

Ciribob
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Everything posted by Ciribob
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Ciribob replied to gregzagk's topic in Multiplayer
Working over Christmas but will see what I can do :) Edit: Good news - patch for Huey & Mi8 stutter is now on the release branch This fixes the stutter that causes desync & server crash on 1.5..... Just waiting on fix for the auto restarting server hang and then we can have a 1.5 round back up assuming the lag isn't insane UPDATE As a TEMPORARY update, the original 1.5 version is back up - there is no auto restarter if it crashes so may not last long. Password will be blueflag Setting a password seems to improve server performance and has also been reported to ED :) Edit 2: Warehouses havent been modified, and Harrier is NOT there yet... Please report lag & Crashes :thumbup: Sent from my ONEPLUS A3003 using Tapatalk -
Operation "Blue Flag" - 24/7 PvP Campaign - Nevada - Round 1
Ciribob replied to Ciribob's topic in Multiplayer
Server is only down due to the automatic restarter being unable to restart now there is the prompt to save crash logs. Currently when it crashed, it gets stuck until someone logs in and presses a button This issue has been reported to ED. Hopefully they can get round to that soon and then it'll be back up :) Sent from my ONEPLUS A3003 using Tapatalk -
DCS-SimpleSlotBlock - Multiplayer Slot Blocking Script
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Make a folder called hooks in scripts folder :) Sent from my ONEPLUS A3003 using Tapatalk -
New RELEASE Version - 1.4.5.0 .NET Version - PLEASE INSTALL THIS or it may not work: https://www.microsoft.com/en-gb/download/details.aspx?id=53345 Windows 8/10 N Users - PLEASE INSTALL THIS OR IT WILL NOT WORK - Adds the media codecs you need which are removed in the N Version - https://support.microsoft.com/en-us/help/3145500/media-feature-pack-list-for-windows-n-editions - You'll know when you get the audio initialisation error :) Small update to add GameGUI Overlay back for release version without requiring the manual hotfix as all 3 DCS versions now have the same internal overlay changes. This version is incompatible with all versions before 1.4.3.0 and ALL Clients and Servers must be on this version or newer. Highly recommended all clients and servers switch to this version. There is a bug with 1.4.3.0 Servers where radio transmissions cant be hard - this fixes that! :) SERVER OWNERS - You need to open an extra TCP port for SRS to work and its +1 above your normal server port. I.e if you run a server on 5002 you need to open port 5002 and 5003 for TCP AutoConnect Script must be in Saved GamesDCSScriptsHooks now instead of just Scripts folder. Just create a hooks folder in Scripts folder if you dont have one KNOWN BUG If you get lag while using the radio, press L Ctrl + L Shift + L to fix. This is a DCS bug i'm trying to work around and is triggered by pressing L Ctrl + L. It doesn't matter if that key is bound or not, it'll still cause lag when you press it Changelog Added support for new DCS GameGUI / Hooks method Fixed overlay following ED changes Made installer find any DCS.* folder in saved games to handle non standard names Overlay and Overlay Configuration The overlay has 3 states, hidden, small & full that you can see by pressing Left Control + Left Shift + Escape by default. The Full state has a title bar that you can click and drag the window around with. The window position will be saved for when DCS is next opened. The radio status is removed after 5 seconds if SRS is closed or loses server connection To configure the overlay hotkey, run DCS once to create a config file in Saved GamesDCSConfig which will look something like so and quit DCS: config = { ["mode"] = "minimum", ["hotkey"] = "Ctrl+Shift+escape", ["windowPosition"] = { ["y"] = 342, ["x"] = 981, }, -- end of ["windowPosition"] } -- end of config Edit the "Hotkey" section and add the characters from the keyboard you'd like to use instead. i.e config = { ["mode"] = "minimum", ["hotkey"] = "Ctrl+Shift+1", -- now uses the combination of ctrl shift and 1 together to toggle ["windowPosition"] = { ["y"] = 342, ["x"] = 981, }, -- end of ["windowPosition"] } -- end of config Dont forget to restart DCS after editing this file or you wont see the changes. If you want to remove the overlay entirely and never use it, just delete: DCS-SRS-Overlay.dlg DCS-SRS-OverlayGameGUI.lua In Saved GamesDCSScripts Preset Channel Configuration Preset channels can be created for all FC3 aircraft and all expansion radios for Non FC3. Channel presets are created per Radio - full list of names & frequencies here