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Trainzak

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Everything posted by Trainzak

  1. Are there any e-shops selling FC3 apart from DCS? Other modules are sold in many other places, but I cannot find anyone selling FC3...
  2. I just noticed that everytime I run DCS Repair, it downloads 1,7 MB of something and says "Updates applied successfully". Is this normal?
  3. So most likely it's caused by not enough RAM, not the graphic card. Maybe it's also caused by some kind of memory leak - I don't know why multiplayer missions should take much more memory than singleplayer.
  4. There will be no AFM for Su-27 and F-15C in FC3?
  5. Ok, so now go get some graphic card with 512 MB and plenty of RAM, and try to reproduce it :smilewink: No seriously, I would really appreciate if I knew whether I should buy more RAM or better graphic card...
  6. Alright, just did a little test - I watched the RAM usage during A-10C flight. In Single player during the Instant Mission Builder flight (lots of airborne and ground targets), I had about 80% of RAM used. But in Multiplayer, quickly after joining the server, the amount of used RAM quickly jumped to about 90%. When I was starting up the plane, RAM usage was steadily rising to 95%, then it crashed. So perhaps it has something to do with memory. That would explain why it didn't crashed so much with Su-25T (less complex plane). I'm quite surprised, because 4GB of memory are in Recommended system requirements of all modules!
  7. As far as I know, when I run out of physical memory, the system should start using the page file on harddrive... It should not crash to desktop...
  8. OK, a little summary - the crashes occur: Only in Multiplayer On different servers Never with Su-25T, sometimes with Ka-50, very often with A-10C When no significant event happened. It could be in flight, when attacking or even before startup My system specs are upper on the page. I updated graphic card drivers, what other drivers I should update?
  9. It seems that with A-10C, it crashes much more often, I got two very fast crashed after the first one above (again edObjects.dll), and then I tried another server, where it lasted running for 15 minutes, then it crashed, but this time the wrong module was wRadio.dll. There's the crashlog: # -------------- 20130807-192312 -------------- # C0000005 ACCESS_VIOLATION at EFCC446F 00:00000000 00000000 00000000 0000:00000000 EFCC446F 002EF3C0 0000:00000000 ?startMessageTransmition@wCommunicator@@MEAAXAEBV?$Ptr@VwMessage@@@Mem@@@Z()+6F EFCC6EA8 002EF400 0000:00000000 ?startTransmition@wCommunicator@@MEAAXXZ()+88 EFCC15A6 002EF430 0000:00000000 ?updateStatus@wReceivingMessageData@@QEAAXXZ()+66 F4708561 002EF4C0 0000:00000000 F4708A1B 002EF510 0000:00000000 3F6557C9 002EF5A0 0000:00000000 3F6581BD 002EF600 0000:00000000 3F66E444 002EF630 0000:00000000 3F66E31B 002EF660 0000:00000000 3F702AC8 002EF6D0 0000:00000000 3F70407E 002EFCD0 0000:00000000 3F706CCB 002EFD80 0000:00000000 774C652D 002EFDB0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 776FC521 002EFE00 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 I really don't know why it's happening just to me, just for sure there's my PC specs: Intel Core 2 Duo E7400 2800 MHz overclocked @ 3400 MHz A-DATA Extreme DDR2 800 4 GB GIGABYTE nVidia GeForce 9800 GT 512 MB, overclocked 650/1600/950 MHz WD3200AAKS 320 GB But problably when it's running OK in single player, I think that problem would be somewhere else...
