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LuSi_6

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Posts posted by LuSi_6

  1. Hi guys,

     

    I'm workng on some P-51 and K-4 missions, and while doing this I came up with a kind of WWII template.

     

    This is basicly a scenery, I populated some airfields, transport colums are running towards the frontlines, already included Flak Zones (WWII heavy Flak skript) and some ground fire at the front.

     

    Check it out, feel to add some comments and use it as a base for some WWII missions!

     

    :joystick::pilotfly:

     

    DoW skin pack:

    http://www.digitalcombatsimulator.com/de/files/1599049/?sphrase_id=2932120

    WWII template.miz

    Screen_160307_192904.thumb.jpg.fb9be05a786cee9713901c6129d32533.jpg

    Screen_160307_192950.thumb.jpg.fa87b202ba7a46f1a4b0450a1d1b944d.jpg

    Screen_160307_193212.thumb.jpg.555ab13ad2ac80b1a1add0086b1f4aae.jpg

    Screen_160307_193252.thumb.jpg.dd9f1745026f3f95d68abcf2416cc8c4.jpg

    Screen_160307_193808.thumb.jpg.c44302949fdfed88b0446af5bbcb093e.jpg

    • Like 2
  2. I said because the A-10A pit is very similar with that of the F-5E.... Just look at photos.

     

    MiG-29? You're :drunk: if you think that. At least basic realism... USA pits with USA planes....

    No insult intended....But at least respect other people's work...

     

    no offence, but the general shape of the MiG-29 cockpit fits better than the shape of the A-10A. You are right for the instruments, but than, why use SU-25T avionics and not A-10A avionics?

     

    Btw, the F-5 has an a-2-a Radar, the MiG-29A Avionics with search mode and basic a-2-g modes represents the F-5 much closer than the 25T. You can deactivate functions via input lua, and change the cockpit positions with view.lua (with is not included in your mod, just copy one from another flyable mod and adjust the position)

     

    Take a look at the SU-30 or F-15E or A-7E mods how they do it.

     

    My words do not mean that I don't respect other peoples work, but just don't upload something that unfinished

  3. sorry, but no. This is a very bad Mod.

     

    Why A-10A cockpit? MiG-29 cockpit would fit way better.

     

    AND

     

    before uploading a Mod, at least adjust the cockpit position. Hint: move cockpit forward and upward.

     

    Avionics: use SU-25A or MiG-29A (if you want RADAR) avionics, but SU-25T feels wrong with it's TV screen but no Mavarics or TGP

    • Like 1
  4. key bindings showing up in red is completly random!

     

    out of nowhere, today "TDC down" was in red. I applied the fix, but I don't like to reassign so many bindings. I did run a repair, orginal kebindings restored. But now, TDC is working, but this time cockpit illumination is highlighted in red...

  5. wow! I spend around 1h to read the intro, the first briefing and studing the map. Finished first mission on the first try with two kills. Very nice mission.

     

    But for future improvements:

     

    restrict afterburner use for wingman. I landed at Nellis with around 50% internal fuel, stupid wingman ejected right before touchdown.

     

    I got only 2 kills (two fast movers). I hit the chopper, chopper burned and landed, I strafed him and the chopper was obviously dead (tail section cut off) but nothng but a "hit" was in the debriefing and no official kill for me...

     

    Btw, going from WP 2 to 3 and back and forth... it's mess if you can only select "next" waypoint (or do I miss something?)

     

    Anyway, fantastic job ED!

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