Okay,
Fixed the problem, after trial and error edited the view.lua file by increasing view angle from 120 to 150. Seems to work well!
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end
-- Camera view angle limits {view angle min, view angle max}.
CameraViewAngleLimits = {}
CameraViewAngleLimits[su_27] = {20.0, 120.0}
CameraViewAngleLimits[su_33] = {20.0, 120.0}
CameraViewAngleLimits[su_25] = {20.0, 150.0}
CameraViewAngleLimits[su_25T] = {20.0, 150.0}
CameraViewAngleLimits[MiG_29] = {20.0, 120.0}
CameraViewAngleLimits[MIG_29K] = {20.0, 120.0}
CameraViewAngleLimits[F_15] = {20.0, 140.0}
CameraViewAngleLimits[A_10A] = {20.0, 140.0}
CameraViewAngleLimits[KA_50] = {20.0, 150.0}
CameraViewAngleLimits[A_10C] = CameraViewAngleLimits[A_10A]
CameraViewAngleLimits[P_51D] = {20.0, 120.0}
CameraViewAngleLimits[AB_212] = {20.0, 160.0}