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jasonstory44

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About jasonstory44

  • Birthday 04/26/1974

Personal Information

  • Flight Simulators
    Microsoft flight-hoped for better Microsoft
    DCS world and all modules
    FS 10
    Prepar3D
    Pretty much strictly a DCS addict at this point
  • Location
    Boston Massachusetts
  • Interests
    Aviation, sports, medicine
  • Occupation
    Doctor of veterinary medicine

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  1. Thank you Pacoo. I bet you ate right and I’m making the mistake of hitting the T/O trim before checking. I’ll report back again when I get a chance to jump back in the pit. Knew I must be doing something out of order. Cheers
  2. Question I am hoping someone can help me out with. I am running the FCS-Bit at startup and get the ok on the FCS page. I then press takeoff trim and do my flight surfaces checks. I’m finding that my flight surfaces don’t always show full deflection on the FCS page. I guess most noticeably when I do full forward stick my stabilators will only deflect to 3 degrees nose up. Shouldn’t they get to 20 degrees ND? My other control surfaces get closer to the deflections in the check list but not perfect. Not sure what I’m doing wrong here Thanks in advance, Jason
  3. Thank you Andre! This worked great! Sent from my iPhone using Tapatalk
  4. Hey guys…is there a way to get the paid version of SSA to work with mods? More specifically trying to get it to work with the F-18E Superhornet mod. It works fine when I’m in the official Charlie jet but I get nothing with the modded jet. Even when I switch to generic jet. Thanks in advance, Jason
  5. Been running into a hell of a problem both in single and MP. All started after I reset my export lua due to flashing comms menu. That problem resolved but now whenever I transmit on a radio it adds an additional radio transmit in the voice attack window. One for each time I make a call out. It also seems to want to keep initializing chatter even though I don’t use it. Attached a screenshot in a separate post in this forum to better demonstrate (struggling to get pic in here)
  6. Hmm. So you suggest resetting everything huh? Is there a way to backup profile so I don’t lose custom commands and added keywords?
  7. this would be the fourth time I have tried to talk on TX1 in this example
  8. Been running into a hell of a problem both in single and MP. All started after I reset my export lua due to flashing comms menu. That problem resolved but now whenever I transmit on a radio it adds an additional radio transmit in the voice attack window. One for each time I make a call out. It also seems to want to keep initializing chatter even though I don’t use it. Attaching a screen shot to try and help.
  9. Thanks dburne. And I sorted out the swap of top and bottom to fix it. I was only doing one
  10. guys this looks amazing and the performance is great. Still having trouble with distortion or maybe barrel effect though. I can't seem to find a hedy.lua to delete in my saved games. Interestingly enough the debug tool says i am still using Reverb G2...any thoughts?
  11. Hmm…I don’t believe I have anything setup in the DCS editor for patrol zone. All my CAP flights are MOOSE driven and that script doesn’t seem to be throwing any errors but I will try and look through again
  12. If anyone can help or point me in the direction of how to track down and trouble shoot these errors greatly appreciated. The errors in my moose scripts seem fairly easy to track down as they tell you what line and script so these errors seem different and I’m at a loss of where to begin. any help greatly appreciated. thanks, Jason 2022-03-30 23:04:01.841 INFO SCRIPTING: Error in SCHEDULER function:[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:126604: attempt to index field 'PatrolZone' (a nil value) 2022-03-30 23:04:01.841 INFO SCRIPTING: stack traceback: [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28323: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28319> [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:126604: in function 'onafterPatrolRoute' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:131264: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:131261> (tail call): ? [C]: in function 'xpcall' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28332: in function '_call_handler' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28021: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:27913> (tail call): ? [C]: in function 'xpcall' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:8892: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:8837>
  13. Hey guys...anyone know the module ID name to update with a bat command? Don't see it listed yet but having trouble installing it with the module manager Thanks, Jason
  14. Just dipping my toes into the liberation waters. Two quick things I am hung up on. How can I change my AI SEAD package target waypoint to not be 0 AGL? I can’t seem to edit the waypoint or I’m missing something. Also they roll in and never launch any harms. Therefore they end up being quite useless. I must be missing something. Any help greatly appreciated. Thanks, Jason
  15. Just a quick bump to my previous question regarding afterburner for the F-18. I can’t seem to get the afterburner effect to be more dramatic than normal military power even if I crank afterburner effect way up. any thoughts on where I may be going wrong??? thanks, Jason
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