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CiPherX

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  1. Turkey Ramps Up Border Dispute, F-16’s Invade Greek Air Space Again http://www.thenationalherald.com/139033/turkey-ramps-border-dispute-f-16s-invade-greek-air-space/
  2. Nice mod! However it continues overdone for ground targets, mainly, when you zoom. ED should address this problem and get things separated. Anyway, i am praizing your try.
  3. In my opinion the imposters work very well for air units, however they need tweaking for ground units since that ones remain very large even at great distances. They produce a blurry dot that can be seen for several kilometers. It's a pity that ED does not address the problem seriously.
  4. The target lock only works when you fly inside a certain angle towards your target. If you are flying, for example, at 90º from target direction (TGP looking 3 o'clock) it does not lock.
  5. How can i enable model enlargement in multiplayer? They did not appear to be functional in my MP servers.
  6. It looks like that developers managed to tweak how model enlargement works since last patch. Can anyone confirm it? Now i can see little or no difference when using small or medium options. But i am glad to see the effects when using the large option. It does not look exagerated. There is no blurry effect anymore that cause that ridiculous visual at distance. Things are getting better. I can see aircrafts and ground targets in the distance in a pleasant way, nothing exagerated. Now i expect that some servers activate model enlargement large because things are better. p.s.: i even disabled my sweerFX. Keep going ED, i am still waiting the 1.5 map in 2.0. Hormuz is a need too.
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