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Everything posted by ElGringo
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It seems we need the new 1.5 modules installs. Tried to install a 1.2.16 one and it told me i needed 1.5 installer. So we will have to be patient with the server I guess
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Thrustmaster TARGET limitations with MFDs connected
ElGringo replied to Havner's topic in PC Hardware and Related Software
And my controls don' t lock up anymore... So thanks alot to you Sir Havner who kindly helped me, and thanks alot to Home Fries, Savior of Mankind, that made this. to the community. By the way the modified Target.tmh file should get its own sticky. It would save a lot of time to a lot of people. -
Thrustmaster TARGET limitations with MFDs connected
ElGringo replied to Havner's topic in PC Hardware and Related Software
EDIT: Thank You! I'm going to try it right away and report back. -
Thrustmaster TARGET limitations with MFDs connected
ElGringo replied to Havner's topic in PC Hardware and Related Software
Hello, I revive this thread because I found no other related to my problem. I started recently using functions and EXEC in my profiles, and all was doing well. My F-86 profile for example was working a week ago. It doesn' t anymore. My controls lock-up when some buttons are pressed in a certain order. Tried on another computer, with no luck. Did a firmware update, tried on other USB ports. The only last two remaining reasons I see are: _Software limitation (so why was it working before?) _Hardware problem (Had an earlier problem with some cables inside the stick and had to resolder some stuff. I checked again today and all looks fine) Here is one of the profiles that makes my HOTAS hang: [color=#1e90ff][b]include[/b][/color] [color=#a52a2a]"target.tmh"[/color] [color=#1e90ff][b]int[/b][/color] main() { Configure(&HCougar, MODE_EXCLUDED); Configure(&T16000, MODE_EXCLUDED); Configure(&LMFD, MODE_EXCLUDED); Configure(&RMFD, MODE_EXCLUDED); [color=#1e90ff][b]if[/b][/color][color=#ffffff]([/color]Init(&EventHandle)) [color=#1e90ff][b]return[/b][/color] [color=#ffffff]1[/color]; SetKBRate[color=#ffffff]([/color][color=#ffffff]50[/color], [color=#ffffff]50[/color]); SetKBLayout[color=#ffffff]([/color]KB_FR); SetShiftButton(&Throttle, RDRNRM, &Throttle, APPAT, APALT); [color=#1e90ff][b]int[/b][/color] MasterArmOn = CHAIN[color=#ffffff]([/color]DX24, D[color=#ffffff]([/color][color=#ffffff]50[/color]), EXEC([color=#a52a2a]"MapKeyIOUMD(&Joystick, H4P, 0, 0, 0,SEQ(DOWN+DX1, UP+DX1), 0, 0);"[/color] [color=#a52a2a]"MapKey(&Joystick, H4U, SEQ(PULSE+L_SHIFT+USB[0x5F], PULSE+L_SHIFT+USB[0x5C]));"[/color] [color=#a52a2a]"MapKey(&Joystick, H4D, SEQ(PULSE+L_SHIFT+USB[0x59], PULSE+L_SHIFT+USB[0x5C]));"[/color] [color=#a52a2a]"MapKeyIOUMD(&Joystick, H4L, 0, PULSE+R_CTL+USB[0x19], SEQ(PULSE+R_SHIFT+USB[0x05], PULSE+L_ALT+USB[0x05]), SEQ(PULSE+L_SHIFT+USB[0x1B], PULSE+USB[0x1B]), 0, PULSE+R_CTL+USB[0x19]);"[/color] [color=#a52a2a]"MapKeyIOUMD(&Joystick, H4R, 0, PULSE+R_SHIFT+USB[0x19], SEQ(PULSE+R_CTL+USB[0x05], PULSE+L_ALT+USB[0x05]), SEQ(PULSE+L_CTL+USB[0x1B], PULSE+USB[0x1B]), 0, PULSE+R_SHIFT+USB[0x19]);"[/color])); [color=#1e90ff][b]int[/b][/color] MasterArmOff = CHAIN[color=#ffffff]([/color][color=#ffffff]0[/color], D[color=#ffffff]([/color][color=#ffffff]50[/color]), UP[color=#ffffff]+[/color]DX1, D[color=#ffffff]([/color][color=#ffffff]50[/color]), EXEC([color=#a52a2a]"MapKey(&Joystick, H4P, 0);"[/color] [color=#a52a2a]"MapKey(&Joystick, H4U, 0);"[/color] [color=#a52a2a]"MapKey(&Joystick, H4D, 0);"[/color] [color=#a52a2a]"MapKey(&Joystick, H4L, 0);"[/color] [color=#a52a2a]"MapKey(&Joystick, H4R, 