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Aries144

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About Aries144

  • Birthday 01/01/1977

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  1. The AIM-9G, AIM-9H, and AIM-7E4 are notably missing from the missiles available for the early F-14. These are important for scenarios taking place in the 1970s. The AIM-9G and AIM-9H are particularly important, as these would provide a rear-aspect-only heatseeking missile for the F-14 for mission designers. The AIM-9G and AIM-9H would also be useful for other US Navy fighter aircraft that served in the 1970s, such as the A-6E and A-7E which are in various stages of development for DCS.
  2. The problem file appears to be launcher.sqlite3. Renaming that file and starting the game opens the launcher with an error message. After acknowledging the error, the launcher runs mostly normally, except that it won't complete user login
  3. Aries, Thanks for doing the troubleshooting to find out about the VSN F-4 and the last update not playing well together.

    I will be hopefully working with PeeJott to get the F-4 fixed and back flying with the latest future updates. Love that mod.

    1. Aries144

      Aries144

      I'm happy to help man.

      Thanks for communicating with Peejott. I also love his F-4 mod. His flight model is fantastically fun.

  4. You have to use the command line. First, you need the address of DCS' Bin folder. Open your DCS folder on your main drive (not the one under your username in Saved Games). Go to the "Bin" folder. Move your mouse to the address bar at the top of the folder. Right click on "Bin" and select "Copy Address as Text." Now press the left windows key and the letter "r" at the same time on your keyboard. Type "cmd" in the box that opens and hit enter. You'll now be looking at a black window (reminiscent of DOS from the early 90s). Click on that box. Type "CD\" (make sure it's the backslash with the top pointing to the left), then press left Ctrl V. null You need to use your arrow keys to move the cursor to the left and delete the "c:\" that I marked in red in the first image. It should look like the second image if you've done it correctly. Then press enter. You should see what I've included in the third image now. Finally, when the command line looks like the 3rd image, copy and paste this line in and hit enter: DCS_Updater.exe update 2.9.13.6818.2@release That will run the updater and revert you to the version in that line.
  5. It was a mod. When reminded to deactivate mods, I always remember to deactivate mods via JSGME, but forget to take them out of the username\dcs\mods folder. In this case, it is VSN's F-4B/C mod. As soon as I remove it, the problem goes away.
  6. Rolled back to 2.9.13.6818.2 and everything works correctly again. Definitely a problem with the latest patch. 2.9.13.6818.2 works without issue.trk
  7. This is brand new today after the latest patch. Player-made missions and even stock single player missions and instant action missions are all affected. All armed ground units and ships refuse to load into a mission upon launch.
  8. No ships, armored vehicles, etc. But unarmed trucks and any aircraft will load in. The included images show the MTLBs and BTR-80s are all missing. Also missing are aircraft carriers, T-72Bs, and BTR-80s. No Armor No ships.trk I have tried putting in exceptions in windows security for the DCS folder and have tried both normal repair and the 'all files' repair. Nothing has helped.
  9. I have the same problem. I can place trucks, ships, MTLBs, BTR-80s, and T-72Bs in the mission editor, but only trucks are actually in the mission when I play it. In fact, they're even missing from the A-10A Caucasus Close Air Support mission as well. No enemy units except for the Hinds, lol. I just did a full 'scan every file' repair and it didn't help.
  10. This also affects missile launch trails, like with the SA-2. This affects gameplay and really needs fixed.
  11. This former F-4E pilot makes mention of doing this here: Is it currently possible to use the laser range from the Pave Spike for a more precise Dive Toss attack? If not, could it be done?
  12. I'd really like to be able to add proximity fused 57mm flak to the proximity fused (timed?) 100mm flak already in game. It would make for great cinematic visuals and atmosphere. I recall US Vietnam conflict pilots in video interviews talk about notable differences in color and shape between the blast clouds of 57mm and 100mm flak. I'd like to replicate that in the game.
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