https://docs.google.com/spreadsheets/d/1tzd996zJ1t0heZ-t1PpL7vNUIZbXl7pI6De0GThN1Qw/edit#gid=1869108790 ) Preset files are named after the radio (no special characters needed & case is ignored) and are text files with a single frequency on each line. For example, to create a fixed channel list for the first UHF radio in the F15C: Create a file called ANARC-164 UHF1.txt or anarc164 UHF1.txt where you installed SimpleRadio Standalone (where the client exe is), add frequencies and save. The file will be automatically loaded when that radio appears on an aircraft. The frequency list can also be manually reloaded with the reload button. The files are per radio not per aircraft. As always, thanks for the support and let me know if there are any issues! Dedicated support now available on Discord: https://discord.gg/baw7g3t DOWNLOAD THE LATEST RELEASE: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/latest Video Demo & Installation
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^ see quoted post. Now beta has moved to stable you need the hotfix above EDIT: or just install the latest version to get it automatically Sent from my ONEPLUS A3003 using Tapatalk
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DCS-SimpleSlotBlock - Multiplayer Slot Blocking Script
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
Check my post one post up... :) Move it to scripts/hooks Sent from my ONEPLUS A3003 using Tapatalk -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Ciribob replied to gregzagk's topic in Multiplayer
No worries! Hope the SRS testing goes well. I did test the mission in openbeta but the Huey and Mi8 have a stutter when in flight that no other aircraft has so it's unusable. Reported to ED but I'd say probably not hopeful till merge without a tiny simple map a bit like the Nevada mission Sent from my ONEPLUS A3003 using Tapatalk -
DCS-SimpleSlotBlock - Multiplayer Slot Blocking Script
Ciribob replied to Ciribob's topic in Scripting Tips, Tricks & Issues
In the current openalpha and openbeta, all gameGUI files must be moved to scripts/hooks instead of just scripts folder. This will be the case as well in stable when openbeta is moved to stable :) Sent from my ONEPLUS A3003 using Tapatalk -
It seems to be the combination of never having installed dx9 and currently running afterburner, which for some reason wrecks .net programs :/ but I guess that's a very small subset! Will definitely add to troubleshooting guide :) Out of interest, have you got the latest MSI afterburner? Glad to hear you're sorted Sent from my ONEPLUS A3003 using Tapatalk
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Try this : https://www.microsoft.com/en-gb/download/details.aspx?id=8109 Also make sure that MSI afterburner isn't running Remove any DLLs you downloaded or installed manually. Hope that helps. I don't use anything dx9, just Microsoft .net WPF So it's odd you're getting that error as windows shouldve installed it...! Sent from my ONEPLUS A3003 using Tapatalk
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Ciribob replied to gregzagk's topic in Multiplayer
I wouldnt say its ignored... there is literally a patch on openbeta waiting to merge to stable which i'll wait to test in :) We'll also have the merge soon, plus a new / updated caucasus which'll mean that stability will be easier to achieve. Nevada BlueFlag as I've said before was a quick mission to basically leave some form of Jet BlueFlag running while 1.5 becomes stable. I know its not everyones cup of tea, but time is limited (working on SRS as well as other scripts) and I dont want to start the 1.5 map from scratch as it was a lot of work. From the last test, the mission we'd built up didnt run well performance wise, which is due to Radars and number of units. If we cant get it running soon - we'll maybe look at taking the existing map but removing all the EWRs and Radar SAMs - leaving just IR and AAA (shilka vulcan etc) like Nevada but with the more modern variants. Plane set would stay the same (apart from harrier addition) Don't worry, its not dead or abandoned. It's nice to hear it means a lot to people! :) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Ciribob replied to gregzagk's topic in Multiplayer
I'll try again when openbeta gets merged, hopefully this week but not that hopeful... 2.1 BF is still up though :) Sent from my ONEPLUS A3003 using Tapatalk -
Hotfix for Overlay on Open Alpha and Open Beta OpenAlpha and Beta have changed how UI elements are drawn so the in game DCS overlay doesnt work. Hotfix in zip is attached with README inside For reference its below as well: DCS-OverlayFix-OpenAlpha-OpenBeta.zip
