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havebug

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  1. I also find the wobbling a bit annoying, but probably in the video there are modern avionic modules installed in the cockpit, whereas in the simulation the goal is to recreate period accurate avionics... I’m not sure what the mechanics behind that wobbling are, maybe it should sync with the dashboard vibrations or other forces…
  2. Just an eye candy, but I'd love to see this on takeoff from carrier
  3. Is it the same bug? I think developers are on it.
  4. I noticed that during a very simple mission created with the Mission Editor for the use of a Bat Bomb, the gunsight reticle along with the A-type radar trace were moving out of their position in the cockpit and following the VR view. This occurred sporadically for a few seconds during the same mission. In this video, I was able to record their behavior. Minute 1:35. I’m attaching the mission file for your review.F4U_BatBomb.miz
  5. Thanks, you saved my trial days. I'll definetely buy the module.
  6. I own a Rhino FFB and downloaded the Viggen a few days ago in Trial mode. So, I'm pretty new to this module, but one thing I noticed is that when I trim the nose up, the stick moves slightly forward (contrary to the trimming action). The same thing happens with the nose-down command. Apparently, this behavior cancels out the trimming, resulting in no noticeable change. Trimming left and right works fine—the stick tilts to the left and right as expected. The altitude autopilot (assuming it works like the F-14's) has no effect, and I haven't been able to get it to work so far...
  7. I have the same issue. I had to revert to the more stable openxr Toolkit and disabling the DFR
  8. I mean the Spring center effect. Not external program... just the DCS direct input. As soon as I spawn, the stick is pushed fully forward. I have to recenter the trim. before moving.... quite annoying
  9. Occasionally, when I respawn in the Tomcat (A or B), the Trim keep pushing backward/forward. I try to recenter with the controls (hat switch of my FFB Rhino) but as soon as I release the button, the AC seems ignoring the input and keep pushing the stick. This happenes several times expecially when I respawn on the ramp with engine on. I have to reboot DCS to restore a good functionality. I monitored the events and it works like this: 1. After take off: with full AB, the trim start pushing backward. 2. At high altitude, at very low speed and high pitch angle, commanding the trim nose down, it keeps pushing down even I release the button. anyone with the same issue?
  10. I have a VPForce Rhino FFB PS: I own an old MSFFB2 ( I don't use anymore) that had several issue with FFB (kind of axis swap or similar, don't remember) options.lua
  11. Yeah, I guess it must be something wrong with the implementation for Force Feedback centering logic. Obviously a quick workaround is to invert the aileron trim assignment and it works just fine. ...but, It would be nice if developement team could put a patch on this. I'm pretty sure it is not a lot of work...
  12. Issue is confirmed. I have uploaded a video. Please note I have a Force Feedback Joystick and the trim actually cause the Joystick to move in the wrong direction. freeflight.trk
  13. I launched a free flight instant mission and after some aerobatics I noticed this behaviour. I'll save some time later on to record a short clip and/or save the track.
  14. Don't know if this was already reported... I installed this module few days ago for a trial period. I noticed that the assignment for trimming the alieron is inverted: for example if I move the hat switch to the left the aircraft lean to the right and so the other way round pushing right (the animation is correct though)
  15. I overheated the engine starting from ramp. The smoke is supposed to go the direction propeller is blowing...
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