0);"[/color])); MapKey(&Joystick, TG1, USB[color=#ffffff][[/color][color=#ffffff]0x2C[/color]]); MapKey(&Joystick, TG2, [color=#ffffff]0[/color]); MapKey(&Joystick, S1, TEMPO[color=#ffffff]([/color]SEQ[color=#ffffff]([/color]L_SHIFT[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x06[/color]], L_CTL[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x06[/color]], R_SHIFT[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x06[/color]]), PULSE[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x06[/color]], [color=#ffffff]500[/color])); [color=#32cd32]//Guns Selector[/color] MapKey(&Joystick, S2, USB[color=#ffffff][[/color][color=#ffffff]0x05[/color]]); [color=#32cd32]//Weapon Release [/color] MapKey(&Joystick, S3, USB[color=#ffffff][[/color][color=#ffffff]0x07[/color]]); [color=#32cd32]//Steer (D) [/color] MapKey(&Joystick, S4, USB[color=#ffffff][[/color][color=#ffffff]0x16[/color]]); [color=#32cd32]//Wheel Brake[/color] MapKey(&Joystick, H1U, USB[color=#ffffff][[/color][color=#ffffff]0x52[/color]]); [color=#32cd32]//Trim Pitch Down[/color] MapKey(&Joystick, H1D, USB[color=#ffffff][[/color][color=#ffffff]0x51[/color]]); [color=#32cd32]//Trim Pitch Up[/color] MapKey(&Joystick, H1L, USB[color=#ffffff][[/color][color=#ffffff]0x50[/color]]); [color=#32cd32]//Trim Roll Left[/color] MapKey(&Joystick, H1R, USB[color=#ffffff][[/color][color=#ffffff]0x4F[/color]]); [color=#32cd32]//Trim Roll Right[/color] MapKey(&Joystick, H2U, [color=#ffffff]0[/color]); MapKey(&Joystick, H2D, [color=#ffffff]0[/color]); MapKey(&Joystick, H2L, [color=#ffffff]0[/color]); MapKey(&Joystick, H2R, [color=#ffffff]0[/color]); MapKey(&Joystick, H3U, [color=#ffffff]0[/color]); MapKey(&Joystick, H3D, [color=#ffffff]0[/color]); MapKey(&Joystick, H3L, DXHATUPLEFT); [color=#32cd32]//Trim Yaw Left [/color] MapKey(&Joystick, H3R, DXHATUPRIGHT); [color=#32cd32]//Trim Yaw right[/color] MapKey(&Joystick, H4P, [color=#ffffff]0[/color]); [color=#32cd32]//GAR-8 Missiles EXEC [/color] MapKey(&Joystick, H4U, [color=#ffffff]0[/color]); [color=#32cd32]//Gunsight Rocket Mode Toggle (Guns by default) EXEC[/color] MapKey(&Joystick, H4D, [color=#ffffff]0[/color]); [color=#32cd32]//Gunsight Bomb Mode Toggle (Guns by default) EXEC[/color] MapKey(&Joystick, H4L, [color=#ffffff]0[/color]); [color=#32cd32]//Missile Salvo OR Bomb Station Left OR Rockets Angle EXEC[/color] MapKey(&Joystick, H4R, [color=#ffffff]0[/color]); [color=#32cd32]//Missile Salvo OR Bomb Station Right OR Rockets Angle EXEC[/color] MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYX, [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color]); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYY, [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color]); MapKey(&Throttle, SC, TEMPO[color=#ffffff]([/color]F13, PULSE[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x64[/color]], [color=#ffffff]500[/color])); [color=#32cd32]//Reset View & TrackIR[/color] MapKey(&Throttle, MSP, DX2); [color=#32cd32]//Gunsight Electrical Cage[/color] MapKey(&Throttle, MSU, DX3); MapKey(&Throttle, MSD, DX5); [color=#32cd32]//Gunsight Target Selector button[/color] MapKey(&Throttle, MSL, DX6); MapKey(&Throttle, MSR, DX4); MapKey(&Throttle, SPDF, DX7); [color=#32cd32]//Airbrakes [/color] MapKey(&Throttle, SPDM, [color=#ffffff]0[/color]); MapKey(&Throttle, SPDB, DX8); MapKey(&Throttle, BSF, DX9); MapKey(&Throttle, BSB, DX10); MapKey(&Throttle, CHF, DX11); MapKey(&Throttle, CHB, DX12); MapKey(&Throttle, PSF, DX13); [color=#32cd32]//Position