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Zilch

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Everything posted by Zilch

  1. I'd make the trip to Vegas just to compare it to the digital version!
  2. The crucial piece of my HOTAS rig, the CH Pro Throttle, seems to be on the way out. The throttle axis input number jumps around, causing all kinds of crazy input in games (especially in the P-51, with all the torque and P-factor.) It's still under warranty, so I'll be returning it for repairs. Have any of you done this, and, if so, what was the process? How long did it take? Failing this, may this be something I could repair on my own? Thanks.
  3. Hey, OP, you forgot the "U" at the end of the Corsair's designation. ;)
  4. Getting somewhere, I think, but not quite where I want to be yet. Lucky match against a MiG-15: And against the Dora:
  5. After a few months of playing other games, I'm back in my Mustang's seat looking to branch out into making myself a better dogfighter by fighting against increasingly difficult enemies. So far I've been able to bag the FW-190, MiG-15 and L-39 by using sound tactics and common sense. I start each combat 1.5 miles away, head on, at 20,000 feet. However, the Bf-109-K just won't die. Further, once it's on my tail, the most I can do is break away, only for a few seconds, before he catches up and then, it's just a matter of life extension before a maximum of 4 rounds of 30mm cannon ends my Mustang. It may be irrational, but I think there has to be some way to reliably beat the 109-K from the seat of the Mustang aside from just getting lucky. I've tried boom-n-zoom, which lasts for a few passes before he does an impossible turn and latches on to my six. I've tried breaking for the deck and using mountains as cover and possible ambush sites, but he just pops up over these and keeps eyes on until he runs me down. I've tried turning, but that obviously ended badly. Head-on passes have minimal effect since apparently it takes between 75 and 150 rounds of .50 to shoot anything down, compared to his 4 30mm cannon rounds. He has the advantage there, too. This, to me, is not a complaint, but a challenge. There has to be a way to manage this with some degree of reliability, one on one. Has anyone else managed this, and, if so, what tactics did you use? I've seen a couple of videos but without the explanation of tactical theory, it's hard to know what's going on from cockpit POV. I'd love to crack this nut!
  6. It does, sort of, which is what I've been using since this app went down. Unfortunately, it only can extract the output of screens, like MFCD's, the CDU monitor, digital clock, CMS panel screens and so on. The problem is, it doesn't extract the buttons and panels. For that, I started using Helios, which works great for the A-10C and even the P-51D along with some other stuff. It's just a pain to get working.
  7. From the 20 minutes I had with it, it's amazing. However, be advised that I did get significant frame rate drops, even with the in-game MFCD's muted. The website said that this was due to increased CPU load and would be greatly reduced with DCS 1.5/2.0.
  8. Hey, I downloaded UMFCD two days ago. LOVE IT. However, yesterday it stopped working entirely, coincident with the webpage no longer loading up, the program stopped working since it can't seem to authenticate. I was just about to purchase it, too! Is anyone else having this issue?
  9. I would love to see a few ammunition choices! More realism and more effective fire against a variety of targets would be fantastic, not to mention better hit confirmation.
  10. Thanks, that seems to be the issue. I went ahead and assigned keystrokes to all 40 OSB's and then used the G13 software to map buttons to those keystrokes. Works great! It just took some time.
  11. I picked up the G13 to round out my HOTAS setup and reduce the challenge of trying to line up my head tracker and mouse to hit those OSB's and other small or obscured switches. There's also something to be said for the feel of a button that you can find and hit without taking your eyes off of the action. The G13 has a cool program that lets you set your macros how you want them and a bunch of other neat things. Normally, you find the keystroke you want to emulaulate, program the desired key, and the G13 duplicates that input when you strike it. However, the OSB's don't have a default keyboard hotkey within DCS, and while the DCS control input menu is detecting the G13, it isn't recognizing any input when I try to map a function to its buttons. I realize that I could define keystrokes for all 40 OSB's and then point the G13 at those keystrokes , but since that has obvious drawbacks, I'd prefer to have the G13 work like another joystick and just assign each button to an OSB directly. Has anyone done this? Is there a faster way to do this than bind keystrokes for each OSB and then mapping the G13 to those strokes?
  12. I've got something cooking that may meet your needs, except for the cutscenes and open world stuff. This is beyond my mission building capacity. Standby, ok? I wish I could give a release date but life is getting in the way. From what you describe, I think you'd like what I'm working on. It's very story oriented, so you should get a sense of continuity between missions. Characters, too!
  13. It may look strange, but there's precedent:
  14. Jefe...would you say I had a...plethora...of pinatas?
  15. I think I have read elsewhere that long, sustained bursts tend to overheat the barrels and ruin the rifling inside. This would require a barrel replacement. Maybe you can test this by also requesting a repair, as well as your re-arm?
  16. Hrm... This may change some things. Is there a known AFAC that can use the WP rockets?
  17. Hi, I'm trying to set up a visual-only CAS mission with an OH-58D AFAC. I've got him armed with WP rockets and have the "Designation" set to "WP" in the Advanced Waypoint Action window. Radio comms work fine, but he always says "no mark" during the 9-line and won't actually hit the vehicle in question with a marker. Is there a way to force him to mark the target instead of having the marker appear from a trigger? It would feel a lot more organic and in-world if the AFAC does it, rather than a scripted smoke marker appearing on the target from nowhere due to an unseen trigger. Thanks!
  18. Best looking machine ever made, says me.
  19. I'm sorry if this has been addressed, but my search turned up no results. I've been looking forward to trying out the C-101, and would love to support AvioDev as soon as I can. However, since I'm using the Steam client, I can't purchase it. I expected a 2-week delay before it hit Steam, but here it's been longer than that and I'm wondering if there is a problem, if the C-101 will be on Steam, or if there are no plans to do so. If the C-101 isn't coming to Steam, I guess I'll have to migrate all my stuff over to the stand-alone client at some point...not looking forward to that process. Has anyone heard anything about this?
  20. I watch my fuel flow meters. When the number gets an extra digit, you're in AB.
  21. I remember reading somewhere (years ago) that, for a plane that big and heavy, it was pretty agile. I'm sure it's no slouch.
  22. Of course! Such a ship would make far more sense to operate your F6F's or F4U's from than the Carl Vinson. I'm hoping for the Enterprise!
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