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Jazzerman

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  1. Sorry for not sharing this sooner, it slipped my mind and I just came across the source during a clean up. I've modified simffb to include another combo box that allows you to bind a listed keyboard key to reinitialise direct input. Hopefully this is still useful to someone until average pilot finishes his rewrite! :) Source and compiled executable attached. simFFB_source.zip simFFB.zip
  2. Oh fantastic. Great to know this will work with UH-1H as that was my focus. Thanks! edit: I've had a brief read so far and realised this is not quite what I'm after, so to clarify I was looking for the world coordinates of the clickable object, not just it's switched state.
  3. I'm curious if it's possible to retrieve the positions of these objects in the cockpit. Many thanks.
  4. I'm not sure about your offset problem, but it may be worth opening the stick and ensuring that everything is in the right place. It's not a complicated piece of equipment and very easy to piece back together. There are no force feedback effects in the choppers as far as I know, other than the centre force. The steps are apparent on my own FFB2, although I've extended the stick and it's now far less apparent. I was previously borrowing a FFB2 from a friend, which had much less noticeable step feeling, although internally the sticks looked the same with no signs of wear, I suppose it could be the motors or some slight revisions in the circuit. My advice is to turn the force feedback down as this will significantly reduce the jerk when setting the trim.
  5. I know you've found a work around, but I noticed when setting up force feedback for the mi-8, swap axis, invert x, and invert y all had to be ticked. Unlike in the UH-1H where only swap axis was needed. As far as using SimFFB goes, I believe you have to assign the trim control to a joystick button in game and it works straight from that. This can't be a keyboard stroke emulated through any software either, it must be assigned as one of the joystick buttons. I hope this helps.
  6. In controls, select an item in the sidewinder force feedback column, go to force feedback tune (FF TUNE) and tick swap axis.
  7. The force trim has certainly been improved and when activated it doesn't seem to bounce like it used to. I'm also using an x52 pro with zip ties on the spring and I had no problems using force trim after some practice, but now it seems perfect. Give it another go.
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