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DaveRindner

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Everything posted by DaveRindner

  1. I am fairly certain that there are non-functioning command bugs in FC 1.11. All the commands listed below do not work regardless of what hotkey is assigned to it. Radio Commands (mapped to "\") Simply does not work. ScreenCapture (mapped to "SysRq") does not work. External lights. cannot be turned off (SU25T) Drogue shoot (mapped to "P') 60% of time it deployes and releases the chute simutaneously with a single P keypress (SU25T only, no problems with other aircraft) Tire shredding inconsistency(SU25T). During departure fully loaded the rotation speed is 260 Km/h, weight off wheels at 270-280 Km/h. There is no problem with tire shreddng. However during recovery with following touchdown parameters; speed 250 Km/h, VS -2 or -3, dirty config(airbrakes out, flaps in landing pos.), no stores, fuel 50% the tires shred almost immidiatly after touchdown. I do not care what ED sas, that is onconsistent, and is a bug. It needs to be addressed! What happened to fuel dump feature? DaveR
  2. OK. Thanx, great to know you guys like it! OK, good to have + feedback. I do need some assistance. SU-39 map templates are numerous, and I am not certain where the nose and cockpit are mapped. I need to locate the fake underside canopy right below cockpit, but the way UVW map is layed its hard to tell. I wish that map templates would come with layout grid for UVW location.
  3. Hi all. I am relatively recent add-on to Lock ON:FC. I am also a huge military aviation buff(no I am neither fat nor ugly!). I love Air Power Review, Combat Aircraft, and Air Forces Monthly publication. I noticed that Peruvian Air Force have used MIG and SU-25 airframes sence '80s, and more recently, Suchkoi OKB has offered SU-25T/39 to Peru. I can't say if they offered made an offer to Peruvia Air Force or Navy or both. So I figured what would SU-25T/39 would look like in Peruvian Navy livery. I went wth low visibility ocean grey. I've included a preview JPG of half a fuselage, as I would like feedback and ideas. Do you think this is on a right track. There is really no precedent, as Peruvian Navy currently does not have fixed wing strike assets, though they do have Exocet in inventory. Peruvian Air Force uses SU-22 with Elbit electonics to make them compatible with NATO MILSTD stores. This is according to Wikipedia and Air Power Review. DaveR
  4. Thanx for the replies. Good info! Hey gents! Thanx for replies. Good info. I did not realise that sim concentrates on 90's. Then how come there is R-77, KA-50, KA-52,SU-34 in the sim? Thats a 21 Century hardware. Isn't SU-25T (SU-39?) a 5th gen attack aircraft? Only now entering service, or has it been in service for a while? Makes me wish that LOMAC would be more up to date with respect to geopolitical situations, and systems deployed, or about to be deployed. But its still the best. Also explains the Soviet references in campaigns. Good info on parachutes being ripped off on SU-25T. But then my touchdown paramemters are always as follows; 245-255 Km/p, -3 VS sink rate, flaps in landing position, air-brakes out. Very good info on VIKHR employment! Makes sence, short range deployment would result in higher screw radius which impacts PK. So bassically LOMAC went from being a SU-27/33 simulator to being a SU-25/T sim. OK I can live with that! More power to ED. BTW what is the 'real' Russian callname for SU-25T. Please don't tell me that Russian aircrews fighting in Chechnya are calling it Frogfoot. NATO codes are sometimes south of being insulting or just plain stupid. They chosen by a NATO committie in Belgium, so that they are clear when pronouced over UHF/VHF comms in heavy jamming environment, by scarred soldiers. Some are supercool, Backfire being my favorite. I really love how Russians name their equipment, at least in some cases. Now in US/NATO, HARM targeting pod, is called HarmTargetingSystem(HTS). Now would the Russians called their pod plain ETS, nope! :] They gootta comeup with possibly the coolest name for a equipment in defense industry. Phantasmagoria :) YOU CANNOT DO BETTER THEN THAT!! Sounds like latest slasher flick from Hollywood. I think US and Russians are in a cool weapon name race, and Russians are winning. American military has an unhealthy and pathological obsession with acronyms. How come noone ever made a plug-in for extra theater for LOMAC? IMHO, LOMAC has the best graphics engine in the consumer flight sim market. It would make an excellent base for additional theaters and aircraft. Like MS FS2004 and MS Combat FS, where you got all these small developers making aircraft and terrain plug-ins. I'd kill for super realistic HarrierII/GR7/GR9 sim with LOMAC graphics engine!!!! Theres one for FS2004, but its flight only, no combat or weapons employment. Personnally I find that realistic switchology and cockpit procedures add to enjoyment of the flight sim. I want more of it in LOMAC. Thats one of the things I love about F4:AF, though I think its visuals are dates (i.e. kind of lousy). Its not a 'fun' as LOMAC, but its a good cockpit trainer for Block 50/52 F-16. I am prior service (US Army artillery officcer). I recall the reps from LockheedMartin breifing us on real life tactical simulator development. He said that function of simulator is not to simulate reality 100%, but to train. He said that simulators are millions of lines of coded compromises. Just like a combat aircraft is a multitude of compromises flying in close formation. :)
