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onib89

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Everything posted by onib89

  1. i just install the new update and dcs doesn't run... WHISKEY TANGO HOTEL???
  2. Why ground units can't repair?
  3. I am making a CA campaign and i've noticed that sometimes(most of times) soldiers don't engage...for example i put a soldier rpg on init waypoint green state and weapon hold, waypoint 1 same settings and waypoint 2 red state and weapon free....he sit's on red state but won't fire same for AK soldiers...also, soldiers doesn't going to waypoint 2, but he stays on red state on waypoint 1. And soldiers don't fire at night(Also sometimes). (my english, i know!)
  4. players who join can't see static objects (when there are a lots of statics)...only host can see them.
  5. Night vision doesn't work on USA HMV's with 50cal and TOW's(works only with binoculars).
  6. I want to go to las vegas!!!!!!
  7. Ai soldiers are moving when: no waypoints speed 0 Alarm state red fire at point (50 ft away) late activate when activate they're moving instead fire at point or hold potision.
  8. sounds or messages don't play when the unit enters the zone
  9. onib89

    BRIDGES

    small,medium bridges as static objects
  10. Who want's this??? +1
  11. salvo mode ripple interval&quantity don't work
  12. 1-SU-25T sometimes in air-to-air mode can't shoot guns 2-linebacker M6 can't lock with ground-to-air tow 3-Vehicles can't lock 4- Vulcan unit stops by itself when speed is 32-36mph 5-AI F-16 is immortal 6-T-72 can't die with LAV 25's or m2a2 main gun what else they want(ED) to figure out that 1.2.4 is unacceptable and imbarrising
  13. i've noticed that: when i'm driving a vulcan and reach 32-36mph speed, it's doing this... http://www.youtube.com/watch?v=4V6m2rrNXN8&feature
  14. 2 keyboards with different maps. (you can do that in FSX with macro) I hope dcs work it out!
  15. Copy that! :( :( (informational: What I have in my mind can't be done with M/S to COALITION)
  16. Hello! good evening! There is a problem which I hope you can fix immediately cause i'm making COMBINED ARMS MP CAMPAIGN. as you see in the picture below, next to each plane shows the country's flag. But on ground forces only appears blue / red side. This results not work the messages or sounds to a country when first person in a ground unit ..
  17. This is what i mean! i am in first person in a hamve and sound to country not working same as message...only sound/message to coalition works and sound to all
  18. Fix Message/sound to country for ground units... i made two ground groups.. task force 1(USA) and task force 2(Italy).. i want when group is inside zone, pop a message or sound only for this group..
  19. Good morning everyone! ι have money to spend so I want to make a cockpit for the A-10C. The thing is, if it can be functional with the pilot switches (with the proper wiring) Please help me out guys! I really want this to work!! can that happen???
  20. u keep flying, i'll keep living :p samsung 23''
  21. We need a radical change in DCS: WORLD'. it is unacceptable to fall as much fps in such simple graphics To tell you the truth, I'm afraid to create mlrs (and generally a lot of units), to not lag so much that...(I'm playing BF3, MW3, crysis 2 at ultra specs for God's name! it is lame what's happenin' in dcs's engine) i hope everything is going to change.... SOON!!!! I live for the day when I can see the version 1.3.0 for DCS WORLD! MY SPECS: Syncmaster P2370HD(23''), Intel i7 860(overcloacked at 3,70ghz with coolermaster V8), MBoard Intel DP55SB, GTX560 1gb DDR5 Twin froz ii, G-skill 8gb ram, 64-bit OS Win7, 1st) Seagate 320gb, 2nd) Seagate 1T, 3rd) seagate 500gb, Power 680W. my english :( sry my thanks !!!!!!!!!
  22. 1.Sandbags 2.sandbags 15* angle 3.sandbags corner 4.sandbags with 50Cal (For USA) 5.sandbags with PK (for Russia) 6.barbed wire 7.military fence with barbed wire 7.military camp gate. open/close bar when a same coalition vehicle is very close 8.danger sign (for mines) 9.soldier with m16 (for USA) 10.soldier with m4 equipment (for USA) 11.soldier with javelin (for USA) 12.soldier with M72 LAW (for USA) 13.soldier with FN SCAR (for USA) 14.spec ops units 15.Supplies drop as static object 16.oil/fuel barrels as static objects 17.single heliport 18.ammo crates/ supplies crates as static objects 19.can choose camos for ground units 20.units gets more cover behind crates, sandbags . 21.military parking area for vehicles 22.army camp tents 23.weapons like rpg's or law's touched on sandbags as static objects 24.nuclear missile as static object 25.soldiers can be dropped with parachute from c-130/IL-76-78 26.soldiers can move on crouch 27.heli's when speed choosen as 0, are staying above point 28.chinook opens back door when lands (is better as trigger) 29.chinook can transport infantry. onboard/aboard new trigger ACTIONS: cluster eXplosioN nuclear explosion FIX 1.bomb in zone: when i'm selecting ''bomb type'' for example MK-82 and saving or doin' something else in editor, if i select again this trigger again bomb type box is empty like i never change it. 2. unit that is placed on a building, when it's dead is goin'g inside building that's all! and please, please do something about cluster bombs and mlrs's fps when fired are awful, do something about the world's fps my thanks!!! my english :( sorry
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