  10. I tried updating drivers for the graphic card, removing my ReadyBoost flash drive, none of that seems to work... Yesterday I bought A-10C, and it's the same, first online flight and after 30 seconds in the cockpit edObjects.dll crash. This is the log: # -------------- 20130807-184623 -------------- # C0000005 ACCESS_VIOLATION at F25BC3F0 00:00000000 00000000 00000000 0000:00000000 F25BC3F0 001BF0F0 0000:00000000 ?QueryEditor@viLight@@QEAAPEAVLight@Graphics@@XZ()+0 3FE0B2F3 001BF210 0000:00000000 3FE11FD4 001BF2B0 0000:00000000 F1F66026 001BF2F0 0000:00000000 ?open_fire@wGun@weapons_gun@@IEAAXXZ()+86 F1F662E9 001BF320 0000:00000000 ??4wShellGroup@@QEAAAEAV0@AEBV0@@Z()+C9 F1F62CE9 001BF360 0000:00000000 ??1?$wActivityGroupEnvelope@VwShellGroup@@VwShell@@@@UEAA@XZ()+299 F4708561 001BF3F0 0000:00000000 F4708A1B 001BF440 0000:00000000 3FEC57C9 001BF4D0 0000:00000000 3FEC81BD 001BF530 0000:00000000 3FEDE444 001BF560 0000:00000000 3FEDE31B 001BF590 0000:00000000 3FF72AC8 001BF600 0000:00000000 3FF7407E 001BFC00 0000:00000000 3FF76CCB 001BFCB0 0000:00000000 774C652D 001BFCE0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 776FC521 001BFD30 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
  11. The multiplayer menu (server list) seems too simple for me... It should at least have possibility to order the servers by number of players, name, etc. - not only ping by default. It would be also useful to review basic server settings - for example disabled external views.
  12. When I turn on "Cockpit Shadows" in the options, the cockpit remains without dynamic shadows. Why? My PC: Intel Core 2 Duo E7400 2800 MHz overclocked @ 3400 MHz A-DATA Extreme DDR2 800 4 GB GIGABYTE nVidia GeForce 9800 GT 512 MB, overclocked 650/1600/950 MHz WD3200AAKS 320 GB
  13. Just to keep you updated, the random crashes are still present even on version 1.2.5 Update 2. Here is the crashlog of multiplayer game, that just happened (flying Ka-50, crashed during searching the targets with Shkval): # -------------- 20130804-194853 -------------- # C0000005 ACCESS_VIOLATION at F288C3F0 00:00000000 00000000 00000000 0000:00000000 F288C3F0 0031EDC0 0000:00000000 ?QueryEditor@viLight@@QEAAPEAVLight@Graphics@@XZ()+0 3FA6B2F3 0031EEE0 0000:00000000 3FA71FD4 0031EF80 0000:00000000 F0566026 0031EFC0 0000:00000000 ?open_fire@wGun@weapons_gun@@IEAAXXZ()+86 F05662E9 0031EFF0 0000:00000000 ??4wShellGroup@@QEAAAEAV0@AEBV0@@Z()+C9 F0562CE9 0031F030 0000:00000000 ??1?$wActivityGroupEnvelope@VwShellGroup@@VwShell@@@@UEAA@XZ()+299 F43E8561 0031F0C0 0000:00000000 F43E8A1B 0031F110 0000:00000000 3FB257C9 0031F1A0 0000:00000000 3FB281BD 0031F200 0000:00000000 3FB3E444 0031F230 0000:00000000 3FB3E31B 0031F260 0000:00000000 3FBD2AC8 0031F2D0 0000:00000000 3FBD407E 0031F8D0 0000:00000000 3FBD6CCB 0031F980 0000:00000000 7724652D 0031F9B0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 7737C521 0031FA00 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
  14. After installing 1.2.5 Update 2 it still shows 0 kills, same problem on my side. Can we expect this bug to be repaired in next few days? I recently bought Black Shark 2 and now I don't have any reference on how I'm doing in campaigns!
  15. I was flying the Black Shark, for the first time it happened when i was starting the helicopter, and second time in flight. However, I don't think it was caused by certain user input...
