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davyt

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Everything posted by davyt

  1. Tried every few minutes over the past half hour or so... getting this error: 00000.000 === Log opened UTC 2019-10-03 19:13:43 00000.053 INFO : DCS_Updater/2.9.12.8 (Windows NT 10.0.18362; Win64; en-US) 00000.053 INFO : cmdline: "O:\Games\DCS World\bin\DCS_updater.exe" --apply update C:\Users\Brett\AppData\Local\Temp\DCS\update_info.json 2.5.5.36986 00000.056 STATUS: Initializing... 00000.057 INFO : basedir: O:\Games\DCS World 00000.058 INFO : DCS/2.5.5.35461 (x86_64; EN; WORLD,FA-18C,SPITFIRE-MKIX,A-10C,FC3,P-51D,NEVADA_terrain,NORMANDY_terrain,WWII-ARMOUR,SPITFIRE-MKIX-THEBIGSHOW_campaign,PERSIANGULF_terrain,MAPLEFLAG_FA18C_AGGRESSORS_BFM_campaign) 00000.058 INFO : branch: openbeta 00001.200 INFO : Got reply from http://www.digitalcombatsimulator.com 00001.201 STATUS: Verifying cached version info... 00001.202 STATUS: Downloading version info... 00002.405 ERROR: Servers are unable to complete your request. Please, try again later. 00003.328 === Log closed. EDIT: A reboot fixed it
  2. Ah, I missed the open beta requirement. I'll give it a couple of weeks then, thanks!
  3. Anyone else not seeing this show up after they've purchased? Like, not in the available DLC list or anything to install?
  4. Does anyone have PHPTacview working with FC2/Tacview .94? I'd be curious to know what needs to be done to make this happen.
  5. I don't think replay does work fine. I tried to replay a multiplayer mission, and it has me flying into the side of a mountain shortly after takeoff. This never happened.
  6. Nope, and the missiles are definitely locking me up. You can see them launch towards the bandit then swerve towards me. Definitely happening with my ECM on though, and in mission 3 the enemies have ECM on too...
  7. So how would one go about getting the ERI functions without leavu? I don't have a second monitor, but target stepping etc would be nice.
  8. Well it happened twice on mission 3 pretty much the same way. sent 3 and 4 to engage, told 2 to cover me, I launched 2 AIMs, turned perpendicular to the incoming fighters, 2 launched an AIM at me.
  9. Haha, sounds about right.
  10. That's rather obvious. The trouble is that I'm flight lead with 3 AI wingmen who don't really seem to care where I am in relation to them when they launch. I guess you're suggesting that I take immediate evasive action from my wingmen at the start of an engagement?
  11. Is this normal? Am I doing something wrong? In the F-15 campaign, my wingmen keep nailing me with AIM-120s. I have a tough enough time dealing with the flankers, I could do without worrying about missiles coming from right behind me :huh: .
  12. Happened to me too: http://forums.eagle.ru/showthread.php?t=52871 It worked for me on the third attempt, I certainly didn't wait for him to park any of the times. Maybe make sure that you're close he gives the "we're ok" signal.
  13. Thanks Ven, I pulled it up in the editor to have a look, and it seems like the "mission fail for being too far away" flag shouldn't be able to be triggered after you get the "i can handle it" flag, so I'm not sure what happened there, maybe I got close to being out of range, the timer started then he said "I can handle it"... Regardless, third time was a charm.
  14. The trouble is, I stay with him all the way home and let him land, he says "thanks for the company, I can handle the taxi" or whatever, but I still get the fail flag if I try to RTB.
  15. Ok, I've done this a couple of times now, meet up with the C17, escort it home, it lands, says "We can handle the taxi on our own.", then what the heck am I supposed to do? If I fly back to the base I took off from, I get "mission failed" because I strayed to far from the escort. If I land at the base the C17 lands at, I don't get any mission complete signal either. I'm probably doing something stupid, but I don't feel like failing it a third time trying to figure out what the problem is... Thanks. p.s. Is there any way to skip it altogether? I'd rather not do it a third time.
  16. Boberro has it right, theoretically, but madtommy is also correct in that they're tempermental, so trying to get them all working is like banging your head off a wall. Supposedly the patch will fix the multiplayer trigger issues.
  17. No, I was a client, joining a hosted game. Are you guys making seperate triggers for each flight? What i've been doing is setting a flag, and making that flag a condition of the trigger. Then when either client A or client B activate the trigger, it turns the flag off so the trigger doesn't end up getting activated twice. Seems to be working so far, but, I haven't done that much with it. It would be really nice if you could put multiple clients in the same flight.
  18. Interesting... I can't say I've noticed that yet, but I'll keep an eye out for it. I definitely have been able to activate a "group dead" trigger as a client, that sent the message & delay, set a flag and activated a different group. So maybe it depends on the rules. It would be nice if one of the ED guys could elaborate on what exactly is broken here.
  19. Nothing eh? Let me put it this way, has anyone noticed any differences between triggers in multiplayer missions and triggers in single player missions?
  20. In the manual, it claims that "activate group" is the only mission trigger that works in multiplayer. It seems to me that they all work. Anyone know what the deal is with this? Am I missing something?
  21. Hello, Is it possible to integrate these two to produce a shift state on the Saitek throttle by pressing the pinkie button on the fighterstick? My Saitek X52 stick died, and I'm replacing it with the Fighterstick, but it would be nice to maintain a similar controller profile, and I currently use the pinkie switch on the Saitek stick to produce a shift state. Regards.
  22. Can this be added as a mod? Seems like the most sensible approach to a feature that might not fit the developer's vision, but is something that noone would be surprised to see equipped on a real life NATO fighting KA-50.
  23. Can someone point me in the right direction to buy a downloadable version of the original lomac? I can find the flaming cliffs addon, but that wont help me if I dont have the original. Thanks
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