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Posts posted by Fahhh
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Some people just have a hard time accepting a defeat and refuse to search for their own mistakes. They proceed with blaming this and that... Watch the track then the tacview recording and you'll find out what went wrong, and not blame it on "magic" missile turns and etc. There were and probably will be times, when I felt confused as to why I died and had suspicions. But after watching the tacview recording, it always comes down to a mistake in the preparation or the execution of a certain tactical plan/ offensive or defensive manouever.
Even today I got killed by MoGas with an AMRAAM from a significant distance - well again it was my fault approaching the fight overconfident. The next flight I was already prepared and much more cautious, we exchanged some missiles, and safely retreated. Lesson learned, and quickly applied. My point is that you can learn from your losses much more than from your wins. You just have to try and get this knowledge from the flight recordings...
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It's not exactly a head-on shot. That's why they seem miss-aligned.
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Forget it, this isn't going anywhere. I'm out.
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and talking is, why migs dont use it on landing, by opinion of pilots, and rostislav apolonovich belyakov, mig dont need it on landings way, "crash of touch" is not cause, cause is no wanted
aoa will equivalent angle of pitching only with absolutly constantive alt, after landing run forexample:)
Well if they don't need it, then why does the MiG-35 that has basically the same air-frame does use it when landing?
There is a difference between "don't need it" and "could do it without it", which you seem to missunderstand or misstranslate.
It's a fact that even if it doesn't touch the ground on landings, the airbrake of a 29 will be very close, and a minor pilot error could damage it, requiring extensive repairs and thus wasted money.
конструкция миг-29 на посадочных углах атаки создаёт достаточное лобовое сопротивление благодаря большому миделю, и миг-29 очень быстро теряет скорость при выпущеной механизации на холостых оборотах двигателя и на посадочных углах атаки
Exactly, the MiG does decelerate nicely even without it, but that is not the main reason why it(the airbrake) is not used. It's rather a consequence of the design
btw alpha or aoa is not same as landing angle:)
On this one I agree, you are right.
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look one of my posts befor, but better ask it mig's pilots, or belyakov, who construct this, he's words: "we are create very manuvering aircraft, but pay for this big midsection"
I did read them all but couldn't understand what you are talking about. And I'm confident my english is not the problem. As for asking a pilot, sure I will do. Until then... I won't post anymore here, it's like talking to a tree and waiting a reply.
EtherealN, try with AoA of 11 degrees. That's what the manual says for landing a 29.
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any way, this is not cause, why mig dont use it on the landing
Please enlighten us... why then the MiGs don't use the airbrake on landings, if it's not for it being smashed to the ground?
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my english so simple like migs engines:) look at airbrake on bottom, and on engines, what first will hit the flo:)
some time better read more than 4 time, sorry lol
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How on earth could the engines get hit first? You should be landing with an AOA of 40-45?!?
And thank god, the mig's engines aren't that simple and not making any sense, as your words are...
p.s. If russian is your native language, try writing what you want to say in it... I'll understand much more than I do now.
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The air-brake on the mig should not and must not be engaged when landing... it will just hit the ground. Same when the central fueltank is added, the air-brake should not be used.
As for the first part of your post... I read it 4 times, and still it doesn't make sense to me. Work on your english a bit more please...
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but if airbrake got in tail is up pitching moment so aoa go up,
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mig-29 with big midsection and wing area is too unstable(statical) for use this tail brake, and is realy is no actual for mig
by simple way, best migs brake is him midsection+wingarea on the landings aoa
I barely understood what you're on about. And indeed If I understood correct, than you're very very wrong. The tail air-brake on the MiG opens on both sides- up and down, so it does not create a pitching moment.
And unlike the F-16 & the F/A-18E/F, the MiG(29A/S) is actually a generally stable air-frame, and is flown without digital fly-by-wire controls (it being stable is not the main reason for this though...)
However I agree that this original design was not the best the soviet engineers could have done :)
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There's no requirement that you need TrackIR specific input into DCS:BS. The game automatically recognizes and assigns the axes in the controls but that it just convenience. Otherwise you can bind the FreeTrack, Cachya, etc joystick axes to the necessary slots in the axes screen.
Well with the stock game(FC2), my freetrack only worked on 3 axis. To get it working in the full 6DOF I had to do some specific changes to add the support for the additional 3 axis. That made me think that the TrackIR protocol must be used to get the full 6DOF. I might be wrong though...