  16. Oh sorry, that was dcs.log, there is the last two crash logs: First: # -------------- 20130801-142411 -------------- # C0000005 ACCESS_VIOLATION at F44CC3F0 00:00000000 00000000 00000000 0000:00000000 F44CC3F0 0029EDC0 0000:00000000 ?QueryEditor@viLight@@QEAAPEAVLight@Graphics@@XZ()+0 3F9CB513 0029EEE0 0000:00000000 3F9D21F4 0029EF80 0000:00000000 F0776026 0029EFC0 0000:00000000 ?open_fire@wGun@weapons_gun@@IEAAXXZ()+86 F07762E9 0029EFF0 0000:00000000 ??4wShellGroup@@QEAAAEAV0@AEBV0@@Z()+C9 F0772CE9 0029F030 0000:00000000 ??1?$wActivityGroupEnvelope@VwShellGroup@@VwShell@@@@UEAA@XZ()+299 F4488561 0029F0C0 0000:00000000 F4488A1B 0029F110 0000:00000000 3FA85819 0029F1A0 0000:00000000 3FA8826D 0029F200 0000:00000000 3FA9E104 0029F230 0000:00000000 3FA9DFDB 0029F260 0000:00000000 3FB328E8 0029F2D0 0000:00000000 3FB33E9E 0029F8D0 0000:00000000 3FB36ADB 0029F980 0000:00000000 76F8652D 0029F9B0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 770BC521 0029FA00 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 Second: # -------------- 20130801-203330 -------------- # C0000005 ACCESS_VIOLATION at F289C3F0 00:00000000 00000000 00000000 0000:00000000 F289C3F0 0018EA30 0000:00000000 ?QueryEditor@viLight@@QEAAPEAVLight@Graphics@@XZ()+0 3FC0B513 0018EB50 0000:00000000 3FC121F4 0018EBF0 0000:00000000 ECEF6026 0018EC30 0000:00000000 ?open_fire@wGun@weapons_gun@@IEAAXXZ()+86 3FC0A88B 0018EC70 0000:00000000 3FC3E669 0018EDE0 0000:00000000 F218DEBD 0018EE20 0000:00000000 ??1Reader@Mail@@UEAA@XZ()+23D ECBA95AE 0018EE90 0000:00000000 ECBA96A1 0018EEE0 0000:00000000 ECBA377E 0018EF10 0000:00000000 ECBB6364 0018EF80 0000:00000000 ECBCEBA3 0018EFB0 0000:00000000 ECBE2F73 0018EFE0 0000:00000000 3FCC81E5 0018F040 0000:00000000 3FCDE104 0018F070 0000:00000000 3FCDDFDB 0018F0A0 0000:00000000 3FD728E8 0018F110 0000:00000000 3FD73E9E 0018F710 0000:00000000 3FD76ADB 0018F7C0 0000:00000000 76F8652D 0018F7F0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 770BC521 0018F840 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
  17. I repaired it, but it just happened for the third time, and this time totally different log: http://textsave.de/P2J
  18. It's maybe a little off topic, but is there a list of all addons being developed for DCS? With release estimates and so on?
  19. This is the complete log file: http://textsave.de/F2J It happened on 2 different servers...
  20. There are last lines of dcs.log: 02594.227 UNKNOWN ?: got command 360 02632.851 WARNING LOG: 1 duplicate message(s) skipped. 02632.851 ERROR DXRENDERER: Can't load texture '/textures/f15_decol_empty.tga.dds'. Reason: D3DERR_INVALIDCALL 02644.597 WARNING WEATHER: Visual cloud not deteted Do you think it's missing or corrupted texture file?
  21. For the second time in the last two days, I had the "DCS stopped working" crash in the middle of multiplayer game. There are details: Name of the event: APPCRASH Name of app: DCS.exe App version : 1.2.5.15865 App timestamp: 51f13011 Name of faulty module: edObjects.dll Faulty module version: 1.2.5.15865 Happened only in multiplayer. No crashes in 1.2.5 in singleplayer so far.
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