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Тестировали со спутным следом. Интересно. Всегда нужно быть готовым поймать самолёт если попадешь в вихрь. И оставлять себе запас по высоте, особенно в поворотах. Иллюстрация на видео.
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eekz started following Turbulence
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Всем привет! Хочу поделиться видео с теста наших новых гонок. Все будет как положено - сессии, гонки, разные форматы, лайвтайминги. Кому интересно поучаствовать в плейтесте - пишите в ЛС
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У Ка-50 и Ка-50_3 в мультиплеере если один клиент наблюдает за другим с внешних видов анимация убирания/выпуска шасси идет рывками. Воспроизводится 100%. Один летит и убирает - другой смотрит за ним с внешних видов.
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Ну я же подробно вроде всё написал опустив лишние детали. Но всё-таки добавлю: - крути головой и сиди в крафте сколько хочешь - все равно будет статтер и низкий фпс. - альтабься сколько угодно - будет тоже самое. После просто открытия меняю цпу аффинити и просто нажатия ок (без именения настроек которые там стоят: все ядра вроде как всё положено) - чудо. Всё плавно со стабильным высоким фпс. проц i5 6400, Win 11 Pro
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Процессор i5 6400 Cитуация - запускаю DCS World MT, спаунюсь Нвидиа оверлей показывает FPS 32, при повороте камеры заметные статтеры Альттаблюсь, таск менеджер, детали, тыкаю dcs.exe, set affinity - ничего не меняю. Все ядра выбраны. Просто тыкаю ОК Альтаблюсь назад - 90 фпс и всё макс плавно. Норма?)
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Changes to the behaviour of net.dostring_in()
eekz replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
By the way, it's is mentioned in patchnotes that the ability to pass args and return values from mission scripting “a_do_script()” and “a_do_file()” was added. Can we have some basic example how to do that? Is it 2nd, 3rd args of the functiosn or? Not obvious -
Changes to the behaviour of net.dostring_in()
eekz replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
Well... played with it a little bit. did net.dostring_in('export', return LoGetWorldObjects()) from mission's SSE hosted on the server. Returns empty string instead of a table. seems still can't call any custom functions declared in gui via net.dostring_in('gui', 'someCustomFunction()'), only net functions seem to work. return value will be [string "return someCustomFunction()"]:1: attempt to call global 'someCustomFunction' (a nil value) no matter how you declare it in gui script. can't really get the benefit of the change and how it supposed to work. maybe im stupid -
Not getting 'weapon' data for event S_EVENT_HIT on server?
eekz replied to moggel's topic in Mission Editor
Encountered same problem that projectiles already don't exist as objects in MP by the time the hit event triggered. Only their runtimeIds are availiable. Which are not of a big use since there is no projectile birth event of something so you cant write them down somewhere. Using export to store and update the projectiles db seems like a bit of overkill to me. -
Changes to the behaviour of net.dostring_in()
eekz replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
By the way, why wouldnt you just add a checkbox in DCS menu that would do the same thing as autoexec? The problem is that it seems nobody accounting the fact that majority of users won't bother going to cfg files and editing them. Want an automatic spawn? go donwload and install the script, want a mission to work? - edit .cfg.. etc. Users are not coders, and have better things to do thant editing files in order to try something new. Give some love to UX please, that's what DCS needs for years. Despite being probably on of the best products outhere in terms of APIs, scripting, it severely lacks in UX/UI -
Changes to the behaviour of net.dostring_in()
eekz replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
by the way, i don't know why dostring_in needed a return values implementation if it raises such security issues.. there are plenty of other ways to transfer data from scripting to gui and vise versa. Can someone explain the benefit? personally i would love to have the ablity to use net.spawn_player(clientId) on a client directly from the server. that would really add additional functionality and possibilities. -
Changes to the behaviour of net.dostring_in()
eekz replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
Where is the "server" env which I used to use? Seems don't work anymore. Have to fix it on the go during event.... PS: seems it's now "scripting" -
Есть кто живой?) Приходите на ивент в эту субботу VIRPIL Servers Для тех кто ещё не участвовал в ивентах VIRPIL Controls: Инструкция по регистрации Гайд по проведению дуэлей
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