Lights[/color] MapKey(&Throttle, PSB, DX14); MapKey(&Throttle, LTB, DX15); [color=#32cd32]//Teamspeak[/color] MapKey(&Throttle, EFLNORM, DX16); MapKey(&Throttle, EFRNORM, DX17); MapKey(&Throttle, APUON, DX20); MapKey(&Throttle, APUOFF, [color=#ffffff]0[/color]); MapKey(&Throttle, LDGH, TEMPO[color=#ffffff]([/color]DX21, PULSE[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x11[/color]], [color=#ffffff]500[/color])); [color=#32cd32]//Short:Jettison Fuel Tanks, Long:Jettison Weapons [/color] MapKey(&Throttle, FLAPU, DX22); [color=#32cd32]//Flaps[/color] MapKey(&Throttle, FLAPD, DX23); MapKey(&Throttle, FLAPM, [color=#ffffff]0[/color]); MapKey(&Throttle, EACON, MasterArmOn); [color=#32cd32]//Master Arm +DX1[/color] MapKey(&Throttle, EACOFF, MasterArmOff); MapKey(&Throttle, RDRNRM, DX25); [color=#32cd32]//Bombs Arm [/color] MapKey(&Throttle, RDRDIS, [color=#ffffff]0[/color]); MapKeyIOUMD(&Throttle, APENG, [color=#ffffff]0[/color], SEQ[color=#ffffff]([/color]PULSE[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x19[/color]], PULSE[color=#ffffff]+[/color]L_SHIFT[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x19[/color]], PULSE[color=#ffffff]+[/color]L_CTL[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x19[/color]]), TEMPO[color=#ffffff]([/color]SEQ[color=#ffffff]([/color]PULSE[color=#ffffff]+[/color]L_CTL[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x05[/color]], PULSE[color=#ffffff]+[/color]L_SHIFT[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x05[/color]]), PULSE[color=#ffffff]+[/color]DX26, [color=#ffffff]500[/color]), [color=#ffffff]0[/color], [color=#ffffff]0[/color], SEQ[color=#ffffff]([/color]PULSE[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x19[/color]], PULSE[color=#ffffff]+[/color]L_SHIFT[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x19[/color]], PULSE[color=#ffffff]+[/color]L_CTL[color=#ffffff]+[/color]USB[color=#ffffff][[/color][color=#ffffff]0x19[/color]])); [color=#32cd32]//Rocket Fuze Selector[/color] MapKey(&Throttle, APPAT, CHAIN[color=#ffffff]([/color]PULSE[color=#ffffff]+[/color]DX30, D[color=#ffffff]([/color][color=#ffffff]100[/color]), DX27)); [color=#32cd32]//Rocket Selector +DX30[/color] MapKeyR(&Throttle, APPAT, CHAIN[color=#ffffff]([/color]D[color=#ffffff]([/color][color=#ffffff]100[/color]), PULSE[color=#ffffff]+[/color]DX30)); MapKey(&Throttle, APALT, CHAIN[color=#ffffff]([/color]PULSE[color=#ffffff]+[/color]DX30, D[color=#ffffff]([/color][color=#ffffff]100[/color]), DX28)); MapKeyR(&Throttle, APALT, CHAIN[color=#ffffff]([/color]D[color=#ffffff]([/color][color=#ffffff]100[/color]), PULSE[color=#ffffff]+[/color]DX30)); MapKey(&Throttle, EOLMOTOR, DX18); MapKey(&Throttle, EOLIGN, DX31); MapKey(&Throttle, EORMOTOR, DX19); MapKey(&Throttle, EORIGN, DX32); MapKey(&Throttle, IDLELON, [color=#ffffff]0[/color]); MapKey(&Throttle, IDLELOFF, [color=#ffffff]0[/color]); MapKey(&Throttle, IDLERON, CHAIN[color=#ffffff]([/color]PULSE[color=#ffffff]+[/color]DX29, D[color=#ffffff]([/color][color=#ffffff]50[/color]), DX29)); [color=#32cd32]//Throttle Idle/Start[/color] MapKey(&Throttle, IDLEROFF, [color=#ffffff]0[/color]); MapKey(&Throttle, CSU, DXHATUP); [color=#32cd32]//Radar Range Decrease [/color] MapKey(&Throttle, CSD, DXHATDOWN); [color=#32cd32]//Radar Range Increase [/color] MapKey(&Throttle, CSL, DXHATLEFT); MapKey(&Throttle, CSR, DXHATRIGHT); KeyAxis(&Throttle, SCY, [color=#ffffff]0[/color], AXMAP2( LIST( [color=#ffffff]0[/color], [color=#ffffff]10[/color], [color=#ffffff]90[/color] ), USB[color=#ffffff][[/color][color=#ffffff]84[/color]], [color=#ffffff]0[/color], USB[color=#ffffff][[/color][color=#ffffff]85[/color]])); [color=#32cd32]//Zoom[/color] KeyAxis(&Throttle, THR_FC, [color=#ffffff]0[/color], AXMAP2( LIST( [color=#ffffff]0[/color], [color=#ffffff]10[/color], [color=#ffffff]90[/color] ), PULSE[color=#ffffff]+[/color]DXHATDOWNLEFT, [color=#ffffff]0[/color], PULSE[color=#ffffff]+[/color]DXHATDOWNRIGHT)); [color=#32cd32]//Gear[/color] SetSCurve(&Throttle, SCX, [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color]); MapAxis(&Throttle, SCY, DX_YROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, SCY, [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color]); MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_RIGHT, [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color]); MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_LEFT, [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color]); MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_FC, [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color], [color=#ffffff]0[/color]); } [color=#1e90ff][b]int[/b][/color] EventHandle[color=#ffffff]([/color][color=#1e90ff][b]int[/b][/color] type, [color=#1e90ff][b]alias[/b][/color] o, [color=#1e90ff][b]int[/b][/color] x) { DefaultMapping(&o, x); } And here is a button press order that lock it up 100% of the time with this profile: 1_EAC to ON 2_S2 Long press or S1 long press (TEMPO commands) 3_EAC to OFF 4_H4P press 5_EAC to ON Could anyone please try it at home and see if he gets the same results? :joystick::mad::joystick::mad::joystick: ...:pilotfly: -
Cannot maintain level flight with maximum nose down trim
ElGringo replied to dok_rp's topic in DCS: Bf 109 K-4 Kurfürst
With a 10 cm extension, the centering force is very low. You almost don' t feel it. You also gain a lot in precision. It goes from 2cm to 5-6cm each way at full deflection. Since I got mine I am starting to think that it is mandatory to really exploit the warthog' s sensors precision. -
Cannot maintain level flight with maximum nose down trim
ElGringo replied to dok_rp's topic in DCS: Bf 109 K-4 Kurfürst
Dok_rp, you might want to think about changing your setup. The warthog is not really meant to be used on a desk. If you set it lower, you will notice the improvement. Also an extension, like Sahaj one, does a lot to lower the stiffness of the stick. It won' t do anything about the 109 pitch-up "issue", but it will be a lot easier on your wrist. -
Thank you for your answer. The two commands you mention can also be disabled from the game interface. I looked into the mainpanel_init.lua of the 109 but could not find anything related to the autolean.
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Hello, Could we have an option to remove the auto lean that is tied to the action of stowing the gunsight? I would prefer to have the view centered all the time and lean myself as necessary. Not really a problem, but an option in the "special" tab, as for the MiG-15, would be nice. BTW another little annoyance. There is a keybind to toggle the gun safety lever in the 109 but none in the 190. Would be nice to have it in the Dora too, since it is there in reality.
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+1 Trim tabs set to cruise speed by default would only make sense.
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:doh: Thank you Sir...
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When I switch the trigger safety, the point of view moves to center on the gunsight. Is there any way to deactivate this? I find it annoying when combined with Track IR.
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Public inquiry. What is your PC video card?
ElGringo replied to Chizh's topic in DCS World 1.x (read only)
Gainward GTX980 phantom -
+1 we really need some commands unification between all the modules. Even DCS Dora and Kurfurst are different. For example, there is no key to remove stick's safety switch on the Dora, but there is one on the 109. And no toggle commands for F-86 and MiG-21 is a really annoying issue.