multithread support in the BIOS -
Hey try this trick. It’s an oldie but it may help. your ram sticks are all numbered in order as per the PHYSICAL stickers on each of the ram sticks. When you look at the stickers you’re going to see a bunch of numbers and letters. Don’t worry about that. Just look for similarities where the numbers hint that one stick is the first and the second stick is the second. If you buy a two stick kit you’re going to see this easily. Same goes for buying a 4 stick kit. Now, if you’re like me and bought 2 sticks and then later you bought another 2 stick kit of the exact same make and model memory then you need to arrange them properly. The first set needs to go into your primary dimm slots in order (first stick goes in the primary slot and second in the secondary). Then you will want to place your second kit in the same order but in the third and fourth fill slot respectively. As long as install the sticks in their proper order according the info on the stickers it will help. How much it helps depends on your system. Everyone’s results will vary but either way it’s gonna be better than just installing them willy nilly and hoping for the best.