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stefaanadriansens

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Everything posted by stefaanadriansens

  1. can poeple that not have tunngle see your server in the dcs maingame server list?
  2. i can host for others , they have no problems and i got none , this person has a avarage ping of 33 and hes always all over the place , and when this person hosts and i go in his server then im lagging on the track ir and get spikes of 1 to 2 seconds long and hes still all over the place , anyone any ideas ? here a vid of the problem
  3. i posted a ticket for that , and again they divert to realism ," realworld" . i wonder if the rudder help and the autotrim and the game option is real world too , haha . it seems to be extremely hard to get that in color and eventuly i will have to pay for it to get that in color .
  4. does anyone know how to do that without external programs ?
  5. A10C i want my ccd in collor on my tgp a-g and a-a page , bhot and whot may stay the same . does anyone know how to do that without external programs ?
  6. cordinates of the test is 41 51 08 041 48 19 its near the smaller airfield near wp1. hot on ramp . the zu23 is the center of the field , if you wipe out the 600 feet radius you wil get a text in the upper right corner olso for the 1200 feet. gp84test.miz
  7. http://en.wikipedia.org/wiki/Mark_84_bomb safe distance is 3000 feet , within 1200 feet radius is dead within 1200 and 2500 feets radius survivable . in dcs a mk84 has the real mk82 death radius. its olso , if you drop a mk84 200 feet from a bmp the bmp and poeple in it would be total loss in dcs not. i just wish they made the mk84 more deadly or powerfull in dcs
  8. tried all fuze settings learned olso abaut the fuzes , the only thing wat is modeled is the noze or and tail , with nose fuze the bomb goes halfway in then explodes. the dsu 33 should make it explode before impact with a ecm jammer or someting. in al testst i did the second mk84 does the 600 feet radius job. for infantri , it should be with the first one.
  9. i tested the lethal fragmentation of the mk84 in dcs , its 350feet . the second try on same spot it disabled the infantri in a radius of 600 , while the first mk84 damaged the infantri abaut 5 percent , the ones that are on 580 feet radius. the real mk84 lethal fragmentation has a 1200 feet radius.
  10. as far i now , thousends of poeple joined dcs world becose they have the a10c standalone or ka50 standalone . becose of that dcs world became big. now i dont think those historic planes fit in dcs world. they just try to bring other members here and are trying to get rid of the beatyfull complexity of the sim. its a shame . sims with historic war planes already exist , even better graphics and higher simulated then here. ofcorse they are going to implant dx11 in dcs 2.0.0 becose these other games use it with historic planes. but poeple wil have to buy a new desktop or laptop to have decend gameplay frames and quality. it looks good now so why make it better. if it aint broke dont fix it.
  11. yeah , meanwhile im searching a soft plastic ring. does sombody nows the size of the ring? i dont have the tools to measure it.
  12. broke mine today 2 years old . removed the glu and added few dips of red oil for rc cars on it , works great.
  13. posted in the faming cliffs3 section. its abaut how to make the toggle switches work on the hotas throttle http://forums.eagle.ru/showthread.php?t=121338
  14. the EAC toggle 1.remove the line with "iCommandPlane_EAC_OFF" in it , the complete line . 2. the green is what i added {combos = {{key = "JOY_BTN24"}}, down = iCommandPlane_EAC_ARM,[color=darkgreen]up = iCommandPlane_EAC_OFF,[/color] name = "EAC Arm[color=darkgreen]/EAC Off[/color]", category = "LASTE Control Panel"}, 3.save and load .
  15. i found the way to get the autopilot toggler switch to work with the hotas warthog throttle laste autopilot toggler. it works 1.go to controls sellect a10a the select the line hotasthrottle so it lit up blue . 2.save profile as ..... a10ahotasthrottle. 3.go to C:\Users\xxxxxx\Saved Games\DCS and open it with notepad++. 4.remove the line with "down iCommandPlaneStabHbarHeading" in it ,the complete line . 5. the green is what i added to get it workin. {combos = {{key = "JOY_BTN28"}}, down = iCommandPlaneStabHbarBank[color=darkgreen], up = iCommandPlaneStabHbarHeading[/color], name = "LAAP Altitude/Bank Hold", category = "LASTE Control Panel"}, {combos = {{key = "JOY_BTN26"}}, down = iCommandPlaneAutopilot, name = "LAAP Engage/Disengage", category = "LASTE Control Panel"}, {combos = {{key = "JOY_BTN27"}}, down = iCommandPlaneStabPathHold[color=lime][color=black],[/color] [/color][color=darkgreen]up = iCommandPlaneStabHbarHeading,[/color] name = "LAAP Path Hold", category = "LASTE Control Panel"}, 6.save the file 7. go to options controls a10a and sellect again the hotasthrottle line so it lit up in blue . 8. load profile , the one you just saved in step 6 . and press ok. 9. instant action fc3 , the first a10a mission. 10. have fun
  16. stranded with no fuel on chopper or plane , just drive the fueltruck or assign it to drive to your aircraft. going to check that out
  17. this is an old topic , but nobody answered this , had to find it myself. click on the m270 so it becomes yellow . there are two circles , small and big one . your target has too be between those two circles. then set your vehicle 90 degrees sideways to where your target is and turn the launcher 90degrees back pointing where your going too shoot at . check you can fire one misile , point up above 10000 mark , test firing . if it does. select a other vehicle to jump in so the m270 goes back to AI . then select the m270 , add target , click on the target , then set radius then click on set , then start fire , a counter comes up next to COORD when the counter ends , then it can stay counting or saying not active and if you are lucky its going to fire all the misiles it got , go look where its shooting at , and all hell brakes lose. the m270 takes like 2 min to launch.
