

guitarxe
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I also found this to be odd. Does the Hind have the same AP system as the Hip? If so, it's strange that it behaves like this in the Hind, but not in the Hip. Actually, I found a different way to trim. Since the Hind has an actual trim hat (don't think I've ever seen this on any other helicopters?) I only use trim release for any major stick movements, which usually happens only during the major transitional periods of flight. i.e, take off, setting for cruise, or when landing. Besides those, unless I again need big movements for some reason, I just trim it like conventional aircraft trim. I tap tap tap on trim until it slowly reaches a point of no force (i.e my joystick spring) and I can let go of my stick without changing attitude. It works marvelously. Obviously don't know if that's how the trim hat is supposed to work in the real hind (again haven't seen any other helos have a trim hat?), or if this is procedural, but this is a lot better for me than to have to fight the pitch AP every time I re-trim.
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Thanks! Illumination rockets are lots of fun! Actually, flying this thing at night in general is a lot of fun! Also I tried what you suggested, full moon vs half moon. What I noticed is that with half moon the AI CPG is able to see targets around the same distance, but is not able to identify what they are (just says "ground"). He gets identity of them at about half distance of when full moon. Also has anyone noticed how gorgeous the game has become with the new volumetric clouds? I had rain and thick clouds, and you can actually see the light glow from distant city lights on the clouds it's really cool! Also the taxi/landing light in the cloud soup look great nullnullnull
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I am trying out different curves and saturation levels to see where the best sweet spot is for me, but still haven't nailed it. Wondering what everyone else has for their setup? Just curious to see what works for others. Let me know what you have for: Stick extension (if any) Saturation Y Curvature
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I saw this video and AI CPG is locking up targets no problem, but when I try it he never sees them. Is this possible or is this guy using some kind of hacks in this movie?
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That works, thank you! This is very strange because all other Helicopters it says "rudder trimmer" or "pedals trimmer" or "do not trim". Only on AH-64D you have to somehow figure out that "pedals with FFB" is the way to disable rudder trimmer I can now keep this thing stable, but boy is it twitchy and nimble compared to all the other whirlybirbs! null nullnullnull
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Thank you, this is related to the laser cooling? I must be doing something wrong. I am using the guide, for every weapons employment it says to change the laser into "standby". nullDo I have to switch if off after every shot? How can I do that? I already have it set to English cockpit, but it still shows HUD in Russian. null
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I cannot find description of this in the manual or chuck's guide, or searching internet. What does this word on the HUD mean? null
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In all the other helicopters I've flown, there is an option in the Special tab to disable rudder trim. But for AH-64D, this option is not there. I have spring pedals so the position of the rudder getting set whenever I trim is very inconvenient and honestly I have no idea how I'm ever going to get used to flying like this. Is there no way to disable it? Can't imagine it's hard to add just like all the other Helis have it? How do all of you with springs deal with it?
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Omg I could kiss you! Thank you! It works now.
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Can someone help? Trying to make ground targets that will not shoot me. I have HOLD ROE = Weapons HOLD Disperse Under Fire = OFF Mi-24 Gunnery.miz
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Other than GR I can't find anything on youtube for tutorials for SU-27/J-11. Does anyone have any good links? I found one decent looking playlist, but it's in Spanish. I guess I could use auto-translate subtitles, but I'm surprised a module this popular has almost no learning videos?
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Community A-4E-C v2.3 (May 2025)
guitarxe replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Oh, how strange that it works without changing that for the F/A-18C. I thought there was something not working because it worked in that aircraft. Thanks for pointing it out! -
Community A-4E-C v2.3 (May 2025)
guitarxe replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Tanker TACAN doesn't work for me on Marianas either. Can you try this mission? There is A-4E and F/A-18C both airstart, and a tanker on 1X. In the A-4E, the TACAN is not being picked up. In The F/A-18C it does. I've tried different TACAN channels, too. Edit: Actually, I just tried with a Tanker on Caucuses and the A-4E is just not getting it, doesn't look like it's tied to any map for air TACAN. a-4e tacan.miz -
Community A-4E-C v2.3 (May 2025)
guitarxe replied to plusnine's topic in Flyable/Drivable Mods for DCS World
I am having trouble with TACAN on some maps. On Caucuses map this works fine, but on Marianas or on Syria it does not. I am setting up new mission with just the plane and I do not get bearing or range to the TACAN station to the airfield I am on. Tanker does not work either. Trying a different plane on the same mission works fine. I can't figure out why that is happening. Is there some bug with it? -
Paradise Lost - is it doable with old engine model?
guitarxe replied to guitarxe's topic in Missions and Campaigns
Thanks for the response @Reflected! Is there somewhere that I could download an older version of the campaign from before the engine update? Would be great to be able to fly it with the old engine.