Hi,
I suppose I could record a track of this, but I'm having issues employing the lovely GAU-8 in its intended purpose: blowing up tanks.
I'm transitioning from LOMAC/Flaming Cliffs 2 into the A-10A in DCS. For the most part, it's a smooth changeover but I'm finding that hitting tanks with the gun is much more difficult.
I'll hit 7, then C to arm the cannon. I usually dive down on the target at about a 30 to 45 degree nose down angle, chop the throttle, open the brakes and get the target situated. Then, I line up the pipper right on the target and let fly with the rounds, just like I've done in FC2 with good success.
However, in DCS, the plane pitches upward pretty suddenly when I fire my cannon. Additionally, I've made multiple passes at the same target, say, a T-72, and often end up running out of ammo before the thing dies. The debriefing often shows no hits. Bear in mind, I've been playing sims for a couple of decades and my aim at small targets is usually pretty darn good. That said, I'm fairly certain I'm lining up my target just right. I've tried long bursts while bunting the nose down, multiple short bursts in one pass, several passes against one tank, you name it.
But, according to the debriefing, I can't seem to score any hits against tanks. I'll dump over 800 rounds at one T-80 and no hits are recorded.
I have noticed much more success engaging lighter armor, like BMP's, or unarmored targets, like trucks and artillery. This leads me to think I may not be scoring enough hits against the thicker tank armor, or maybe the hitboxes in those particular units are funky.
First, what's the deal with the sudden up-pitch? Second, is the problem with my aim, or maybe the hit boxes within DCS on certain ground targets?
Thanks for any advice. If it would be helpful, I can record a track.