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jasonstory44

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About jasonstory44

  • Birthday 04/26/1974

Personal Information

  • Flight Simulators
    Microsoft flight-hoped for better Microsoft
    DCS world and all modules
    FS 10
    Prepar3D
    Pretty much strictly a DCS addict at this point
  • Location
    Boston Massachusetts
  • Interests
    Aviation, sports, medicine
  • Occupation
    Doctor of veterinary medicine

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  1. Been running into a hell of a problem both in single and MP. All started after I reset my export lua due to flashing comms menu. That problem resolved but now whenever I transmit on a radio it adds an additional radio transmit in the voice attack window. One for each time I make a call out. It also seems to want to keep initializing chatter even though I don’t use it. Attached a screenshot in a separate post in this forum to better demonstrate (struggling to get pic in here)
  2. Hmm. So you suggest resetting everything huh? Is there a way to backup profile so I don’t lose custom commands and added keywords?
  3. this would be the fourth time I have tried to talk on TX1 in this example
  4. Been running into a hell of a problem both in single and MP. All started after I reset my export lua due to flashing comms menu. That problem resolved but now whenever I transmit on a radio it adds an additional radio transmit in the voice attack window. One for each time I make a call out. It also seems to want to keep initializing chatter even though I don’t use it. Attaching a screen shot to try and help.
  5. Thanks dburne. And I sorted out the swap of top and bottom to fix it. I was only doing one
  6. guys this looks amazing and the performance is great. Still having trouble with distortion or maybe barrel effect though. I can't seem to find a hedy.lua to delete in my saved games. Interestingly enough the debug tool says i am still using Reverb G2...any thoughts?
  7. Hmm…I don’t believe I have anything setup in the DCS editor for patrol zone. All my CAP flights are MOOSE driven and that script doesn’t seem to be throwing any errors but I will try and look through again
  8. If anyone can help or point me in the direction of how to track down and trouble shoot these errors greatly appreciated. The errors in my moose scripts seem fairly easy to track down as they tell you what line and script so these errors seem different and I’m at a loss of where to begin. any help greatly appreciated. thanks, Jason 2022-03-30 23:04:01.841 INFO SCRIPTING: Error in SCHEDULER function:[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:126604: attempt to index field 'PatrolZone' (a nil value) 2022-03-30 23:04:01.841 INFO SCRIPTING: stack traceback: [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28323: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28319> [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:126604: in function 'onafterPatrolRoute' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:131264: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:131261> (tail call): ? [C]: in function 'xpcall' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28332: in function '_call_handler' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:28021: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:27913> (tail call): ? [C]: in function 'xpcall' [string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:8892: in function <[string "C:\Users\Jason\AppData\Local\Temp\DCS.openbeta\/~mis00005C9E.lua"]:8837>
  9. Hey guys...anyone know the module ID name to update with a bat command? Don't see it listed yet but having trouble installing it with the module manager Thanks, Jason
  10. Just dipping my toes into the liberation waters. Two quick things I am hung up on. How can I change my AI SEAD package target waypoint to not be 0 AGL? I can’t seem to edit the waypoint or I’m missing something. Also they roll in and never launch any harms. Therefore they end up being quite useless. I must be missing something. Any help greatly appreciated. Thanks, Jason
  11. Just a quick bump to my previous question regarding afterburner for the F-18. I can’t seem to get the afterburner effect to be more dramatic than normal military power even if I crank afterburner effect way up. any thoughts on where I may be going wrong??? thanks, Jason
  12. Hi guys...looking for a little help on F-18 afterburner settings. Even though I have the afterburner sound module and jet seat cranked all the way up to 100 in settings, the effect seems to rumble much less than at Mil power which I have set much lower. Is this working as intended or do I need to change something? I would expect a bumpier ride with the burners on but that doesn’t seem to be how it is for me. thanks, Jason
  13. Additional question. Is there a way to temporarily disable realistic aircraft carrier comms (like the air rio check box)? I can’t seem to uncheck it. Or once you purchase it it’s always on?
  14. Another example...where I fly in VR I need to use Viacom to communicate with the tanker for precontact and such...otherwise I struggle. I’d like to keep that aspect of things. While allowing the human ATC to be the only comms at the airfield, awacs and the boat which I will be using this weekend. I don’t want to completely get rid of Viacom ATC entirely because I sometimes fly and practice in single player and find the Viacom ATC invaluable in those situations. Maybe if I just turn off realistic ATC in Viacom when I fly in MP? Would that work? or would the hold AI transmission setting be helpful?
  15. I guess just to clarify. There will be a time this weekend where I will have human ATC. And while practicing for the mission I discovered everyone could hear the automated response. I know it’s more of a DCS issue than Viacom. Guess I was asking if there is a way to turn off the automated response for when I do fly with human ATC
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