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Posts posted by LuSi_6
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I uninstalled FC3! It's only Mirage and MiG-21 for me when I want some TopGun feeling. For oldschool dogfight I still fly the Sabre and the MiG-15. I do not see the Mirage worse than those Modules! Lacking features will come as time goes, and for me as a single player guy the god damm IFF is no issue.
I like it. I like it a lot!
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address this to ED, same for Missle performance. Gun dmg is a general topic, see 37mm canon on the MiG-15...
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To operate the jammer you only need to turn it on (click the switch to the M position). That's it. The jammer is working,
The switch priority is something that is not enabled and we've been debating amoung ourselves if we should.
In the real aircraft the jammer is so powerful that it jams its own radar. So the priority switch is there to control that. If it is on radar priority, jamming signal is weak so you can use your radar. On jammer priority your own radar is useless.
As I said, we can enabled that "problem" but some team member say don't because nobody else have that weakness (but they should have it) and it will give them an unfair advantage in MP (He was specifically talking about SU-27 and F-15).
pls don't go for that reason. If the real M2000 has that "problem", so it should have it ingame :thumbup:
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the M2000 Radar can be fouled very easiely by flying 90° to it. It will loose lock and contact pretty soon, much much sooner than you might used to from SU-27 or F-15. hopefully because it's more realistic
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well I didn't ran into a bug so far, just missing features. But what's already there seems to work as intended.
on topic: RWR does give you a sound warning when you are locked or active homing from missles goes active.
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no IFF is here more realistic than FC3 IFF.
Most BVR is and was forbidden by ROE because of very poor IFF, even today! BVR is only cleared if AWACS (or similar) gives clearance to do so = target is 100% not a friendly and not civilian.
just don't go by FC3 IFF standard which couldn't be more far from RL
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A BETA is suppose to be feature complete. How come every other "Beta" module in DCS is working so well then?
Because they actually released a Beta and not an Alpha product.
Don't get me wrong. I enjoy flying the thing. But in it's current state you can't really use it in any serious missions or in PVP (unless it's only M2000 vs m2000).
No other DCS release has been like that.
For me the two biggest and most breaking things about this is the missing IFF and the poor performance of the 530D. You can barley take on a Mig-21 in a head on pass. Which should be no problem at all if the 530Ds acted like they should.
go read about BVR in general, and the 530 works on my end very well. You need to "lock" the target twice to go from RWS to TWS to STT mode. Don't expect a AIM120!
BTW, anything abouve 5nm is a BVR shot according to the USAF :smilewink:
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FC3 deinstalliert :music_whistling:
Hab jetzt meinen X-55 programiert, Luftkampf ist ja schon fast "easy mode" trotz (noch) fehlender features :joystick:
FM find ich klasse, der FBW effekt lässt stark nach wenn man versucht bei asymetrischer Beladung zu landen. Einfach nur toll!
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Open the manual (PDF)
Hit search (CTRL+F)
Type "Vertical scan" and Enter
All you need to know... :smartass:
Short answer: V cycles the CAC modes.
nice try beeing super smart here :mad:
short story, it just don't work (yet)
strange, seems to work sometimes and not with the 530. I needed a STT lock and than I could use "v" key, not before?!?
€dit No.2:
it works that way:
# Radar EM
# Master Arm on
# Select Magic Missle (LCtrl + 2)
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now you can cycle to the scan mode you like ("v")
# selected scan mode stays even if you change to 530
# every change to Radar setting (like range or something) will disengage all Scan modes and go back default
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Und auf was stützt sich die Aussage von flight model zu einfach? Wieviel Flugstunden hast du denn bei der französischen Luftwaffe?
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realy bad performance (FPS) while in cockpit. makes it basicly unplayable with the rift.
I get 75FPS inside the MiG-15, 50FPS in the MiG-21 (still ok) but only 38FPS inside the M2000. The Cockpit needs some optimization!
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I stopped at reading Stuka
who needs fancy Radars when we can have a sirene? Take my money!
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it works and is the by far best looking ground texture out there.
after install by JSGME go to mission planer and select fall season (or for better Vietnam feeling select "Autum Rainy day" as weather preset
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sehr wendig, aber nur für sehr kurze Zeit. Deltaflügel verbrennt deine Energie schneller als du "halt stopp" sagen kannst. Nach nichtmal 360° turn wird die Mirage zum Backstein. Und in großen Höhen is auch nichtmehr viel mit Wendigkeit.
unter 6000ft und mit genügend speed ein Hammer, sonst "nur" schnell und wahnsinns Rollrate.
Flanker und Eagle behalten ihre Energie besser und sind bis in große Höhen sehr Leistungsfähig, bauen also nicht so schnell ab.
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I like to share my Desert Storm mission, including custom voice overs for radio / mission calls! :)
from mission discription:
1991
Operation Desert Storm beginns. It is 0330h local time. A key mission in this night is a runway attack to eleminate the Iraqi Airforce on the ground.
A 4-ship package of F-15E Strike Eagles will perform the runway bombing. A 2-ship SEAD of Torado GR.4 provided by the RAF will take care of ground based air defence.
You and your 4-ship of F-15C will provide air cover duiring this night. The stike package should be over the target area when the first sunlight hits the desert.
Strike Eagles and Tornados will wait for you at rendevouz point, so hurry up!
it WILL be dark until the sun gomes up, so stick to your NAV points and listen what flight control has to tell you! Wait for taxi until all 6 strikers are airborne!
I hope you like it, leave a comment for what you liked or what not!
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ok, I'm just stupid >.<
once I unchecked "player can control" Ground units behave like they should...
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Hi,
all ground units I place simply do nothing.
Arty is not firing (fire at point), not even moving.
Tanks facing each other at only a few 100 meters choose to ignore eachother.
When I play "ground attack" instand mission in the F-86F arty is actually firing, but when I create a mission by my self no ground unit ever fights.
Do I miss something? :huh:
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eine E-3 sind ca 500mio €. ausserhalb von (mittel) Europa oder Nord Amerika sind die immer in Begleitung unterwegs.
zwei E-3 reichen um die gesammte EU abzudecken
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any chance we can use sweetfx 2.0 with oculus runtime 0.8?
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So I got something interesting for you:
I turned AERO on(!) in Windows 7 and I leave it on. Result is a much smoother gameplay. Still low fps and low quality settings, but playable...
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Do I get it right, it will be no beta release? You go for a full final release? Sounds like the Gazelle will be my first virtual chopper ever :D
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Mig-29S can do this too, TWS2 mode
A2A capabilities in comparison to FC3 fighters?
in M-2000
Posted
ED themselfs do missile FM and stuff. The 530 is just more difficult to use, but inly slightly worse than the AIM-7
I defeat "excelent" AI MiG-29 A & S head on, SU-27 get tricky and is a 50/50 game. Human players tend to do different stuff for sure, but stop calling underperforming or prove with data.
And yes, max. missile ranges are within perfect conditions against non-manouvering targets from very high altidudes and very fast launch plattforms