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The Hawk had a Simple Flight Model for a long time, the same as the c101. It has an External Flight model now so behaves very differently (edge of stall etc). It is also off topic and by a different developer :) In their FAQ this is demonstrator for their FM "Our primary goal with the Eagle was to create a groundbreaking prop-engine flight model to be used for our WW2 aircraft." The FM is how the module should be judged and I'm guessing it'll be top notch as that's the point! :) Sent from my ONEPLUS A3003 using Tapatalk
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That's just not true.... ! From their YouTube video "Our team were so silent crickets could be heard" They're trying to joke they themselves have been quiet and are no longer. Making fun of themselves, not the community :) Sent from my ONEPLUS A3003 using Tapatalk
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I'm all for it. More aircraft is no bad thing. Expanding the platform is great, bringing people over from GA will likely bring more from GA to combat which benefits us all. More servers, better MP experience etc. They said in the FAQ why this plane was made: for the love of flying and as a platform for learning how to bring a prop plane to DCS. Seems a good idea to release the test plane after going to all the effort of building it rather than throwing it away. Looks like a good bit of fun :) Sent from my ONEPLUS A3003 using Tapatalk
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No worries :) Glad to hear you're sorted! Sent from my ONEPLUS A3003 using Tapatalk
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I'd check your firewall options and ports for connecting as it says - the exact same build is running here: 5.189.162.17:5014 Can you connect to this one OK? Can you see in the server logs the port listening starting OK?
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Please Note All server owners must update to 1.4.4.0 or updated clients will be unable to connect. I've had a few messages asking why they're getting disconnected immediately from a server, the reason will be a mismatch in versions :) Sent from my ONEPLUS A3003 using Tapatalk
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Literally a one line code change :) If you extract the files and check the exes and DLLs are all signed with a certificate I bought to make windows smart screen happy Just a false positive - no worries! No need - download new version, extract zip contents, run installer and hit install. It'll remove and replace old version and keep settings. If you hit uninstall you'll lose your settings Sent from my ONEPLUS A3003 using Tapatalk
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New RELEASE Version - 1.4.4.0 .NET Version - PLEASE INSTALL THIS or it may not work: https://www.microsoft.com/en-gb/download/details.aspx?id=53345 Windows 8/10 N Users - PLEASE INSTALL THIS OR IT WILL NOT WORK - Adds the media codecs you need which are removed in the N Version - https://support.microsoft.com/en-us/help/3145500/media-feature-pack-list-for-windows-n-editions - You'll know when you get the audio initialisation error :) Final (hopefully) Bug fix release to fix the dropout from 1.4.X.X - ALL CLIENTS MUST BE ON 1.4.3.0+ - ALL SERVERS MUST BE ON THIS RELEASE Preliminary support for Harrier :pilotfly: This version also adds a new experimental mic output / pass through option. If enabled all radio transmissions sent (only when sent i.e with PTT held) will be sent to the specified output device. This can be different from the normal output of audio. This version is incompatible with all versions before 1.4.3.0 and ALL Clients and Servers must be on this version or newer. Highly recommended all clients and servers switch to this version. There is a bug with 1.4.3.0 Servers where radio transmissions cant be hard - this fixes that! :) SERVER OWNERS - You need to open an extra TCP port for SRS to work and its +1 above your normal server port. I.e if you run a server on 5002 you need to open port 5002 and 5003 for TCP KNOWN BUG If you get lag while using the radio, press L Ctrl + L Shift + L to fix. This is a DCS bug i'm trying to work around and is triggered by pressing L Ctrl + L. It doesn't matter if that key is bound or not, it'll still cause lag when you press it Changelog Bug fix for 1.4.3.0 Server - All previous clients & servers deprecated KNOWN BUG - Openbeta doesnt have in game DCS overlay - currently incompatible hotfix a few posts down :) Preliminary Harrier support - Very WIP as Radios are still under development Installer updated to handle openbeta GameGUI loading changes Added optional Mic pass through