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The question is whether it supports the TrackIR data-protocol. If it uses another protocol, the 6DOF will probably not work(in DCS & FC2) ... For about the same amount of money a member of my squad bought a nice second hand TrackIR4 Pro from ebay. And for 1/5th the money I got myself a greatly working FreeTrack :)
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Maybe he meant Thrustmaster?
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I also run at 8AA 16AF on a HD4830 512mb, and there isn't a significant FPS drop. Flying without is eye-hurting as Mustang said :)
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Nice work Fusion, I love 'em!
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Sometimes the my game too wants to be activated again. I was playing one day, exited, and wanted to start again, but the activation screen popped up. I decided to restart the PC and voila, problem fixed. Worked every time (3 times so far)...
p.s. I don't use VM's
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Correct, with DCS/ FC2, you will no longer have to install SF drivers on your system. Using the plain old LOMAC before FC2, you will still bypass SF drivers/ problems.
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Sure there are inconsistencies in Tacview recordings, But missing missiles - that's very very very rare thing, and I doubt it's the case this time. Your RWR may have gone silent for a sec ro two and you may have thought you've spoofed a missile or two, while actually they were still homing on you...
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In the case of the chopper, the doppler return is not from the speed of the chopper itself, but the fast-rotating blades. Even when hovering, the blades rotate fast, and give a good return signal. Ground clutter is surely reducing the detect and engage range though.
Real pilots from our AF flying in MiG-21s against F-15s in training engagements, once said that they tried to fly low over highways, in order to confuse the radars of the eagles with a lot of moving metal objects. And they succeeded in the first engagements, later on, the American pilots began using other radar modes(the exact words were something like "Ground Speed Selection mode") which more effectively filtered ground clutter and the migs could not sneak up anymore...
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Even if above quotation is a true, how would AWACS distinguish Ka50 from ground vehicles if it flies below 90km/h?
What about Ka50 in hovering mode? Is it visible through AWACS?
The answer lies in your quotation... The turning rotor blades give a nice radar contact due to them moving at a fast rate thus giving huge doppler return. This is in RL, however ingame, as it was already said, this is not modelled, but is simulated in some other probably much simplified way, so i believe you could still lock a hovering helicopter.
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You may also give a go with other games. This sounds like suspiciously like a hardware problem, or card instability. I get these when I've overclocked it too much. You haven't mentioned overclocking so I assume you haven't, but if the problem persists in other games, you may just have received a faulty card, that you should replace...
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Maybe check your e-mail? Not sure, but as the protection is the same as in FC2.0, you should have received a confirmation e-mail, stating what you have bought and the activation key with it, at the time of purchase.
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it work under win 7 64 bit and ATI?
last time I tried I had nvidia and was a no no... have never got into Falcon but would like to give it a whirl.... hang on a min ... another Flight Sim to learn? ..... ggggggoooo on then :)
It works quite well here - Win 7 x64 on an ATi HD4830 using Catalyst 10.4 drivers. For the half an hour I played, I saw no glitches or problems.
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A huge thanks and *THUMBS UP* for ED!
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The Mig-29 in 1.2.1 ..i havent tested yet..only the F-15. ...will be the next things to do...
The MiG in 1.2/1.2.1 is a completely different beast as compared to 1.12. Pulling hard is a LOT more punishing(energy-wise). I haven't flown against other types, but we made some in-squad fights with the MiG, and those fights were nothing like the ones we had before. Instead of gradually going slower and slower in tight horizontal turns at SL, we tended to go higher and faster, trying to preserve and even gain energy in order to win the fight. And the interesting fact is that, we started the fight, expecting more or less the same fights we saw in 1.12. But 3 or 4 fights later we found ourselves doing completely different things. Now Rate (as in DPS) really kills... The changed dynamics, just guide you to a more proper way of doing ACM. The MiG has some sweet-speed-spots, where you can pull some pretty nice sustained turns, but you'll have to be careful at choosing the right moment to do it, and try not to lose too much energy. I'm looking very forward to trying the Fulcrum against some Eagles and Flankers... When flown properly, I think it will no longer be the underdog in LO:FC CAC...
Akado=Alpha=Guns
in Multiplayer
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Good work on the stats system, looking forward to flying on the server!