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Community Answers
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BIGNEWY's post in Game doesn't start - Error Code 503 was marked as the answer
please try again now, the server has just been rebooted by the admin.
thank you
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BIGNEWY's post in AGM-84H SLAM-ER unexpected behaviour was marked as the answer
Hi,
we have done some work on this, please try after the next update.
best regards
bignewy
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BIGNEWY's post in Loadmaster in MP needs the module? was marked as the answer
Hi,
to use any paid module in DCS MP it is required to own the module.
thank you
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BIGNEWY's post in Regional Pre-order Prices on Steam need manual adjustment. was marked as the answer
As mentioned on discord and in the other thread here we have raised concerns about the conversion rate for some countries.
All prices should be as close as possible to the US dollar price on our Eshop.
Thank you
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BIGNEWY's post in AGM-88 HARM Capacity for F-16 was marked as the answer
Hello
this has been discussed a lot, our implementation is based on data and SME feedback over the years.
The pylon use is optional however for mission designers.
We will not be changing the HARM setup
thank you
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BIGNEWY's post in Gain switch INOP in GMT A-G radar mode was marked as the answer
Hi Pribs86,
What do you mean by a gain "Switch"? Are you talking about the gain option in the DATA menu?
If that's the case, the gain function on the radar DATA page is there to adjust the video background intensity, i.e. the ground depiction. In GMT mode, there is no ground depiction only the doppler shifted ground contacts detected as bricks. Therefore, the gain function is inoperative in this mode, as well as in the SEA mode. However, you will notice that the menu saves one gain level preference for all radar modes, so this menu is common to all ground radar modes. So it's not INOP, it's not applicable to modes like GMT or SEA where the raw ground returns are not depicted.
thank you
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BIGNEWY's post in Bug Report – DCS A-10C II Radio Frequency Issue was marked as the answer
You can find the easy comms option in the mission options
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BIGNEWY's post in Please fix the very basics was marked as the answer
Hey I am sorry you are frustrated but please if you want to report an issue post a short track replay on our bugs forum section showing the issue. These types of threads making general complaints do not help, if there is an issue we are happy to take look but we need to see the data / track.
If you look at our change logs you will see many core fixes and AI tweaks, more than 50% of our team work on the core of DCS.
thank you
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BIGNEWY's post in ATP boresight AGM-65 was marked as the answer
Hi,
we have checked, even with your track if we take control and perform a correct boresight everything works as intended.
Make sure, master arm armed or in sim, boresight target between 3 and 6 nm, and best to be airborne.
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BIGNEWY's post in ZSU-57-2 prevents group from moving after firing. was marked as the answer
Hi please include a short track replay example, when we test the ZSU-57 will return to its path and the other units continue.
thank you
ZSU-57-Caucasus.trk
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BIGNEWY's post in After firing first Maverick the second Mavericks seeker is stuck in middle of HUD (until TMS down) - GMT, VIS, ATP, Litening was marked as the answer
this has been reported, thank you for the tracks
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BIGNEWY's post in ABRIS,changing fuel quanity on MENU/PLAN/EDIT/FUEL page doesn't update fuel quantity on MENU/PLAN page and NAV FPL page was marked as the answer
this has been reported thank you
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BIGNEWY's post in Chinese characters in launcher when English selected was marked as the answer
Hi,
please go to saved games, dcs folder
find launcher.sqlite3
delete
restart dcs and test
let me know if it helps
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BIGNEWY's post in Release in 2026 but barely any info 6 months before 2026? was marked as the answer
When we are ready to share news we will, if we need more time we will let you all know.
So come on Limepartician, please be patient. 🙂
thank you
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BIGNEWY's post in TO/LOG CONFIG lights up with controls wipe was marked as the answer
Hi,
this is correct as is in game.
We have updated the manual, however the highlighted part was not present in the latest manual update, but will be included in the next
thank you
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BIGNEWY's post in George AI and AGM-114L Lasing and Fail to Fire Problems was marked as the answer
I would suggest waiting for the next patch, if you still have issues after you will need to provide short track replay examples.
thank you
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BIGNEWY's post in GBU-24 CLAR max range was marked as the answer
I will ask the team if it is correct again, but it has been this way for some time.
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BIGNEWY's post in Crash when landing on carrier was marked as the answer
this has been reproduced and reported
thank you
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BIGNEWY's post in HSI won't go to third waypoint was marked as the answer
No problem if you can get a track that would be great, but so far we are unable to reproduce.
thank you
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BIGNEWY's post in Missing/Empty OSB display with AAQ-33 was marked as the answer
Thanks
please remove custom mods
Custom Mods
Iron Dome,Hercules,A-4E-C,Military Aircraft Mod,Civil Aircraft Mod,Massun92-Asset Pack,LLH_Counter_Insurgency
Then run a slow repair of DCS and retest
thank you
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BIGNEWY's post in When AN-AAQ-33 ATP Equiped, FCR AG mode seemingly broken was marked as the answer
Hi,
your track seems to end quickly and does not show the issue, can you try and reproduce another.
When we test all seems ok, ensure you are in CCRP or LADD and not CCIP.
thank younull
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BIGNEWY's post in Option for empty aux tanks. was marked as the answer
Its been discussed many times, and not planned.
thank you
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BIGNEWY's post in F-16 Litening TGP Page Seems to crash Game in Mission was marked as the answer
Hi, we are not able to reproduce this crash.
I dont think you have any mods if you do remove them, run a slow repair of DCS.
If it continues to crash please add fresh logs
thank you
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BIGNEWY's post in HMCS does not display at any point was marked as the answer
Custom Mods
A-4E-C,Kaiser Class Oiler,Military Aircraft Mod,Project_205_OSA Class BETA,M142 HIMARS 1.3.2,EF-111A-main,IDF Assets Pack,FRENCHPACK 491 CORE,USS_Blue_Ridge,Civil Aircraft Mod,Vietnam Assets Pack,FRENCHPACK_5.0,Tacview,SMAO 2.0,SAMSitesAssetPack,SH-60B,UH-60L,DCS-SRS,M198 HOWITZER 1.0,Hercules ver 6.8.2,P-14 Tall King,Project_956_Admiral_Ushakov
Error
unexpected symbol near ','
Line
161
Script
C:\Users\cblou\Saved Games\DCS\Mods/tech/FRENCHPACK 491 CORE/Fr...
Error
attempt to index global 'c' (a nil value)
Line
133
Script
C:\Users\cblou\Saved Games\DCS\Scripts\Export_BEH_Motion_Cls.lua
Error
'=' expected near 'dofile'
Line
2
Script
/sounds/51/Sounders/GroundUnits/IFV/amx10rcr.lua
please remove all unofficial mods and run a slow repair
thank you
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BIGNEWY's post in CPG CMWS mode indicator missing was marked as the answer
Hi,
we have reported this internally already
as you can see it is FLT - FLT - CMBT currently
instead of FLT - CMWS - CMBT
It will be fixed in a future patch
thank you