Jump to content

chn6

Members
  • Posts

    95
  • Joined

  • Last visited

About chn6

  • Birthday 02/26/1976

Personal Information

  • Flight Simulators
    IL2 DCS P3D BOS
  • Location
    Wuhan, China
  • Website
    http://www.dof.cn

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. The left horizontal tail of the F-4E can be seen, creating a strange trail in the air. i9-12900, RTX2080Ti Driver 560.81, DDR5 32G, SSD 980pro 2T ["graphics"] = { ["AA"] = "DLAA", ["BlurFlatShadows"] = 1, ["ColorGradingLUT"] = 0, ["DLSS_PerfQuality"] = 4, ["DOF"] = 0, ["LODmult"] = 1, ["LensEffects"] = 3, ["MSAA"] = 1, ["SSAO"] = 0, ["SSLR"] = 0, ["SSS"] = 1, ["Scaling"] = 0.66, ["ScreenshotExt"] = "jpg", ["Sharpening"] = 0.5, ["Upscaling"] = "DLSS", ["anisotropy"] = 2, ["aspect"] = 1.7777777777778, ["box_mouse_cursor"] = true, ["canopyReflections"] = 1, ["chimneySmokeDensity"] = 5, ["civTraffic"] = "high", ["clouds"] = 3, ["clutterMaxDistance"] = 1500, ["cockpitGI"] = 1, ["defaultFOV"] = 78, ["effects"] = 3, ["flatTerrainShadows"] = 0, ["forestDetailsFactor"] = 1, ["forestDistanceFactor"] = 1, ["fullScreen"] = false, ["heatBlr"] = 2, ["height"] = 2160, ["lights"] = 2, ["maxFPS"] = 180, ["messagesFontScale"] = 1.25, ["motionBlur"] = 0, ["motionBlurAmount"] = 1, ["multiMonitorSetup"] = "1camera", ["outputGamma"] = 2.2, ["preloadRadius"] = 60000, ["rainDroplets"] = true, ["scaleGui"] = 2, ["sceneryDetailsFactor"] = 1, ["secondaryShadows"] = 1, ["shadowTree"] = false, ["shadows"] = 4, ["sync"] = true, ["terrainTextures"] = "max", ["textures"] = 2, ["useDeferredShading"] = 1, ["visibRange"] = "High", ["water"] = 2, ["width"] = 3840, },
  2. MP mode, the result after using F-4E, and then being unable to exit the mission normally
  3. ok, thx Known issue, thanks
  4. The joystick models of the front and rear cockpits can be seen to have their bottom models disappear when looking down and turning left and right.
  5. Find a 2014 DCS 109K stall spiral test video, at least this kind of stall and spiral is in line with the description of the DCS 109K own manual. The current aero does not match the description in the manual.
  6. First of all, we can confirm that the aerodynamic simulation of the P-51D is very good. Thanks to the real P-51D test and the efforts of the pilots, TFC has presented a DCS that can be called a digital artwork to players around the world: P -51D. However, because TFC does not have Bf-109 and other models, so far, the aerodynamic simulation of DCS: Bf-109K-4 is not ideal. For a simple example, DCS: Bf-109K-4 cannot enter the spin at all. Bf-109 is the most well-known and most fancied model among World War II fighters. As fans of World War II fighters, we are very disappointed that we cannot drive the more simulated Bf-109 in DCS. In fact, there are already organizations that have fully flyable original Daimler-Benz DB605 engine Bf-109G, as well as various other models of Bf-109. I very much hope that ED can contact them and turn the legendary fighter Bf-109 into a digital artwork like P-51D (or a digital copy that will last forever in the world). Even, can you ask TFC to buy a Bf-109 they repaired, if the money is not enough, we global DCS and Bf-109 enthusiasts can donate together? Please contact Hangar10 http://hangar10.de/ An der Haffküste 1 / Hangar 10a 17419 Zirchow Phone: +49(0)38376 – 2951-0 Fax: +49(0)38376 – 2951-29 info@hangar10.de
  7. I no longer remember how I obtained this gif, it has been stored in my computer.
  8. Fantastic!
  9. Now the vibration of the wing is very realistic, but the vertical tail will also vibrate significantly during the maneuver, hope to see it in the DCS F-14.
  10. When the F-16 and F-18 use AIM-9L, the AIM-9L can't lock the target during the whole process of the enemy's head-to-head approach. After being launched, it becomes a direct rocket, but AI's aim-9l can still attack head to head.
  11. I am a server administrator. I can use LAN IP, such as 192.168.1.118 to join DCS server 192.168.1.49:10308 (public IP: 27.17.62.222:10308). Other people use public IP to join the server, I can hear all players talking, they can hear me, but they can't hear each other. :megalol:
  12. Air combat simulation should be the most vital E-sports. Why? Because other E-sports events are either completely elevated themes, such as lol, or there are real competitions in reality, such as F1, only air combat, which is the most confrontational and complex event for human beings to control machinery, and an event that has happened in the real world but cannot be reproduced. Many human activities on the battlefield have become sports competitions, such as javelin and fencing. Because of its danger and complexity, air combat can never be a competition in the real world. Therefore, only the virtual world is the only place where air combat can be carried out I believe that in 100 years, air combat simulation will be the most successful sports, like today's football and basketball, but we need to work hard from now on.
×
×
  • Create New...