  18. got a answer from sombody that builds a huey cocpit. ----------------------------------------- Hi there.. Well most of the switches I tested worked fine for me however I've learned that it is necessary to set up your hardware switches into certain pattern before loading the scene in order to match your VC. Looking at the code I would write the same thing regarding the Fuel switch. For +1.0.-1 switches I wrote something like this: {combos = {{key = "JOY_BTN5"}, }, down = 3021, up = 3021, cockpit_device_id = 7, value_down = -1, value_up = 0, name = "Dome Light Green", category = "Ins Overhead panel"}, {down = 3021, cockpit_device_id = 7, value_down = 0, name = "Dome Light Off", category = "Ins Overhead panel"}, {combos = {{key = "JOY_BTN4"}, }, down = 3021, up = 3021, cockpit_device_id = 7, value_down = 1, value_up = 0, name = "Dome Light White", category = "Ins Overhead panel"}, Because I didn't edited the OFF position of the switch and assigned the same action for both up and down, the switch automatically returns to 0 when button 5 or 4 turns off. I hope this will help, anyway keep trying --------------------------------------------------------------
  19. im want my set hotas perfect for my huey. to begin i made the autopilot work on the LASTE section . but im not shure if the code is error free , but it works. so if the switch is in the middle then it sets on orbit , switch up then it sets on level flight, switch down is att hold , put it back in middle then it goes back on orbit . nice eh . {combos = {{key = "JOY_BTN28"}}, down = 3028, up = 3030 ,cockpit_device_id = 9, value_down = 1, value_up = 0, name = "AutoPilot ATTITUDE HOLD", category = "Cheat"}, {combos = {{key = "JOY_BTN28"}}, up = 3030, cockpit_device_id = 9, value_up = 1, name = "AutoPilot ORBIT", category = "Cheat"}, {combos = {{key = "JOY_BTN27"}}, down = 3029, up = 3030 ,cockpit_device_id = 9, value_down = 1, value_up = 0, name = "AutoPilot LEVEL FLIGHT", category = "Cheat"}, next is the main fuel switch , , the problem is if loading up in a huey cold and dark and if my switch is on on my hotas throttle then i have to turn it of to turn it on ingame , anyone with a solution? {combos = {{key = "JOY_BTN16"}}, down = 3003, up = 3003, cockpit_device_id = 2, value_down = 1, value_up = 0, name = "Main Fuel Switch", category = "Pedestal"},
  20. i am seting up my hotas , maybe you now if this is right , for the autopilot setting i use a toggle switch +1, 0, -1, . this works , but is it written right? {combos = {{key = "JOY_BTN28"}}, down = 3028, up = 3030 ,cockpit_device_id = 9, value_down = 1, value_up = 0, name = "AutoPilot ATTITUDE HOLD", category = "Cheat"}, {combos = {{key = "JOY_BTN28"}}, up = 3030, cockpit_device_id = 9, value_up = 1, name = "AutoPilot ORBIT", category = "Cheat"}, {combos = {{key = "JOY_BTN27"}}, down = 3029, up = 3030 ,cockpit_device_id = 9, value_down = 1, value_up = 0, name = "AutoPilot LEVEL FLIGHT", category = "Cheat"}, the fuel main swith is a +1, 0 switch and i wrote this , but if i load in a cocpit thats of and the switch is on , then i have to turn the swith of to turn the main fuel on . {combos = {{key = "JOY_BTN16"}}, down = 3003, up = 3003, cockpit_device_id = 2, value_down = 1, value_up = 0, name = "Main Fuel Switch", category = "Pedestal"},
  21. zoom in and out * /
  22. a walktrough , how to play the campain in detail . becose all that training aint explaining how i should begin a mission or campain.
  23. its called keybindings ,shortkey, hah keycodes , lol yeah here you can find keycodes ,lol , you need to assign the keybinding , in sim and or game mode , you have azerty or qwerty thing , yeah , some publishers forget that the hole world is using two types of keyboards.
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