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Everything posted by CrazyJohny
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Tetrapod very too heavy for my Mi-8...
CrazyJohny replied to Skulleader's topic in DCS: Mi-8MTV2 Magnificent Eight
This is broken and should not be possible. Cargo hook of Mi8 can lift around 3 tons max. So yeah chopper might lift it from ground. But on other hand it shoulkd break apart moment you try it :D -
Need help with respawn group when destroyed
CrazyJohny replied to CrazyJohny's topic in Mission Editor
Hmmm, this is not much helpfull as you are managing respawning by exploding remaining group units and activating new group if i decoded correctly from that bambilion of triggers :) To clear out what i want to achieve: Once coalition is owner of given zone ( part of coalition in zone ) i want a group of tanks to spawn. Once they get killed and coalition still holds zone i want to spawn that group again, and then again and again and again until coalition loose hold of zone. I dont want bambilion of groups and activate them once previous one dies. According on what i found on internet lua functionfor mist i have on screenshot should do this. It doesnt. But it does not pop up any error message. Probably you are right with name change of dead grp... :/ -
Hello guys. Im trying to make mission where ground late activated group gets respawned once it is destroyed. Im using mist scripting and few triggers for it. Unfortunately, it is not working Triggers activates as intended, script probably engages too but does nothing. No error message, neither any action. After searching on google, here on forums, hoggit wiki and i dont know where else i cant figure out what is wrong. Can someone try to tell me what is wrong by looking on attached screenshots of trigger chain?
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Hello, anyone willing to make this nice Vietnamese skin? Lower areas of wings are clear without stripes and Vietnam markings are ONLY on fuselage sides as seen on photo. Can provide more diferent skins ideas from this nice book.
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Addon Tents, Watchtower, UH-1-Cargo
CrazyJohny replied to upuaut's topic in Static/AI Mods for DCS World
Hi Upuaut, as the new Gazelle is out and i saw how really small it is, a idea hit my mind. How about model of Gazelle, lets say in Syrian army skin, without main rotor blades, straped on the rope, slinging under Mi-8? :) Would you mind to add such a cargo into your inventory? I will definitively love you ( I do already for this mod :D ) Regards, Johny -
Along with sniper team, it would be grat to have another team of MG gunners, as I dont see too much use of sniper in DCS at this moment :) Second think add posibility to trim rudder in special tab, even if it is not possible IRL, for no pedal users like me it would be great esspecialy after deactivating auto hover as now i just start to spin around because im not able to hold my rudder rocker in proper possition the whole time :) As last thing, I would like to thank you for this awesome module, took me a while to get used to it, but now i really enjoy it and Im looking forward for more weapon systems :ú
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Yesterday during online flight, I was hit by AAA. Both elevators and rudder were blown out, but plane still kept flying only was slightly more difficult to handle. Whats more surprising, it still responded to stick inputs, as seen on video i was able to stall it. In my opinion, damage model needs an update, since aircraft with this kind of damage is sentenced to quick dead. [ame] [/ame]
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Thanks a lot, works like a charm :) It is shame that it is not possible to remove smoke earlier :(
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:helpsmilie: needed with ME can someone familiar with triger and flag logic help me to setup capturable zones? Like if none in zone, then there will be white smoke, if blue in zone, blue smoke, if red in zone red smoke, if again none in zone then white smoke. thanks a lot
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Thank you guys, sorry for forum spam :D
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Maybe not bug, it is just disturbing :) It is possible it is like that longer than i say, i just noticed it yesterday as it is a while when i was flying Huey.
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Hi guys, see in attachment, in my huey cockpit i have this gauge turned by 90 degrees leftwards. I think it appeared after Mirage update
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Bird strike maybe? Nothing else what would cause this does not came to my mind :)
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F86 :)
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Thrustmaster Flight HOTAS X problem
CrazyJohny replied to CrazyJohny's topic in Controller Questions and Bugs
Ok, when first engine begins to pressurize hydraulic systems it starts to respond. sorry for forum spamming, it just did not came to my mind, because even in cold heli it should be possible to still move stick around, right? :D thank you for help :) -
Hey guys, got problem with my stick. Im not sure if it collides with released update, but after few days of using it without problem. I started to experience strange behavior. My stick works fine when i jump into already started Hip, but when i begin mission with cold chopper, jouystick controls became dead. All collective, cyclic and pedals does not respond to any axe input. I tried fresh instal, joystick reinstal, nothing helps. Does anyone experieced this or do you guys have some suggestion? :helpsmilie: Game version is latest DCS 1.5beta patch
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Hey guys, I think this would be great addition for A10/Su25 weapon arsenal :)
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Hello, is there someone, who can give me some hints of how to effectively use radar and EO system of russian fighters? Without help of EWR or AWACS ofc :) For example, Im flying CAP with MiG29, and I know there are enemy fighters out there, so I fly and try to locate them with radar. Ussualy, i ends up with contact on RWR, then im finnaly able to locate guy, lock him and thats ussualy last thing i do.....AIM120 is already half way to me.... So i ask, if there is someone or some thread ( i was not able to find any ) that can explain how to effectively scan different altitudes and directions. Thanks in advance :)