  5. went straight to v1.11 sence I always use the latest, and did not use initial releases of FC. Here are some of my thoughts. I like it, for the most part. There are issues that I am experiencing. SU-25T issues and thoughts. I love the realistic flight model. I wish they would apply AFM to rest of the aircraft, especcially A10 and Mig-29. Landing SU-25T is very difficult and unreliable. -60% of the time the drouge chute FAILS to deploy. The rear chute door is open but there is no chute. I deploy the chute as soon as my main gear touches. -Sadly when that happens the wheelbreak fails to work also. My touchdown parameters are 245-255 kph with -3 sink rate. So what happens is that I am unable to slow the aircraft on the ground, and it shreds the tires. -Also my NWS drags significantly to the left when taxing, taking off, and landing. Its not my rudder (Saitek X45) as it works fine in flight and on other aircraft. Its not rudder centering or rudder trimming issue. Its something in the sim itself. -VIKHR is not a guaranteed hit. 25% of time is just so slightly misses the target, becouse of its corkscrew flight. I guess that kinds of realistic. BTW I find that salvo of 2 VIKHRs takes out a M48 and M60, and 3 takes out Leopard and M1. What is the point of corkscrew flight? -I am assuming that turn rate of 25T is realistic. If thats so, that thing is dog in a fight. It also departs easily when doing rudder/aleron rolls and banks. I feel kind of sorry for real-life SU-25T drivers. Building SA is bitch in that aircraft. Thank God for external views in flight sims! -I miss the Western style localizer and deviation bars from ILS symbology from previous versions. This new circle within a circle ILS HUD symbology is hard for me to understand. Did the Russians try to reinvent the wheel? IMHO, the FC ILS makes carrier recovery much harder. In previous version as long as I kept airspeed at 250-270 kph and kept the low tick mark of localiser/deviation bar about where the #2 wire, I would successfully trap 75% of time, without a bolter. -I really wish that Russian aircraft had Western style CCIP. In visual conditions, there is no need to designate a target then attack. Neither Eos or radar is needed for CCIP attack. Overall I don't like Russian ground attack HUD symbology. I appreciate the realism of ED implementation though. I just wish that Russian deisgners would just realize the superiority of Western HUD symbology and use it. Both in FC and in previus LockON I could on not hit side of the barn with SU-25 rockets and even less with cannon. It felt like the aiming reticle was useless. I would have the target rght in center of reticle with flightpath stabilized and the whole salvo would miss utterly! Bombing with SU-25 (old) is utterly useless, there is no symbology whatsoever! -IMHO when on receiving end of AIM-120, I think there is a no-escape zone if you start the break within 3nm of missile. And thats for Mig-29. I have yet to successfully evade Scorpion attack in SU-25T. It turns way to slow. Nice touch on AIM-120 smokeless motors! -Would it be unrealistic to have somekind of nightvision HUD mode, or Falcon4 night goggle display for night missions. Don't the Russians, in reality, have something like NTS, or NVG for their aircrews. -Both B-52 and B-One need REAL ECM packages. They are way to easy to detect and kill. -Speaking of night. Nights are way to bright! The terrain is clearly visible. I think that whole night display in LockOn needs to be reworked. It does not feel like night. I use the highest quality settings. I am curious does LockOn uses DirectX(i.e. Direct3D) or OpenGL? -Following threat aircraft should be considered to be included in future revs. Eurofighter Typhoon, Rafale, F-15E (F-15I for Israel), F-15C/D with AESA radar, F/A-18E/F with AESA radar, F/A-18D, Grippen, SuperGaleb, AMX, C-17, C-5A, F-16 MLU, B-2, YAL-1A 747 airborne laser, F-16I Soufa, F/A-22, JSF, TR-1/2, E-8 JSTARTS, Harrier GR7, Harrier GR9, HarrierII (USA), P-3C, Tornado ADV, Jaguar, MI-28 Havok, Lynx helo, Puma helo, Eurocopter Tiger helo, MD500 LOAH helo. -Following weapons should be considered. Meteor BVR missile for Typhoon, Skyflash for Tornado, ASSRAM for EU aircraft, BVRAAM for F-15 and F/A-22, AGM-142 for B-52G/H, Python series and Rafael series for Israeli aircraft, JDAM, MOAB (for C-130), LongShot CBU-97. AIM-54C is no longer in inventory, perhaps it should be removed. I realise that this may be UNPC but I would like to see tactical nukes for all sides where applicable. B-61, and W-80 devices for Americans and British, and equivalent weapons for Russians. -Following vessels. Note: aircraft carriers cannot enter the Black Sea, as they cannot pass through the Bosporus, but anyway.... British carriers and amphib ships, French carrier and Foch and new DeGaule, US Tarrawa and Wasp class LHD, Vidby Island class amphibious vessels, Arleigh Burke class FFG, underway replenishment ships for all nations in sim, LCAC, Lebed class hovercraft. -Following ground units. Infantry(dug in, light, mechanized for all sides). Troops should be a munition for aircraft with transport mission. LeClerc MBT, Challenger II MBT, Warrior IFV, HEMTT truck, towed artillery(deployed and in travel configs), engeneer units. -Following static objects Aluminum airstrips,feild hospitals, troop bivovaucs, underground bunker with airvents. -Following tasks and commands for aircraft Drop/pickup troops for aircraft with transport role. Lase/Designate target Field Land/Take off from any field for helicopters. Loiter(both as a timed task, and command).