option for streaming / recording. All mic transmissions will be sent to an optional output device with radio effect enabled Further Fixes for audio dropout / cutoff Server owners please note you'll need to allow an extra port 1 above the existing port you've opened. I.e port 5002 now needs 5002 and 5003 open for TCP Traffic Overlay and Overlay Configuration The overlay has 3 states, hidden, small & full that you can see by pressing Left Control + Left Shift + Escape by default. The Full state has a title bar that you can click and drag the window around with. The window position will be saved for when DCS is next opened. The radio status is removed after 5 seconds if SRS is closed or loses server connection To configure the overlay hotkey, run DCS once to create a config file in Saved GamesDCSConfig which will look something like so and quit DCS: config = { ["mode"] = "minimum", ["hotkey"] = "Ctrl+Shift+escape", ["windowPosition"] = { ["y"] = 342, ["x"] = 981, }, -- end of ["windowPosition"] } -- end of config Edit the "Hotkey" section and add the characters from the keyboard you'd like to use instead. i.e config = { ["mode"] = "minimum", ["hotkey"] = "Ctrl+Shift+1", -- now uses the combination of ctrl shift and 1 together to toggle ["windowPosition"] = { ["y"] = 342, ["x"] = 981, }, -- end of ["windowPosition"] } -- end of config Dont forget to restart DCS after editing this file or you wont see the changes. If you want to remove the overlay entirely and never use it, just delete: DCS-SRS-Overlay.dlg DCS-SRS-OverlayGameGUI.lua In Saved GamesDCSScripts Preset Channel Configuration Preset channels can be created for all FC3 aircraft and all expansion radios for Non FC3. Channel presets are created per Radio - full list of names & frequencies here https://docs.google.com/spreadsheets/d/1tzd996zJ1t0heZ-t1PpL7vNUIZbXl7pI6De0GThN1Qw/edit#gid=1869108790 ) Preset files are named after the radio (no special characters needed & case is ignored) and are text files with a single frequency on each line. For example, to create a fixed channel list for the first UHF radio in the F15C: Create a file called ANARC-164 UHF1.txt or anarc164 UHF1.txt where you installed SimpleRadio Standalone (where the client exe is), add frequencies and save. The file will be automatically loaded when that radio appears on an aircraft. The frequency list can also be manually reloaded with the reload button. The files are per radio not per aircraft. As always, thanks for the support and let me know if there are any issues! Dedicated support now available on Discord: https://discord.gg/baw7g3t DOWNLOAD THE LATEST RELEASE: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/latest Video Demo
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Yes it works but make sure to up the maximum laser range and also use CTLD which incorporates this script plus bug fixes etc. Link is post above :) Sent from my ONEPLUS A3003 using Tapatalk
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Operation "Blue Flag" - 24/7 PvP Campaign - Nevada - Round 1
Ciribob replied to Ciribob's topic in Multiplayer
Not to the current scenario as it just doesn't fit at all - advanced sensors etc We'd have to do a new modern scenario for it which we probably will. Just need time :) Sent from my ONEPLUS A3003 using Tapatalk -
I would guess this is due to the change with GameGui loading and hooks. Try creating a folder called hooks in saved games/dcs/scripts and copy the TacView GameGui (not export, just gameGUI) in. I'll test more tonight for a proper fix Sent from my ONEPLUS A3003 using Tapatalk
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^ this :) If not I can enable it like I do for the FC3 aircraft and you just use the overlay. The issue with the Harrier is the controls are split between internal UFC logic and the control panel. Up until now the state of every system could be worked out via the switch plus a check to see if certain devices are on. Adding a UFC in means that's no longer possible as there is now way for me to figure out the internal UFC state... For example - when you can switch to FM from AM on the radio, there is no button (like on Mi8) and I can't access whether that is set on the radio or not (oddly I can set it via script, just not get it's state) Same for getting channel state - the rotary dial isn't a normal rotary dial so I can't easily get the current channel - just current frequency. It will be worked in though, no worries :) For the harrier, if anyone knows what the controls should do on the KY58, all I need to know is off and on and key switch (assuming that's allowed?) That would be very helpful! Sent from my ONEPLUS A3003 using Tapatalk