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About =475FG= Dawger
- Birthday 09/30/1967
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Flight Simulators
DCS
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United States
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=475FG= Dawger started following Authorization issue , Center of Gravity indicator , Proposal: Free modern onboarding and/or trainer module and 1 other
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Or publish the serial number specific weight and index/moment so an actual weight and balance can be calculated by hand. Someone has to know the starting weight and moment.
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How to win at BFM in the Mighty F-4E Phantom
=475FG= Dawger replied to Victory205's topic in DCS: F-4E Phantom
For normal (1 G) maneuver this is kinda sorta true but not really. The yaw displacement isn't very noticeable but it is still happening It isn't true at all when maneuvering above 1 G acceleration. Wings level at the pickle may or may not mean ailerons/spoilerons neutral. If they aren't in trail, there will be yaw displacement requiring rudder correction. -
How to win at BFM in the Mighty F-4E Phantom
=475FG= Dawger replied to Victory205's topic in DCS: F-4E Phantom
If the ball isn't in the center, the bombs aren't going where you are pointing. You have to use the rudder to keep the ball centered. This is why using the rudder to move the pipper doesn't work and likely what this manual was referring to. -
Proposal: Free modern onboarding and/or trainer module
=475FG= Dawger replied to Luca Kowalski's topic in DCS Core Wish List
This thread is silly. If someone wants to "ride along" they can watch a live Discord stream. Anyone who actually wants to fly will make the effort to do what is required to fly. No matter what, some effort will be required in order to actually fly in DCS (or anything else). Arguing that DCS needs to try to grab folks that are "frugal" in the effort department is ridiculous. DCS is pointless and tedious effort by definition. Just read a few threads regarding Cold Start procedures and any effort to circumvent that pile of pointless tedium. Creating something that hides the level of effort required in DCS is not going to win new long term customers. -
Many years ago, I had a gear door bellcrank snap in two on gear retraction and the gear stayed down. I RTB’d, checked out the status of the gear, found the snapped bellcrank. It left a gear door flapping in the breeze. I needed to get the airplane to the maintenance base so I taped the gear door in the up position with 3 DHL shipping paperwork pouches and repositioned with the gear down a couple hundred miles. The mechanic had to cut and scrape those pouches off to access the wheel well. All those old stories have a basis in truth.
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Proposal: Free modern onboarding and/or trainer module
=475FG= Dawger replied to Luca Kowalski's topic in DCS Core Wish List
There are some very serious flaws in DCS that take it out of the “simulation” category with respect to applicability towards real world flying. It can be a good cockpit procedures trainer and pretty decent air combat maneuvers trainer (in VR only) It is terrible for learning real world navigation outside of some limited computer aided instrument navigation and some TACAN type navigation. Altimetry in DCS is a complete fantasy implementation. DCS is solidly a game with a few areas of simulation specific to aircraft only. -
Proposal: Free modern onboarding and/or trainer module
=475FG= Dawger replied to Luca Kowalski's topic in DCS Core Wish List
30 years ago, there was an online multiplayer flying game. This game had dot commands you could type into the chat buffer. One of them was .shanghai <player> This command stuck the shanghaied player into the cockpit of the person doing the command. There were other dot commands that locked or unlocked the views so the shanghaied player either saw exactly what you saw or was free to look around. It was the best training tool. MUCH better than a tandem cockpit where you have no clue what the student is doing or looking at. And much less coding effort to implement. -
Its not from operational use. Its from removal to replace bulbs. That looks like a high vibration installation.
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Keep missing the base leg approach to Final
=475FG= Dawger replied to rocky's topic in Guides & Tutorials
Anytime, even years later. Glad to be of help. -
Set the date to late July or early August and try.
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most likely its on ED's end. I would just chill for a few hours until the server demand eases up.
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Fair enough. I don't hover OGE so I have no clue if the behavior in that regime has changed.
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I flew two sorties yesterday in and out of a confined FARP space specifically looking for this yaw instability. No ATT hold. The only time I could induce any sort of yaw ‘instability’ was by trying to use force trim release below 5 knots while holding a boot full of anti-torque in. Otherwise, it was very stable and easy to control. And I am not a good helicopter pilot by any standard. I think there are other issues at play here. Unrealistic expectations, bad hardware, lack of understanding or alien space lasers. Nothing I would call a ‘bug’
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I don't hover taxi so I can't comment but I do land in tight spaces and I can use the force trim release to bring it to a stable attitude and engage ATT Hold for slow flight or ATT and ALT for rock solid hover. I don't hover much in combat in the server I fly in as it gets you dead more often than not so mostly my flight less than 80 knots is confined to the FARP. Could it be easier? Sure., Should it be easier? I don't have a clue. I dance on the pedals like I used to do flying big taildraggers full of freight so it seems reasonable and not something to get excited about. Real flying is about constant error correction (thus constant control manipulation) and helicopters should be the epitome of that. My only question is what would be most faithful to the actual Apache.
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Long Lag when George is deslaving
=475FG= Dawger replied to =475FG= Dawger's topic in Bugs and Problems
After repair and an update, the lag when George is de-slaving is mostly gone. Occasionally, I still get a short lag but not nearly as long as previously.