  6. Kind of new to this mod thing What do you mean Pack? How? I am kind of new to the mod scene. So exact and detailed instructions please. It tooks me forever to figure out how insert my skin, even then I could only do so by overwriting the Swift livery. I am revisiting the color scheme anyway. I looks OK, as far as color in Photoshop, and in Modman Cdds view, but appears too dark in FC. To much towards dark of US Navy jets of 1950's. I am thinking, what would the optimal scheme for aircraft oprating mainly in upper Northern Pacific lattitudes approaching Arctic circle. Where it would patrol coastal regions(i.e. sealane enforcement and security). P.S. This month's Combat Aircraft profiles MiG-29OVT. Looks like the Russian spies got into F-16 MATV program and had a paper orgy. The OVT has multi-axis thrust vector, coupled with quadruple-reduntant FBW, and 'Western' style HOTAS. Upgraded Zhuk AESA radar, wingtip hardpoints, for total of eight, and arrestor gear for carrier ops. This is what MiG OKB wants to sell to Indian Navy. Remember that Russkies are converting Moskva helo carrier into mini-Kuznetzov for Indies, and proposing same for mothballed Kiev hull. Each converted hull becomes an airdefense/anti-sub heavy cruiser, carrying 20 MiG-29, and 16 Helix airframes. Each hull gets naval version of S300 and some Granit cruise missiles. According to the article, the OVT can do what not even 2-axis SU-37 does. It can fly at 160+ AOA (thats practically backwards), without departure. As well as a new 'Boomerang' maneuver. I have not seen it, but its suppoused by a sideways Kobra. I cannot understand, how they keep the aircraft from departing at such crazy attitutes, not to mention overstressing the airframe. DR
  7. JSAR (jay-sar) skin for MiG-29. Ideally it should be on maritime Fulcrums such as K and SMT. But it can work on any 29. JSAR stands for Jewish Siberian Autonomous Region. A fascinating bit of near lost Russian/Soviet Jewish history. Originnally established back in 1920's by J.Stalin as a safe heaven for Jews (long before Zionist movement and Israel). It carried a nickname of Israel North. The idea was shelved by Soviets after WWII and establishment of Israel. However the idea of 'Israel-North' has been revived by some wealthy Jews in Russia (and former Soviet republics). The idea is to purchase a strip of maritime land somewhere north of Sachalin along the Russian Pacific coast from Russia outright with full mineral rights. A supersafe haven for Jewish people. It would be a self governing state but with mutual defense agreement with Russia. It would have to fall under Russian sphere of influence, hence its armaments would be of Russian origin. In practice the JSAR MiGs would be modified by Israeli Aircraft Industries and ElBit to be compatible with both Russian and Western/Israeli munitions. For example The JSAR MiG-29 would carry R-73 and Python4(5) as its short range ACM weapons. IAI Rafael and Vympel R-77 as its BVR weapons. The livery and finish are still somewhat a work in proggress. It would be a maritime paint scheme, but due to the high North location with its longer nights and dreary darker days, I decided to go with a darker scheme then standard maritime scheme found on US Navy aircraft. Not as dark as F15E night scheme. Something inbetween. Instructions Convert JPG to BMP Use ModMan to apply. I've named them to replace the Swifts textures, found in worldtexturebmp2.cdds.
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