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Everything posted by SESova
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As he said,it was on the server of the 51-st squadron.We all know rules there.
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Yes,thats true.I did turn on labels,that people can see range. Vecko has deleted track,but I have track from other player present on server. Good enough?
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Not true.Vecko has fired some missiles wich did missed target,and target didnt use chaff or flares.
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I am going to contact my friend to see does he still have the track.
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If you dont want track as proof,I dont know how to be constructive other way.It is not possible.Video is done by track.There are labels on. I didnt get answer on my question. Is this bug or not?
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First I am not shure is this bug or not.Thats why I ask for opinion players with more experience and better skills. If this is bug,ED shud do mod or patch,and than wont be bad guys. What do you mean by "Proper bug report will be sancioned"? If i report bug on right way,i get ban?
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Hi guys. Something interesting from my friend VAO*Vecko.I would like to hear opinions abouth missiles. Thanks.
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I am sure,if there vould be war between US and Russia,Fantoms vould fly at 12000,and MiG`s and Suhoj`s at 10 meters altitude.
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Flying low or high,for me is question of honour.It is so boring to circuling and circuling ....around low.So boring and cheep to mee.But,looks like I am wrong. Can`t see the beauty and the point of the Lock on,as flight simulation enymore.
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Missile realization is not so bad.Especially AIM 120C.Hey,USAF must be the best :lol:. I want from ED to provide server hosts tool to solve the problem.If host dont want to use it,and allow players to play that way,it is ok.But,I wont play at that server. Hi skills almost worth nothing now.Every nob can download crack for FC 2.0,fly low to avoid radar detection and kill hi skill players.Nobody practise flying,nobody watching tracks or analize tacview files to learn something.And thay dont have to. Yust stay low and problem solved.Find an exploit,some bugs,and you are hero of the sky.It become first person shooting game. Difference between low and hi skill players must be visivible.Thats not the case right now. Players flying low,becouse thay have no skills to fly high.Thats the only reson why thay play that way.
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Mayby. I will wait to see what other people have to say abouth this. Especially people from 51-st squadron. And thanks for taking part in disscusion.
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Yes,thay do want to fly low without the risk of bird strike,but i want from you to offer ability to the host to activate the birds and force those "hero`s" to fly bit higher,to be visivible on radars,and at the same time to protect other players from bird strikers at landing/take off.
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Hi all. One proposition from my experience with FC 2.0. On servers,99% of players play by flying at 13000 and spaming amram`s,what is not so terrible,or flying very low and wait to get something on EOS or visual.Thats why there is no much lock on players today.Only Air force lovers left.Only one or two good servers. Proposition: In mission editor shud add one more tool for birds.Birds free zone,just like triger zone. It is frustrating when you get two bird strike at the time on the take off.That`s why there is no birds at servers and players using that to fly right above the forests. With that tool,host can create birds free zone around airports,for example 10 km,and for the rest of the map birds from 0 up to 100 meters,or up to 50 meters.To have ability to define birds free area and birds maximum altitude. Situation would be much different than.
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Who can tell me how to add a airport in LOFC2? Thanks!
SESova replied to ceweithr's topic in Lock On: Flaming Cliffs 1 & 2
There is also mod,done by =283lbae=Falcon,on the lock on files.You can have all airports like in Lock on 1.12b. -
Nice work man,I like it.
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Thats true.But when Hawk fire,he fire 2 missiles every time.It means he can fire 6 times by two missiles.That was the case,I have seen it at external view. Problem is when hawk fire,on that louncher there is no empty space.Right after firing,new missile take the palce the previous one.Even if is at the airport,lonchers cant be rearmed so fast.They still need few minutes,or it shod be that way. I put the Buk and Kub at airport,and thay need few minutes to reload.When thay fire,you can see empty space at louncher,than afther few minutes it is reloaded. Bug in the game?
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Hi. I did notice something in Lock On and I would like somebody to thry to explane to me why that is happening. I create mission in mission editor,set 3 kind of SAM sites,Kub,Buk and Hawk.SAM site consisted of 4 lonuchers and two radars. I attack Kub,chelange him to fire at me.Every time Kub fire,he fire 2 missiles.So 4 lounchers with 3 missiles,thats 12 missiles.It means 6 shoots.Atfter that I fly straith to Kub site and kill him by canon.He cant defend becouse no more missiles.Need some time to rearm. Same with Buk. But not with Hawk.I put 4 louncers,he had 10 shoots,but still fully loaded.Why is that so?
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Thanks for your opinion guys.
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I would like somebody to explane to me how did R 77 missile made to do this.This is tacview file. http://www.mediafire.com/?919gbdypu7p377r
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Are we gonna to be able to use only tanks and artilery or we can use for exapmple strela 10,avanger and other SAM`s that kind agains planes? DCS Combined arms is great idea.Congratulation.Wish the best.
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Yes,i have also problems with Vikhor missiles.I do everythig OK,plane is still,but missile just go down and miss the target.Lots of missiles ar bad egg.
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Air-to-Air Tactics Tutorial Tracks/Videos
SESova replied to SniperRu's topic in Lock On: Flaming Cliffs 1 & 2
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Air-to-Air Tactics Tutorial Tracks/Videos
SESova replied to SniperRu's topic in Lock On: Flaming Cliffs 1 & 2
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My friend had this stick,saitek cyborg x.He had problem with thrust stick.Differential thrust has broke very fast.Check some other users experince with this.My friend also said to me that this stick is pretty hard.Need more force to using the stick.Spring on the button seems to be maded from different material or something like that than the other sticks.It gives more resistance,so need more force to use the stick. This is what my freind told me.I dont have experience with this joystick.Might be he is wrong. Find it at store,and thy it you self.
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Also,for every button you can add modifier.For example,stick button 1,fire weapon.Stick button 1+left Alt Some other command.You can add few keys as modifiers,so one button on the stick you can use for few commands.