

haffende
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Everything posted by haffende
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Anyone know the key command for auto start-up?...cheers.
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Just noticed there are weapons but no pylons in cold start instant action mission.....graphics glitch maybe ?.... only on player and wingman aircraft. AI aircraft OK.
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Just noticed there are weapons but no pylons in cold start instant action mission.....graphics glitch maybe ?
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I am also having to flick the FBW test switch...wait until green light and the return switch to off position with cover....eliminates new warning light on the panel.
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Thanks Zeus...that fixed it...never had to do that before...have a good weekend and thanks for the update !!
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Hey...is there a new start up procedure ? I flick the power on...warning panel lights come on....fuel pumps on and vent on(new - now already on latest update).....start switch cover open then engine start...and nothing....worked before update and works in release version and 2.0.
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Its Friday....its Bundle Time !!
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Spoken like a true Software Developer....:-)....will sit back and wait for dcs2.5 rc1.0
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I am very patient too....but the openess of communication with the third party developers with regard to progress leaves ED in the shade. I am just very mindful of whats yet to come with yet another new version of DCS (2.5) in alpha or beta status.
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Hey DCS...any news or progress updates on DCS 2.5 ???. Its been nearly 5 months now since your update about the great plans you have for 2016...and so far only L-39 has been released...and nothing very significant has happened in the regular 1.5 and 2.0 alpha and beta updates to DCS World...just significant third party add-on development progress. Chopping and changing between 1.5 one week and 2.0 the next just to keep abreast of the latest aircraft changes is wearing a bit thin now without any light at the end of the tunnel...so please how about an update on progress.....Thanks in advance.
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Side panel illumination via the dial is uneven and much brighter on the left hand side panel.
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Thanks for the tip to use the ME to fix the crosswind. The Mirage still needs to be sorted as it should not need max rudder all the way down the runway to correct this little bit of crosswind.
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In cold start the electrical transfer switch, alternators 1 & 2 are already in the ON position....in the off position in 1.5.3.
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I have added a small dead zone and it makes no difference. This problem existed, for some, in 1.5 and 2.0 when you first released the M2000C. You fixed it in code by 1.5.3 update 3. Do 1.5.3 and 2.0.2 share identical flight model code because the instant action missions in 1.5.3 work fine and 2.0.2 do not. I posted the parameters that you said you changed to solve this problem in 1.5.3 in my previous post in this thread.
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It does seem crosswinds are the issue....I set a clean mission MP with no winds and flys fine. So it cant cope with a crosswind on landing or take off....as you say something is not right.
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Hiya...I noticed the three switches next to the main power switch are already on...maybe you turned them off ?...like I did.
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1.5.3 beta works fine with no DB so why should it be different in 2.0.2 ? Extract from CS regarding the fix for 1.5.2 Here are the relevant items from the change list: -Update fuselage drag calculations -Update landing gear mass -Update NWS gain calculations -Update control authority of rudder -Fix NWS system pressure logic -Fix flight model shuddering on ground -Fix incorrect flight model tail airfoil shape Updated and increased braking power to correct values Updated anti-skid logic for much better landing, takeoff, and taxi control
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Hi Cpt....sorry to be flippant but the issues here are identical to the ones that you already addressed over several updates on 1.5.3. and several threads already exist on this topic. On take off there is a violent pull ( 50k +) to the left that cannot properly addressed with opposite rudder....resulting in leaving the runway. On landing again going anywhere near the brakes results in a violent swerve to the r....again resolved in 1.5.3....before the brake chute arrived. I am using an X55 and all other modules work fine....apologies for the flippancy but been waiting to fly in 2.0 for over a month now and just about un-flyable. Also I cannot get the gear to map to joystick or work on the G key....only works clicking in the cockpit.
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i understand cross winds but no issue in other modules....this problem has been fixed over several updates in 1.5......but does'nt look like its been addressed here....landing is just as funky. Will 1.5.3 settings not port over to 2.0 ?
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Quick action take off.......gear up down mapping is porked as well.
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Just updated to 2.0.2 and the Mirage STILL pulls violently to the left going down the runway. Waited for this update for a month now and this problem is STILL not fixed !!!...great progress in all other areas but please lets get the basics sorted....what use is it that I have to go down the runway with full right rudder and just manage to avoid going off the runway before lifting off....very disappointing.
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So no update to 2.0 today then.
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Hi....just noticed in latest 1.5.3 version that the plane will fly itself off the runway when I don't touch the stick....is this a realistic characteristic ?
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Easter Update It would be very nice if 2.0 could be updated tomorrow for Easter....4 days of un-interrupted flying planned. 2.0 has not had any love for a while now.
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Hey Captain Smiley...while you are looking at the landing issues in 1.5.3 update 1 please can you also look at the take off in 2.0.....plane still has this tendency to veer left. To be honest no matter what you do on the runway taking off, landing, braking, in all versions, the plane naturally wants to veer left for some reason. This issue was made much better, but not quite resolved, in 1.5.3 Stable...but the mods never seemed to make it to the last release of 2.0. Thanks for all your support.