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Zilch

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Everything posted by Zilch

  1. Go ahead! I'd read it. This, and the above posts, are exactly the kind of thing I was looking for. Thanks, guys!
  2. Hi, folks. I'm picking up the F-15C coming from the A-10C. Comparatively, it feels like a rocket. Fun times. Anyway, I know the best idea is to detect and engage targets BVR, but I seem to be having trouble engaging anything outside of dogfight range without having to wade through a few AA-10's myself. A few problems I've noticed using the F-15's systems: 1. There is always an annoying ladder line of rectangles in my radar scope. I'm not sure what this is but it obscures my target picture. Is it something useful that I'm overlooking, and, if not, can I shut it off? 2. I can see the big "29" on my RWR long before my radar picks up the target. I understand why this might be happening (target beaming, maybe, easier to pick up an active scan than a passive target) but usually, by the time I get within detection range, the MiG has already fired at me. Is there a better way to detect targets than to wait for the RWR, head out toward the general area of the RWR signal, and hope for the best? 3. My 120's themselves seem to have quite limited effective range. They're touted as having a ~40nm range, but usually my engagement zone restricts itself to about 10nm, max. Usually I don't get a good firing solution until about 7nm away. At this point I may as well go with my winders. It seems that although the missile is capable of long shots, the Pk outside of 10nm is so horribly low that it nullifies any BVR advantage I may have had. Am I doing something wrong here? Again, by the time I get a solid shot, I've already been fired at several times. I'd love to be able to use the 15 as it is intended instead, hitting with AMRAAM's at long range, instead of how I am now, which is evade until I can get WVR and go for my AIM-9's and guns. I usually end up just loading Sparrows and using FLOOD radar mode, which I think is tossing a couple of decades of technological progress out the window. Where am I going wrong?
  3. Heh, I'd love to have seen your impression of the A-10 employed as an LCAC!
  4. Hey everyone! I finally got a good DCS rig and am learning how to employ the A-10C to the best of my abilities. As it happened in one of the campaign missions, I was blasting some BMP's when some harassing MiG-29's decided to zoom through my target area. I queued up my AIM-9's and fired both into one's tailpipe, obliterating it in what must have looked like a pretty cool move. I saved the track, but unfortunately, just before the MiG's enter my target area, the replay track shows that instead of busting out some badass snap-decision ACM, I go full retard and and just spiral my hog straight into the ground like a moth to a flame for no reason. Since my A-10 ceased to exist in the track, he missile shot never takes place either, and instead of dying of humiliation and two AIM-9's, the MiG instead proceeds to shoot down our KC-135 and lives a long, fulfilled MiG life. Worst of all, I can't show the clip and brag to my friends. Anyone have any ideas?
  5. Thanks for the help, all. I've noticed quite a few more hits based on your input!
  6. Thanks for the tips. I'll keep the brakes in and get a bit closer. Incidentally, when I pull out really low like that, I always take gunfire, especially from those pesky BMP's. Any suggested tactics for evading that aside from the standard jink?
  7. Hi, I suppose I could record a track of this, but I'm having issues employing the lovely GAU-8 in its intended purpose: blowing up tanks. I'm transitioning from LOMAC/Flaming Cliffs 2 into the A-10A in DCS. For the most part, it's a smooth changeover but I'm finding that hitting tanks with the gun is much more difficult. I'll hit 7, then C to arm the cannon. I usually dive down on the target at about a 30 to 45 degree nose down angle, chop the throttle, open the brakes and get the target situated. Then, I line up the pipper right on the target and let fly with the rounds, just like I've done in FC2 with good success. However, in DCS, the plane pitches upward pretty suddenly when I fire my cannon. Additionally, I've made multiple passes at the same target, say, a T-72, and often end up running out of ammo before the thing dies. The debriefing often shows no hits. Bear in mind, I've been playing sims for a couple of decades and my aim at small targets is usually pretty darn good. That said, I'm fairly certain I'm lining up my target just right. I've tried long bursts while bunting the nose down, multiple short bursts in one pass, several passes against one tank, you name it. But, according to the debriefing, I can't seem to score any hits against tanks. I'll dump over 800 rounds at one T-80 and no hits are recorded. I have noticed much more success engaging lighter armor, like BMP's, or unarmored targets, like trucks and artillery. This leads me to think I may not be scoring enough hits against the thicker tank armor, or maybe the hitboxes in those particular units are funky. First, what's the deal with the sudden up-pitch? Second, is the problem with my aim, or maybe the hit boxes within DCS on certain ground targets? Thanks for any advice. If it would be helpful, I can record a track.
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