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Posts posted by noisy_lightning
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Legend!Edit "DCS World\Mods\aircraft\FA-18C\Input\FA-18C\joystick\default.lua", and put this in on line 8 (below the line that starts with "join"){ down = hotas_commands.THROTTLE_SPEED_BRAKE, up = hotas_commands.THROTTLE_SPEED_BRAKE, cockpit_device_id = devices.HOTAS, value_down = -1.0, value_up = 1.0, name = _('Speed Brake Switch - EXTEND/RETRACT'), category = {_('_Custom'), _('HOTAS')} },
it should add a new keybind "Speed Brake Switch - EXTEND/RETRACT" in a category called "_Custom".
This will extend the speedbrake when you push it, and retract it when released. Making it perfect for the x55 "slider"/speedbrake switch.
Will this break the integrity check though?
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2.9GB
Why are we getting so many different updates?
The new delta patches ?
We all have different modules and terrains, the patch size is not just the Hornet, its multiple modules.
explain this to an idiot like me pleaseEasier to read this.
https://www.howtogeek.com/howto/16226/complete-guide-to-symbolic-links-symlinks-on-windows-or-linux/
He can have his terrain folder on another drive but DCS wouldnt know its moved for example.
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Mine is 12gb so you're lucky!
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In the cruise you can back the thottle off to 650~700rpm which makes minimal impact to the airspeed but a huge improvement to fuel consumption.
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Well this works for me
This is also how I did it, but I set the time to run at 3 sec to make sure the brake had fully deployed or retracted.
Just make sure you dont press any buttons whilst its running the macro else it gets interrupted and stops the brake moving in/out fully which can be a pain on the next deployment.
I made a thread about this last week requesting a fully deploy/retract option in game and they said they would look into it.
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Its a known bug, think there is a post about it in the bug section of these forums somewhere.
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On the harrier I programmed in the saitek software the mode dial to the aircraft master mode (vstol, AG, nav), works flawlessly. Tired to do the same with the Hornet for AA and AG but so far not had much luck (though not tried that hard yet in fairness)If you really want to know I use a mixture of ingame programming and saitek. For functions I need in all 3 modes on the same button. I program those in game saves me having to program 3 separate modes with the same exact key which isn't hard but still more involved than 1 bind. For functions that I do use separately I program that in the saitek depending on which mode does what. -
Fair enough, I myself have programmed the mouse stick to slew with a banding macro but to be honest have no need to make up three modes worth of profile if that makes sense.
Was just curious if there was some other advantages I were not aware of.
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Is there a reason why you guys are profiling this in the Saitek software rather than just binding in game?
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Around 40 to 50 fps.
Nvidia GTX 970 4gb (OC)
Intel i5 6600K (OC 4.50ghz)
32gb RAM
All running on an SSD
Cant remember my game settings though, but I only run at 1080p and have low AA settings (2x)
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From an experienced group: We sat in Discord for an hour and it all started with clearing the entire controller bindings and binding every button in a discussion.
We never assume it's all done for us, and this was not different for the Hornet, the only things bound were views to the trim hat which we immediately deleted.
You just have to assign your buttons.
I concur, I spent the first 40 minutes building a control setup before I even "sat" in the jet.
I doubt that you have a lemon as you put it, just that you jumped into the deep end before being able to swim.
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I'm still piecing together my control setup, but have you looked in the "Special for Joystick" section? That has quite a few ON/OFF settings, and my plan for after work is to look for a speed brake setting there for that BTN35 on the X55 TQ.
I did and there is one for toggle but it won't allow me to assign a keystroke to it in game. A keyboard binding is required for how I need to macro the command in the X55 software due to how that air brake button works on the X55 (have to macro a release command as well as a trigger) in game it does not detect the release, only the press.
Let me know if you have any luck.
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Is there a way we can set the air brake to fully deploy and fully retract at a single press of a button from in game.
I am using an X55 and the natural switch on the throttle for the air brake is a single position switch, on other modules (Harrier, Mirage etc) I have a profile setup for it to press the keyboard command (B) in game on both press and release of the HOTAS switch which works great.
On the A10 and FA18 though, because of the way the brake operates I have to build a macro to hold that key-press for 3 seconds to fully deploy or retract the brake, the only problem is that its just not reliable and flakes out half way some times because if I press another key whilst the macro is part way through running it cancels the air brake macro which then doesnt finish its deployment.
Can we please have an additional bind available to fully retract or deploy the air brake, or can someone let me know how to script this please?
Thanks
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On the Cold and Dark mission I had some portions switch to Japanese I think it was on the voice with English words in the top right. Then after I clicked the switch and pressed space it jumped back to English. I can't remember the exact sentence which did it.
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new dcs updater status: "couldn't connect to server"
Same here, I think we all effectively DDOS the servers with all the attempted downloads.
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I may have missed it but are you going to include RAF Mount Pleasant or is this pre invasion.
Some of you might like this video from my era.
MPA was post war by a number of years. The RAF operated from Stanley Airport initially.
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This is what I have done with the X55 too. Don't think I have ever touched the STO stop.If anyone has an X52, I recommend assigning the nozzle lever and STO lever to the two rotaries on the throttle. -
Thanks for the answers folks, greatly appreciated.
@mule, think I best stick to my day job ;-)
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I have been looking in the NATOPS manual but have not been able to find anything.
The image I have attached shows a circled element which I have tried as best I can on my phone to recreate in green. Can someone tell me what it is indicating please as no matter how many videos I watch I cannot fathom it.
Thanks
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It's the method I use with every TGP in DCS, not sure if it's how they do in real life but if the outcome is what you want and it's not a bug (thinking about how it does it it's designed to work like this) then it's not just a work round. It's a valid method.Sure, but this is a workaround at best... -
With it boresighted instead of tdc action Just use any direction of slew quickly. It will then have the effect you are seeking.
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What camera are you using with it? I have a PS Eye with a bit of Camera Film Negative stuck over the lens as a IR filter and its works fine with Opentrack. That said the latest version of OT is broken and doesnt work so I am using a version a couple back.
Give me a few minutes and I will dig out my settings from an older post I made on here for you to have a go with.
** EDIT **
https://forums.eagle.ru/showthread.php?p=2999899
This is my settings. Don't think the photos will load though as the host is not active any longer.
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TACAN is working.
Think he meant a link16 style flight plan.
Logitech X-56 vs Warthog joystick
in Controller Questions and Bugs
Posted
I had issues with my X55 till I ran it from a powered USB3.0 Hub, if I pull the power to the hub windows still picks it up and it "works" but have some hickups, power back on and no problems.